Player Matchup

Cthulhu
Cthulhu
CheezZze91
Cthulhu
Level 8
God Stats
3W - 7L
1,255 SR
Queue Stats
14W - 44L
965 Elo+
Party 2
Hercules
Hercules
Wibbi91
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 36L
1,115 Elo+
Party 2
Olorun
Olorun
jizz91_
Olorun
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 165L
1,174 Elo+
Party 2
Team Averages
Level 49
1,418 SR
1,084 Elo+

VS

Team Averages
Level 77
1,474 SR
1,392 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ethos-197
Ullr
Level 26
God Stats
1W - 1L
1,208 SR
Queue Stats
14W - 22L
1,268 Elo+
Party 1
Zeus
Zeus
Vladmeerpoopin72
Zeus
Level 46
God Stats
1W - 0L
1,713 SR
Queue Stats
103W - 124L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheezZze91
Cthulhu
16
2 / 4 / 1
11,223
624
5,360
23,488
22,729
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
Wibbi91
Hercules
17
0 / 2 / 3
10,662
592
4,436
26,423
22,723
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
jizz91_
Olorun
14
1 / 7 / 1
10,235
569
10,065
15,873
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 2 / 3
11,851
658
10,270
15,354
18,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
19
5 / 0 / 8
12,910
717
16,859
9,829
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 1 / 9
12,861
715
28,386
8,808
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
3
3.25
L
Cthulhu
CheezZze91
Cthulhu
2
4
1
0.63
W
Ullr
5
0
8
9
W
3
1
9
7.5
L
Hercules
Wibbi91
Hercules
0
2
3
0.75
L
Olorun
jizz91_
Olorun
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
55,515
65,784
Taken
33,991
52,846
Mitigated
28,277
16,107
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,270
881
1,714
4,229
15,354
18,052
653
6,460
8,894
0
32,709
L
Cthulhu
CheezZze91
Cthulhu
5,360
190
1,923
1,692
23,488
22,729
26
11,668
11,820
26,331
0
W
Ullr
16,859
5,484
0
1,354
9,829
5,746
1,457
4,535
5,294
0
64,638
W
28,386
1,340
0
2,593
8,808
4,479
373
4,173
4,635
75,748
0
L
Hercules
Wibbi91
Hercules
4,436
1,110
1,007
7,791
26,423
22,723
0
10,998
15,425
4,092
35,176
L
Olorun
jizz91_
Olorun
10,065
4,798
885
2,809
15,873
7,394
0
6,141
9,732
32,663
5,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
37,622
161
Minions Killed
227
3
Camps Cleared
13
885,829
Distance Traveled
1,024,510
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,851
658
35
2
1
326,879
2
L
Cthulhu
11,223
624
42
2
0
307,215
1
W
Ullr
12,910
717
85
5
1
385,488
2
W
Zeus
12,861
715
107
6
11
312,143
5
L
Hercules
10,662
592
58
3
0
355,338
4
L
Olorun
10,235
569
61
3
3
223,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role