Player Matchup

Anubis
Anubis
Dario988
Anubis
Level 39
God Stats
19W - 22L
1,328 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Makkusuuu
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 1L
1,694 Elo+
Party 2
Kali
Kali
Mei95
Kali
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,221 Elo+
Party 2
Hou Yi
Hou Yi
SIGI93
Hou Yi
Level 129
God Stats
3W - 5L
1,722 SR
Queue Stats
167W - 197L
1,537 Elo+
Solo
Odin
Odin
VolpeNera
Odin
Level 82
God Stats
1W - 1L
1,742 SR
Queue Stats
40W - 30L
1,540 Elo+
Party 2
Team Averages
Level 85
1,596 SR
1,498 Elo+

VS

Team Averages
Level 95
1,670 SR
1,465 Elo+
Nemesis
Nemesis
Damagegifter
Nemesis
Level 103
God Stats
1W - 2L
1,622 SR
Queue Stats
112W - 106L
1,588 Elo+
Solo
Vulcan
Vulcan
DjoxaH
Vulcan
Level 37
God Stats
1W - 0L
1,844 SR
Queue Stats
81W - 106L
1,357 Elo+
Solo
Kukulkan
Kukulkan
NaTrO811
Kukulkan
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
55W - 60L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
dark_spacer1
Cthulhu
Level 103
God Stats
7W - 4L
1,641 SR
Queue Stats
31W - 33L
1,448 Elo+
Party 1
Izanami
Izanami
v33m
Izanami
Level 126
God Stats
5W - 4L
1,543 SR
Queue Stats
144W - 124L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dario988
Anubis
18
3 / 6 / 5
11,274
663
9,780
20,199
12,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Makkusuuu
Morgan Le Fay
18
1 / 9 / 4
10,857
639
9,712
20,261
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
Mei95
Kali
19
6 / 5 / 1
12,667
745
14,030
31,796
18,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SIGI93
Hou Yi
20
2 / 4 / 3
11,845
697
9,781
14,881
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
17
1 / 8 / 6
10,886
640
9,002
25,782
23,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Damagegifter
Nemesis
20
9 / 3 / 8
13,708
806
14,274
17,571
10,307
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
DjoxaH
Vulcan
20
2 / 8 / 15
12,530
737
16,786
15,511
7,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
NaTrO811
Kukulkan
20
8 / 1 / 7
14,080
828
22,339
10,815
5,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dark_spacer1
Cthulhu
20
5 / 1 / 8
13,118
772
11,111
13,351
14,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
v33m
Izanami
20
8 / 0 / 15
14,636
861
35,529
14,704
6,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
13
Kills
32
32
Deaths
13
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Damagegifter
Nemesis
9
3
8
4.33
L
Anubis
Dario988
Anubis
3
6
5
0.92
W
Vulcan
DjoxaH
Vulcan
2
8
15
1.19
L
Morgan Le Fay
Makkusuuu
Morgan Le Fay
1
9
4
0.33
L
Kali
Mei95
Kali
6
5
1
1.3
W
Kukulkan
NaTrO811
Kukulkan
8
1
7
11.5
L
Hou Yi
SIGI93
Hou Yi
2
4
3
0.88
L
Odin
1
8
6
0.5
W
Cthulhu
dark_spacer1
Cthulhu
5
1
8
9
W
Izanami
v33m
Izanami
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
100,039
112,919
Taken
71,952
72,688
Mitigated
43,666
13,915
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Damagegifter
Nemesis
14,274
7,892
0
4,622
17,571
10,307
1,872
4,976
12,100
0
47,648
L
Anubis
Dario988
Anubis
9,780
527
0
4,796
20,199
12,118
0
9,289
10,766
49,888
0
W
Vulcan
DjoxaH
Vulcan
16,786
3,787
238
1,336
15,511
7,389
1,451
5,914
9,597
44,356
0
L
Morgan Le Fay
Makkusuuu
Morgan Le Fay
9,712
574
0
1,373
20,261
10,256
0
14,398
5,683
33,893
0
L
Kali
Mei95
Kali
14,030
6,401
0
5,368
31,796
18,565
0
11,142
20,508
0
38,072
W
Kukulkan
NaTrO811
Kukulkan
22,339
1,295
0
1,793
10,815
5,652
1,484
1,463
9,352
91,234
0
L
Hou Yi
SIGI93
Hou Yi
9,781
2,681
0
2,100
14,881
8,252
0
5,860
8,901
0
53,718
L
Odin
9,002
1,499
0
278
25,782
23,497
0
9,187
16,461
598
24,667
W
Cthulhu
dark_spacer1
Cthulhu
11,111
620
374
2,386
13,351
14,009
516
4,852
8,499
29,809
0
W
Izanami
v33m
Izanami
35,529
27,941
0
7,610
14,704
6,309
6,134
2,437
12,267
0
88,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
68,072
306
Minions Killed
388
0
Camps Cleared
0
1,521,123
Distance Traveled
1,812,564
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,708
806
62
4
0
362,672
3
L
Anubis
11,274
663
65
4
0
283,926
2
W
Vulcan
12,530
737
39
2
0
346,265
1
L
Morgan Le Fay
10,857
639
51
3
0
279,953
0
L
Kali
12,667
745
41
2
0
361,544
2
W
Kukulkan
14,080
828
114
7
0
363,031
4
L
Hou Yi
11,845
697
112
7
0
270,914
0
L
Odin
10,886
640
37
2
0
324,786
9
W
Cthulhu
13,118
772
47
3
0
384,007
2
W
Izanami
14,636
861
126
7
0
356,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role