Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Chintock
Fenrir
Gold II
Level 141
God Stats
5W - 10L
1,450 SR
Queue Stats
469W - 456L
1,491 MMR
Solo
Izanami
Izanami
Silver I
Milambere
Izanami
Silver I
Level 41
God Stats
7W - 4L
1,500 SR
Queue Stats
171W - 169L
1,538 MMR
Solo
Mercury
Mercury
Gold IV
Nazgul506
Mercury
Gold IV
Level 63
God Stats
11W - 9L
1,483 SR
Queue Stats
44W - 45L
1,571 MMR
Solo
Bacchus
Bacchus
Gold I
oJimbei
Bacchus
Gold I
Level 160
God Stats
4W - 2L
1,689 SR
Queue Stats
392W - 371L
1,554 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,524 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,538 SR
1,542 MMR
Cabrakan
Cabrakan
Gold IV
Awaitez
Cabrakan
Gold IV
Level 158
God Stats
10W - 2L
1,487 SR
Queue Stats
221W - 228L
1,489 MMR
Solo
Rama
Rama
Gold II
CapitanDTF
Rama
Gold II
Level 159
God Stats
2W - 8L
1,430 SR
Queue Stats
180W - 178L
1,585 MMR
Solo
Sylvanus
Sylvanus
Gold III
DanielsBored
Sylvanus
Gold III
Level 143
God Stats
5W - 9L
1,453 SR
Queue Stats
57W - 63L
1,530 MMR
Solo
Thor
Thor
Gold V
Drakeeeee
Thor
Gold V
Level 112
God Stats
2W - 2L
1,744 SR
Queue Stats
64W - 64L
1,588 MMR
Solo
Vulcan
Vulcan
Gold III
Leonardô
Vulcan
Gold III
Level 128
God Stats
56W - 33L
1,577 SR
Queue Stats
329W - 336L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 3 / 3
8,316
554
5,494
6,370
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Chintock
Fenrir
14
4 / 3 / 2
8,772
585
8,935
13,342
8,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Milambere
Izanami
17
3 / 0 / 1
10,521
701
3,861
6,065
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Nazgul506
Mercury
14
3 / 1 / 3
8,291
553
5,892
11,612
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
oJimbei
Bacchus
11
2 / 1 / 6
7,473
498
7,286
11,367
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetArachneYu Huang

VS

Bans
NemesisCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Awaitez
Cabrakan
12
2 / 2 / 1
7,495
500
2,174
12,032
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,863
458
1,335
6,132
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
DanielsBored
Sylvanus
13
2 / 3 / 0
8,224
548
6,391
12,037
16,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
4 / 3 / 1
7,924
528
7,258
13,442
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Leonardô
Vulcan
12
0 / 4 / 3
7,161
477
4,900
8,467
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
8
8
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
3
3
0.83
L
Cabrakan
Awaitez
Cabrakan
2
2
1
1.25
L
0
1
0
0
W
Fenrir
Chintock
Fenrir
4
3
2
1.67
L
Sylvanus
DanielsBored
Sylvanus
2
3
0
0.67
L
Thor
4
3
1
1.5
L
Vulcan
Leonardô
Vulcan
0
4
3
0.38
W
Izanami
Milambere
Izanami
3
0
1
3.5
W
Mercury
Nazgul506
Mercury
3
1
3
4.5
W
Bacchus
oJimbei
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
22,058
48,756
Taken
52,110
28,905
Mitigated
43,296
11,068
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,494
744
0
490
6,370
2,624
300
2,191
4,179
78,634
0
L
Cabrakan
Awaitez
Cabrakan
2,174
359
0
2,185
12,032
15,252
0
4,380
7,652
26,845
0
L
1,335
957
0
2,060
6,132
2,036
0
1,257
4,875
0
50,051
W
Fenrir
Chintock
Fenrir
8,935
2,862
0
3,620
13,342
8,008
0
4,613
8,729
0
51,061
L
Sylvanus
DanielsBored
Sylvanus
6,391
1,591
367
5,586
12,037
16,517
375
140
11,897
42,516
13,283
L
Thor
7,258
1,501
0
4,516
13,442
5,356
0
3,016
10,426
0
54,480
L
Vulcan
Leonardô
Vulcan
4,900
2,026
0
500
8,467
4,135
0
3,987
4,480
63,014
0
W
Izanami
Milambere
Izanami
3,861
1,799
0
4,472
6,065
2,749
3,198
626
5,439
0
114,806
W
Mercury
Nazgul506
Mercury
5,892
2,201
0
782
11,612
4,397
236
2,643
8,969
0
59,118
W
Bacchus
oJimbei
Bacchus
7,286
1,385
0
1,704
11,367
11,127
40
2,701
8,666
14,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
37,667
563
Minions Killed
448
0
Camps Cleared
0
1,577,021
Distance Traveled
1,307,945
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,316
554
153
10
0
293,002
1
L
Cabrakan
7,495
500
46
3
0
250,526
4
L
Rama
6,863
458
86
6
0
200,089
5
W
Fenrir
8,772
585
93
6
0
304,109
3
L
Sylvanus
8,224
548
108
7
0
250,975
3
L
Thor
7,924
528
93
6
0
319,911
1
L
Vulcan
7,161
477
115
8
0
286,444
5
W
Izanami
10,521
701
204
14
0
266,770
4
W
Mercury
8,291
553
97
6
0
384,999
2
W
Bacchus
7,473
498
16
1
0
328,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role