Player Matchup

Osiris
Osiris
Ethredel
Osiris
Level 27
God Stats
5W - 4L
1,551 SR
Queue Stats
59W - 61L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
JaCmSlaSher
Xbalanque
Level 136
God Stats
4W - 5L
1,500 SR
Queue Stats
361W - 280L
1,593 Elo+
Party 3
Nu Wa
Nu Wa
Ob3q
Nu Wa
Level 47
God Stats
9W - 7L
1,735 SR
Queue Stats
74W - 73L
1,499 Elo+
Party 2
Khepri
Khepri
gidiluke
Khepri
Level 28
God Stats
11W - 4L
1,846 SR
Queue Stats
44W - 21L
1,653 Elo+
Party 3
Cabrakan
Cabrakan
kn4p
Cabrakan
Level 59
God Stats
16W - 8L
1,689 SR
Queue Stats
86W - 86L
1,494 Elo+
Party 2
Team Averages
Level 59
1,664 SR
1,545 Elo+

VS

Team Averages
Level 104
1,710 SR
1,603 Elo+
Geb
Geb
Berrie23
Geb
Level 25
God Stats
25W - 19L
1,766 SR
Queue Stats
351W - 294L
1,583 Elo+
Party 1
He Bo
He Bo
Shynto
He Bo
Level 143
God Stats
7W - 6L
1,699 SR
Queue Stats
659W - 649L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
Taelu
Jing Wei
Level 160
God Stats
214W - 111L
1,721 SR
Queue Stats
322W - 242L
1,625 Elo+
Party 1
Mercury
Mercury
Torgud
Mercury
Level 148
God Stats
18W - 7L
1,732 SR
Queue Stats
204W - 142L
1,766 Elo+
Party 1
Horus
Horus
VladdyMeal
Horus
Level 43
God Stats
12W - 12L
1,630 SR
Queue Stats
90W - 109L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ethredel
Osiris
12
2 / 2 / 0
7,283
607
5,684
9,379
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
JaCmSlaSher
Xbalanque
10
1 / 2 / 0
5,802
484
7,857
10,083
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Ob3q
Nu Wa
10
0 / 5 / 1
5,782
482
3,334
7,441
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
gidiluke
Khepri
10
0 / 2 / 2
5,638
470
2,597
6,643
4,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
kn4p
Cabrakan
10
1 / 4 / 1
6,233
519
2,386
10,867
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,234
436
1,944
6,910
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Shynto
He Bo
13
6 / 2 / 5
7,922
660
6,882
5,892
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Taelu
Jing Wei
12
4 / 0 / 2
7,385
615
8,306
9,439
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Torgud
Mercury
13
4 / 0 / 8
8,038
670
7,498
9,138
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
12
1 / 2 / 0
7,004
584
4,929
9,275
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Osiris
Ethredel
Osiris
2
2
0
1
L
Xbalanque
JaCmSlaSher
Xbalanque
1
2
0
0.5
L
Nu Wa
Ob3q
Nu Wa
0
5
1
0.1
W
He Bo
Shynto
He Bo
6
2
5
4.25
W
Jing Wei
Taelu
Jing Wei
4
0
2
5
W
Mercury
Torgud
Mercury
4
0
8
8
W
Horus
1
2
0
0.5
L
Khepri
gidiluke
Khepri
0
2
2
0.5
L
Cabrakan
kn4p
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
29,559
44,413
Taken
40,654
26,967
Mitigated
18,118
13,892
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,944
420
0
1,833
6,910
3,213
432
1,779
5,131
10,882
0
L
Osiris
Ethredel
Osiris
5,684
2,847
0
4,015
9,379
7,835
0
226
9,153
0
50,508
L
Xbalanque
JaCmSlaSher
Xbalanque
7,857
4,563
0
5,076
10,083
3,410
0
617
9,421
0
52,507
L
Nu Wa
Ob3q
Nu Wa
3,334
728
0
334
7,441
3,024
0
2,872
4,538
37,446
0
W
He Bo
Shynto
He Bo
6,882
454
0
2,334
5,892
1,906
0
3,051
2,841
45,976
0
W
Jing Wei
Taelu
Jing Wei
8,306
6,417
0
4,962
9,439
3,195
948
949
8,490
0
57,694
W
Mercury
Torgud
Mercury
7,498
3,773
0
645
9,138
3,246
0
2,170
6,968
0
62,774
W
Horus
4,929
1,938
0
3,728
9,275
6,558
0
368
8,907
0
44,801
L
Khepri
gidiluke
Khepri
2,597
240
105
840
6,643
4,716
0
2,144
4,239
17,134
0
L
Cabrakan
kn4p
Cabrakan
2,386
300
0
3,522
10,867
7,982
0
2,631
8,236
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
35,583
350
Minions Killed
381
0
Camps Cleared
0
1,147,037
Distance Traveled
1,301,980
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,234
436
16
1
0
244,367
1
L
Osiris
7,283
607
107
9
0
216,180
3
L
Xbalanque
5,802
484
78
7
0
210,564
4
L
Nu Wa
5,782
482
66
6
0
224,154
2
W
He Bo
7,922
660
89
7
0
251,002
5
W
Jing Wei
7,385
615
107
9
0
247,348
1
W
Mercury
8,038
670
86
7
0
320,093
1
W
Horus
7,004
584
83
7
0
239,170
6
L
Khepri
5,638
470
28
2
0
248,414
1
L
Cabrakan
6,233
519
71
6
0
247,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role