Player Matchup

Hachiman
Hachiman
Diamond III
HunterSama
Hachiman
Diamond III
Level 142
God Stats
2W - 0L
1,796 SR
Queue Stats
261W - 245L
2,069 MMR
Solo
Eset
Eset
Diamond II
Macetodaface
Eset
Diamond II
Level 155
God Stats
11W - 12L
1,614 SR
Queue Stats
82W - 71L
2,364 MMR
Solo
Ymir
Ymir
Masters
ScottyBuzz
Ymir
Masters
Level 160
God Stats
27W - 31L
1,746 SR
Queue Stats
267W - 246L
2,614 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
SussyKayak
Hun Batz
Diamond IV
Level 146
God Stats
5W - 3L
1,962 SR
Queue Stats
249W - 230L
2,076 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
rg1550
Cliodhna
Diamond IV
Level 160
God Stats
5W - 3L
1,631 SR
Queue Stats
221W - 209L
2,021 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,750 SR
2,229 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,651 SR
2,224 MMR
Baron Samedi
Baron Samedi
Diamond V
BeanSoupBob
Baron Samedi
Diamond V
Level 160
God Stats
0W - 4L
1,855 SR
Queue Stats
144W - 108L
2,367 MMR
Party 1
Ra
Ra
Platinum IV
Delclink
Ra
Platinum IV
Level 63
God Stats
4W - 3L
1,755 SR
Queue Stats
265W - 242L
1,992 MMR
Solo
Apollo
Apollo
Diamond V
DrunkDiplomat
Apollo
Diamond V
Level 160
God Stats
29W - 20L
1,844 SR
Queue Stats
389W - 383L
2,174 MMR
Solo
Terra
Terra
Diamond II
ItsGingie
Terra
Diamond II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 26L
2,552 MMR
Party 1
Mercury
Mercury
Platinum I
Lovonov
Mercury
Platinum I
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
67W - 65L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HunterSama
Hachiman
20
12 / 2 / 7
17,598
652
28,994
25,775
13,922
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 5 / 14
15,598
578
29,435
22,917
13,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 15
13,520
501
8,406
30,473
44,427
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
SussyKayak
Hun Batz
20
1 / 5 / 12
13,878
514
12,331
21,031
10,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
rg1550
Cliodhna
20
2 / 3 / 12
14,227
527
13,469
23,437
12,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AmaterasuJing WeiBakasuraBastet

VS

Bans
He BoFenrirAh PuchUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeanSoupBob
Baron Samedi
19
2 / 6 / 8
13,283
492
18,324
23,504
20,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 8 / 9
14,316
530
15,272
26,877
14,580
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 5
13,793
511
15,128
21,415
10,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
ItsGingie
Terra
19
2 / 4 / 5
13,280
492
9,455
30,134
33,039
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Lovonov
Mercury
20
4 / 4 / 5
13,246
491
12,380
24,575
12,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
26
Kills
17
18
Deaths
26
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeanSoupBob
Baron Samedi
2
6
8
1
L
4
8
9
1.06
L
5
4
5
1.88
W
Hachiman
HunterSama
Hachiman
12
2
7
7.75
L
Terra
ItsGingie
Terra
2
4
5
1.13
L
Mercury
Lovonov
Mercury
4
4
5
1.63
W
9
5
14
3.2
W
2
3
15
3.17
W
Hun Batz
SussyKayak
Hun Batz
1
5
12
1.4
W
Cliodhna
rg1550
Cliodhna
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,635
Damage
70,559
123,633
Taken
126,505
95,390
Mitigated
91,252
46,846
Healing
45,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeanSoupBob
Baron Samedi
18,324
1,679
1,095
6,468
23,504
20,745
643
7,627
15,877
110,240
0
L
15,272
1,604
1,805
4,937
26,877
14,580
0
11,384
15,493
140,801
0
L
15,128
10,017
0
8,473
21,415
10,647
1,475
5,433
15,982
0
129,326
W
Hachiman
HunterSama
Hachiman
28,994
20,668
0
13,818
25,775
13,922
7,998
9,294
16,481
0
178,972
L
Terra
ItsGingie
Terra
9,455
435
5,796
6,950
30,134
33,039
0
13,693
16,441
41,957
0
L
Mercury
Lovonov
Mercury
12,380
5,319
0
9,754
24,575
12,241
534
6,265
18,310
0
122,692
W
29,435
2,727
2,975
6,757
22,917
13,666
2,429
11,886
11,031
161,643
0
W
8,406
2,073
4,422
6,573
30,473
44,427
498
11,396
19,077
26,262
0
W
Hun Batz
SussyKayak
Hun Batz
12,331
2,552
0
3,616
21,031
10,874
3,463
8,506
12,525
0
114,053
W
Cliodhna
rg1550
Cliodhna
13,469
1,051
0
8,685
23,437
12,501
434
6,944
16,493
0
134,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,821
Gold Earned
67,918
807
Minions Killed
748
0
Camps Cleared
0
2,533,040
Distance Traveled
2,532,476
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,283
492
175
6
0
405,441
5
L
Ra
14,316
530
196
7
0
496,615
1
L
Apollo
13,793
511
158
6
0
464,940
9
W
Hachiman
17,598
652
223
8
0
480,179
9
L
Terra
13,280
492
42
2
0
530,530
11
L
Mercury
13,246
491
177
7
0
634,950
9
W
Eset
15,598
578
213
8
0
471,192
4
W
Ymir
13,520
501
33
1
0
502,428
10
W
Hun Batz
13,878
514
147
5
0
493,143
4
W
Cliodhna
14,227
527
191
7
0
586,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role