Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Martinsito11
Poseidon
Gold IV
Level 85
God Stats
11W - 4L
1,857 SR
Queue Stats
52W - 70L
1,402 MMR
Party 1
Bacchus
Bacchus
Silver III
gorzha89
Bacchus
Silver III
Level 87
God Stats
3W - 0L
1,703 SR
Queue Stats
63W - 84L
992 MMR
Party 1
Loki
Loki
Silver I
legend-of-tobii
Loki
Silver I
Level 145
God Stats
6W - 5L
1,551 SR
Queue Stats
455W - 461L
1,050 MMR
Solo
Horus
Horus
Gold V
unlinking
Horus
Gold V
Level 157
God Stats
4W - 2L
1,606 SR
Queue Stats
178W - 177L
1,057 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,644 SR
1,201 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,477 SR
1,310 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
 
Artemis
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze IV
LazyShiron
Hades
Bronze IV
Level 69
God Stats
0W - 1L
1,691 SR
Queue Stats
19W - 22L
1,271 MMR
Party 2
Nu Wa
Nu Wa
Bronze V
Twitch_Guinas44
Nu Wa
Bronze V
Level 102
God Stats
0W - 3L
1,151 SR
Queue Stats
27W - 35L
1,219 MMR
Party 2
Da Ji
Da Ji
Silver IV
seagull1316
Da Ji
Silver IV
Level 109
God Stats
7W - 10L
1,543 SR
Queue Stats
66W - 81L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 1 / 5
14,246
648
22,380
18,300
8,346
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Martinsito11
Poseidon
19
3 / 1 / 9
12,177
554
9,858
9,769
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
gorzha89
Bacchus
17
2 / 2 / 6
11,414
519
8,329
19,067
19,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 8
11,507
523
11,502
17,543
7,335
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
unlinking
Horus
16
5 / 0 / 11
11,849
539
6,457
17,307
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
BellonaJormungandrCthulhuTiamatArachne

VS

Bans
CharybdisMorgan Le FayJing WeiBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 7 / 1
9,120
415
6,205
20,208
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
 
Artemis
12
0 / 6 / 0
7,728
351
3,709
19,492
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
17
2 / 5 / 2
10,734
488
11,470
19,905
15,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 2
10,740
488
13,248
15,863
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 1
8,586
390
4,238
15,645
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
25
Kills
6
6
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
5
10.5
L
Cerberus
 
Cerberus
0
7
1
0.07
L
Artemis
 
Artemis
0
6
0
0
L
Hades
2
5
2
0.6
W
Poseidon
Martinsito11
Poseidon
3
1
9
7.5
L
3
6
2
0.67
W
Bacchus
gorzha89
Bacchus
2
2
6
2.5
W
7
2
8
5.5
L
1
1
1
1.5
W
Horus
unlinking
Horus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,526
Damage
38,870
81,986
Taken
91,113
55,661
Mitigated
46,752
26,692
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,380
16,012
0
7,739
18,300
8,346
9,846
6,410
11,745
0
155,678
L
Cerberus
 
Cerberus
6,205
589
156
5,326
20,208
13,771
210
2,488
17,720
68,814
0
L
Artemis
 
Artemis
3,709
852
0
6,182
19,492
5,929
0
0
19,492
0
49,720
L
Hades
11,470
1,334
209
7,439
19,905
15,837
0
8,545
11,360
73,814
0
W
Poseidon
Martinsito11
Poseidon
9,858
1,614
0
850
9,769
4,062
2,451
4,896
4,566
119,015
0
L
13,248
3,272
0
125
15,863
5,216
0
5,080
10,783
80,745
0
W
Bacchus
gorzha89
Bacchus
8,329
1,416
0
6,327
19,067
19,244
611
6,887
12,049
75,918
0
W
11,502
3,661
0
2,346
17,543
7,335
726
6,230
11,118
0
87,071
L
4,238
987
0
5,500
15,645
5,999
0
2,074
13,571
0
52,284
W
Horus
unlinking
Horus
6,457
2,715
3,369
6,061
17,307
16,674
895
5,521
11,585
0
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,193
Gold Earned
46,908
676
Minions Killed
582
0
Camps Cleared
0
2,162,329
Distance Traveled
1,754,732
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,246
648
230
10
0
383,140
5
L
Cerberus
9,120
415
171
8
0
386,008
0
L
Artemis
7,728
351
58
3
0
260,146
4
L
Hades
10,734
488
133
6
0
350,100
5
W
Poseidon
12,177
554
193
9
0
473,823
4
L
Nu Wa
10,740
488
116
5
0
370,845
6
W
Bacchus
11,414
519
116
5
0
391,305
3
W
Loki
11,507
523
107
5
0
469,338
3
L
Da Ji
8,586
390
104
5
0
387,633
0
W
Horus
11,849
539
30
1
0
444,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role