Player Matchup

Rama
Rama
jeveha
Rama
Level 85
God Stats
0W - 1L
1,619 SR
Queue Stats
13W - 18L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
leniwi
Cliodhna
Level 127
God Stats
2W - 3L
1,420 SR
Queue Stats
20W - 28L
1,392 Elo+
Party 1
Zeus
Zeus
matrix77
Zeus
Level 157
God Stats
12W - 22L
1,450 SR
Queue Stats
301W - 442L
1,362 Elo+
Solo
Team Averages
Level 123
1,496 SR
1,387 Elo+

VS

Team Averages
Level 88
1,494 SR
1,373 Elo+
Ymir
Ymir
IronicNikos
Ymir
Level 18
God Stats
4W - 4L
1,360 SR
Queue Stats
5W - 7L
1,354 Elo+
Party 2
Yu Huang
Yu Huang
Jud4Priest
Yu Huang
Level 157
God Stats
3W - 5L
1,382 SR
Queue Stats
23W - 35L
1,369 Elo+
Solo
Hachiman
Hachiman
Kuroo90
Hachiman
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
58W - 69L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
jeveha
Rama
12
0 / 4 / 1
7,715
551
3,710
12,292
3,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
leniwi
Cliodhna
13
0 / 6 / 2
8,266
590
9,954
15,149
5,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
14
3 / 3 / 0
9,398
671
9,339
13,041
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,537
753
6,357
12,415
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Jud4Priest
Yu Huang
16
4 / 0 / 5
10,090
721
11,718
6,252
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Kuroo90
Hachiman
16
6 / 1 / 5
10,404
743
16,722
9,798
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Yu Huang
Jud4Priest
Yu Huang
4
0
5
6.5
W
Hachiman
Kuroo90
Hachiman
6
1
5
8.5
L
Rama
jeveha
Rama
0
4
1
0.13
L
Cliodhna
leniwi
Cliodhna
0
6
2
0.17
L
Zeus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
34,797
40,482
Taken
28,465
13,620
Mitigated
22,113
3,537
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,357
1,125
0
1,214
12,415
14,852
505
3,849
8,566
15,079
0
W
Yu Huang
Jud4Priest
Yu Huang
11,718
419
0
3,620
6,252
2,803
742
2,137
4,115
47,357
0
W
Hachiman
Kuroo90
Hachiman
16,722
9,181
0
1,598
9,798
4,458
1,139
3,660
6,138
0
43,944
L
Rama
jeveha
Rama
3,710
2,183
0
518
12,292
3,811
0
3,918
8,374
0
18,534
L
Cliodhna
leniwi
Cliodhna
9,954
492
181
1,530
15,149
5,842
0
8,090
7,059
0
34,940
L
Zeus
9,339
631
0
1,308
13,041
3,967
0
6,577
6,365
34,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
31,031
139
Minions Killed
167
5
Camps Cleared
6
676,154
Distance Traveled
738,717
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,537
753
30
2
1
232,983
2
W
Yu Huang
10,090
721
82
6
3
268,184
4
W
Hachiman
10,404
743
55
4
2
237,550
4
L
Rama
7,715
551
29
2
0
218,807
3
L
Cliodhna
8,266
590
42
3
3
238,969
2
L
Zeus
9,398
671
68
5
2
218,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role