Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ZeroingPrime
Rama
Level 121
God Stats
2W - 3L
1,615 SR
Queue Stats
55W - 46L
1,593 Elo+
Solo
Serqet
Serqet
sugma_waffle-_-
Serqet
Level 142
God Stats
4W - 0L
1,788 SR
Queue Stats
138W - 125L
1,543 Elo+
Party 1
Team Averages
Level 130
1,581 SR
1,527 Elo+

VS

Team Averages
Level 95
1,498 SR
1,567 Elo+
Mulan
Mulan
Ghostgate18
Mulan
Level 109
God Stats
7W - 4L
1,259 SR
Queue Stats
284W - 271L
1,518 Elo+
Party 2
Pele
Pele
H0WT0SM1T3
Pele
Level 17
God Stats
7W - 9L
1,539 SR
Queue Stats
46W - 39L
1,533 Elo+
Party 2
Skadi
Skadi
THRATSH
Skadi
Level 140
God Stats
14W - 8L
1,642 SR
Queue Stats
433W - 395L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
WhoScharted
Baron Samedi
Level 160
God Stats
3W - 11L
1,329 SR
Queue Stats
801W - 769L
1,557 Elo+
Solo
Ullr
Ullr
ifhy
Ullr
Level 47
God Stats
1W - 1L
1,719 SR
Queue Stats
20W - 10L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 1 / 5
10,204
567
12,356
15,749
18,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
 
Tiamat
16
4 / 2 / 2
9,661
537
13,138
13,950
10,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
 
Ares
15
4 / 1 / 8
9,656
536
13,073
18,366
22,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 2
9,940
552
8,755
11,882
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 3 / 4
10,718
595
9,240
14,775
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,966
443
10,025
18,276
17,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 6 / 3
9,581
532
8,234
17,397
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
THRATSH
Skadi
13
2 / 5 / 2
8,679
482
7,787
17,777
8,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
WhoScharted
Baron Samedi
15
1 / 4 / 2
9,047
503
8,194
13,748
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
ifhy
Ullr
12
4 / 4 / 0
7,982
443
6,364
11,942
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
26
Kills
11
12
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
5
8.5
W
Tiamat
 
Tiamat
4
2
2
2.5
W
Ares
 
Ares
4
1
8
8
L
0
7
1
0.07
L
4
6
3
0.92
L
Skadi
THRATSH
Skadi
2
5
2
0.6
L
Baron Samedi
WhoScharted
Baron Samedi
1
4
2
0.5
W
5
5
2
1.2
L
Ullr
ifhy
Ullr
4
4
0
1
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,562
Damage
40,604
74,722
Taken
79,140
63,205
Mitigated
46,127
18,501
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,356
3,544
566
4,208
15,749
18,231
606
37
15,712
0
65,709
W
Tiamat
 
Tiamat
13,138
1,605
0
5,258
13,950
10,465
824
5,613
7,975
80,882
0
W
Ares
 
Ares
13,073
1,952
0
2,474
18,366
22,686
0
924
17,312
41,250
0
L
10,025
978
0
3,870
18,276
17,576
0
1,227
16,708
49
59,108
L
8,234
1,998
0
3,818
17,397
8,539
1,500
2,874
14,103
0
60,326
L
Skadi
THRATSH
Skadi
7,787
3,339
916
2,365
17,777
8,068
0
7,791
9,986
0
58,200
L
Baron Samedi
WhoScharted
Baron Samedi
8,194
451
137
4,662
13,748
6,898
0
9,036
4,285
57,153
0
W
8,755
7,051
0
1,092
11,882
4,349
3,949
0
11,882
0
68,303
L
Ullr
ifhy
Ullr
6,364
3,401
0
3,380
11,942
5,046
77
5,283
6,383
0
40,049
W
9,240
2,863
0
4,903
14,775
7,474
0
1,110
13,610
0
78,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
43,255
545
Minions Killed
469
0
Camps Cleared
0
1,750,557
Distance Traveled
1,450,910
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,204
567
96
5
0
374,543
3
W
Tiamat
9,661
537
128
7
0
334,796
3
W
Ares
9,656
536
40
2
0
335,203
5
L
Mulan
7,966
443
91
5
0
289,775
1
L
Pele
9,581
532
106
6
0
333,320
1
L
Skadi
8,679
482
87
5
0
297,147
0
L
Baron Samedi
9,047
503
112
6
0
298,599
6
W
Rama
9,940
552
143
8
0
303,087
0
L
Ullr
7,982
443
73
4
0
232,069
1
W
Serqet
10,718
595
138
8
0
402,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role