Player Matchup

Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Heal4SL
Nu Wa
Level 123
God Stats
4W - 6L
1,361 SR
Queue Stats
237W - 228L
1,532 Elo+
Party 1
Izanami
Izanami
Luxx4SL
Izanami
Level 59
God Stats
15W - 14L
1,438 SR
Queue Stats
204W - 205L
1,458 Elo+
Party 1
Arachne
Arachne
Orbxt4SL
Arachne
Level 109
God Stats
15W - 16L
1,519 SR
Queue Stats
235W - 258L
1,583 Elo+
Party 1
Nike
Nike
lm CIay
Nike
Level 100
God Stats
1W - 0L
1,312 SR
Queue Stats
8W - 8L
1,726 Elo+
Solo
Team Averages
Level 99
1,426 SR
1,560 Elo+

VS

Team Averages
Level 120
1,541 SR
1,472 Elo+
Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
FlashpointA832
Camazotz
Level 117
God Stats
1W - 2L
1,759 SR
Queue Stats
202W - 226L
1,467 Elo+
Solo
Ravana
Ravana
Hollynard
Ravana
Level 143
God Stats
10W - 9L
1,357 SR
Queue Stats
476W - 594L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
Sir Ganondorf
Zhong Kui
Level 122
God Stats
50W - 47L
1,590 SR
Queue Stats
140W - 149L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 1 / 13
9,976
587
5,413
13,410
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Heal4SL
Nu Wa
14
4 / 0 / 5
8,700
512
11,820
8,037
3,257
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Luxx4SL
Izanami
13
0 / 2 / 4
8,450
497
2,262
6,857
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Orbxt4SL
Arachne
16
8 / 0 / 7
10,202
600
15,467
17,107
9,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
lm CIay
Nike
15
3 / 1 / 3
9,738
573
12,196
12,425
10,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 3 / 0
8,367
492
9,399
16,405
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
 
Freya
1
0 / 0 / 0
3,240
191
0
555
173
Camazotz
12
0 / 4 / 1
6,845
403
6,059
18,591
11,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
Hollynard
Ravana
13
1 / 5 / 1
7,750
456
8,106
11,257
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Sir Ganondorf
Zhong Kui
13
1 / 6 / 1
7,913
465
10,435
20,374
11,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
4
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
13
9.5
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Freya
 
Freya
0
0
0
0
L
Camazotz
0
4
1
0.13
W
Nu Wa
Heal4SL
Nu Wa
4
0
5
6.5
L
Ravana
Hollynard
Ravana
1
5
1
0.3
W
Izanami
Luxx4SL
Izanami
0
2
4
1
W
Arachne
Orbxt4SL
Arachne
8
0
7
11.5
L
Zhong Kui
Sir Ganondorf
Zhong Kui
1
6
1
0.25
W
Nike
lm CIay
Nike
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
33,999
57,836
Taken
67,182
37,673
Mitigated
35,459
16,034
Healing
24,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,413
1,606
1,036
5,012
13,410
12,758
315
3,476
9,706
1,005
23,832
L
Nemesis
 
Nemesis
9,399
3,372
0
5,857
16,405
7,984
0
2,072
14,333
0
75,108
L
Freya
 
Freya
0
0
0
0
555
173
0
555
0
0
0
L
Camazotz
6,059
1,888
0
6,931
18,591
11,101
0
1,551
16,890
0
45,807
W
Nu Wa
Heal4SL
Nu Wa
11,820
5,015
0
250
8,037
3,257
792
3,277
4,486
79,130
0
L
Ravana
Hollynard
Ravana
8,106
2,324
0
2,799
11,257
4,395
0
2,781
8,476
0
58,298
W
Izanami
Luxx4SL
Izanami
2,262
900
0
2,169
6,857
2,133
1,987
1,040
5,776
0
58,352
W
Arachne
Orbxt4SL
Arachne
15,467
11,240
0
7,067
17,107
9,385
713
1,488
15,453
0
79,944
L
Zhong Kui
Sir Ganondorf
Zhong Kui
10,435
874
348
8,436
20,374
11,806
0
6,888
12,848
63,481
0
W
Nike
lm CIay
Nike
12,196
2,094
0
500
12,425
10,140
1,661
1,250
11,105
6,925
66,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
34,115
479
Minions Killed
404
0
Camps Cleared
0
1,673,312
Distance Traveled
1,215,479
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,976
587
44
3
0
327,243
0
L
Nemesis
8,367
492
133
8
0
305,910
12
L
Freya
3,240
191
0
0
0
0
0
L
Camazotz
6,845
403
70
4
0
322,067
3
W
Nu Wa
8,700
512
106
6
0
320,312
7
L
Ravana
7,750
456
101
6
0
302,150
4
W
Izanami
8,450
497
107
6
0
315,767
2
W
Arachne
10,202
600
106
6
0
370,475
1
L
Zhong Kui
7,913
465
100
6
0
285,352
5
W
Nike
9,738
573
116
7
0
339,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role