Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Firepat544
Ah Muzen Cab
Level 61
God Stats
2W - 1L
1,725 SR
Queue Stats
52W - 46L
1,465 Elo+
Party 1
Sobek
Sobek
Gamblotron
Sobek
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 211L
1,556 Elo+
Solo
Khepri
Khepri
Majinnwakoff
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,444 Elo+
Solo
Janus
Janus
ONE-_-GREAT
Janus
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
642W - 687L
1,410 Elo+
Solo
Cabrakan
Cabrakan
Reshram
Cabrakan
Level 128
God Stats
2W - 0L
1,681 SR
Queue Stats
130W - 96L
1,670 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,509 Elo+

VS

Team Averages
Level 114
1,626 SR
1,511 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ToXiC_VeNoM_BH
Hachiman
Level 52
God Stats
1W - 1L
1,769 SR
Queue Stats
34W - 30L
1,476 Elo+
Solo
Ganesha
Ganesha
bigB_3417
Ganesha
Level 107
God Stats
2W - 1L
1,643 SR
Queue Stats
136W - 136L
1,613 Elo+
Solo
Sol
Sol
kaiserpikachu
Sol
Level 122
God Stats
5W - 9L
1,702 SR
Queue Stats
615W - 630L
1,474 Elo+
Solo
Loki
Loki
ßloodySpartin
Loki
Level 129
God Stats
1W - 2L
1,515 SR
Queue Stats
186W - 173L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Firepat544
Ah Muzen Cab
19
6 / 1 / 16
11,647
776
17,238
13,769
8,033
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
18
4 / 3 / 14
10,669
711
7,845
20,214
28,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
19
3 / 1 / 20
11,651
777
7,140
19,668
17,290
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 14
9,438
629
11,935
10,656
5,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Reshram
Cabrakan
18
10 / 3 / 12
10,986
732
14,127
22,039
35,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 6 / 5
9,127
608
16,455
11,323
5,162
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
14
1 / 7 / 4
8,508
567
11,274
13,211
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
bigB_3417
Ganesha
19
0 / 3 / 12
10,588
706
13,177
15,174
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 6
10,587
706
15,347
9,415
4,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 7 / 7
9,630
642
12,036
14,027
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
25
Kills
12
14
Deaths
25
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
5
0.92
W
Ah Muzen Cab
Firepat544
Ah Muzen Cab
6
1
16
14
W
Sobek
4
3
14
3.67
W
Khepri
3
1
20
13
W
2
6
14
1.5
W
Cabrakan
Reshram
Cabrakan
10
3
12
5.33
L
Hachiman
1
7
4
0.43
L
Ganesha
bigB_3417
Ganesha
0
3
12
2
L
5
2
6
4
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,285
Damage
68,289
86,346
Taken
63,150
95,287
Mitigated
39,876
34,043
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,455
1,619
2,254
2,076
11,323
5,162
0
8,407
2,780
22,950
0
W
Ah Muzen Cab
Firepat544
Ah Muzen Cab
17,238
5,637
899
4,470
13,769
8,033
2,476
8,867
4,902
0
39,786
W
Sobek
7,845
898
3,031
5,748
20,214
28,672
89
8,166
12,048
17,866
0
W
Khepri
7,140
549
1,073
8,495
19,668
17,290
576
10,121
9,547
21,537
0
W
11,935
1,086
495
391
10,656
5,598
0
6,832
3,824
25,174
0
W
Cabrakan
Reshram
Cabrakan
14,127
2,206
4,196
5,245
22,039
35,694
585
10,993
11,046
21,277
0
L
Hachiman
11,274
5,071
651
1,972
13,211
5,480
0
8,534
4,607
0
20,777
L
Ganesha
bigB_3417
Ganesha
13,177
328
773
3,660
15,174
18,506
0
9,160
5,722
32,415
0
L
15,347
3,501
1,537
3,569
9,415
4,328
0
7,159
2,085
38,959
0
L
12,036
1,580
455
1,168
14,027
6,400
0
7,054
6,909
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
48,440
150
Minions Killed
166
0
Camps Cleared
0
1,327,048
Distance Traveled
1,185,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,127
608
24
2
0
218,187
0
W
Ah Muzen Cab
11,647
776
68
5
0
276,037
0
W
Sobek
10,669
711
15
1
0
263,926
0
W
Khepri
11,651
777
15
1
0
287,785
0
W
Janus
9,438
629
37
2
0
234,999
2
W
Cabrakan
10,986
732
15
1
0
264,301
0
L
Hachiman
8,508
567
31
2
0
223,010
1
L
Ganesha
10,588
706
5
0
0
259,953
0
L
Sol
10,587
706
79
5
0
256,944
0
L
Loki
9,630
642
27
2
0
227,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role