Player Matchup

Cupid
Cupid
AlbatrxZ-
Cupid
Level 52
God Stats
2W - 2L
1,386 SR
Queue Stats
168W - 194L
1,374 Elo+
Solo
Heimdallr
Heimdallr
D4RKT3AR_145
Heimdallr
Level 103
God Stats
3W - 2L
1,785 SR
Queue Stats
181W - 199L
1,467 Elo+
Solo
Anubis
Anubis
ICYFallDamage
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,061 Elo+
Solo
Loki
Loki
thory_vegah18
Loki
Level 99
God Stats
9W - 7L
1,471 SR
Queue Stats
86W - 103L
1,444 Elo+
Solo
Yemoja
Yemoja
twisty-crackle
Yemoja
Level 86
God Stats
18W - 14L
1,605 SR
Queue Stats
90W - 105L
1,446 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,358 Elo+

VS

Team Averages
Level 96
1,531 SR
1,424 Elo+
Shiva
Shiva
Barbariska_devil
Shiva
Level 49
God Stats
2W - 5L
1,449 SR
Queue Stats
49W - 67L
1,360 Elo+
Solo
Nemesis
Nemesis
Kitsuu17
Nemesis
Level 103
God Stats
11W - 15L
1,767 SR
Queue Stats
216W - 185L
1,541 Elo+
Solo
Khepri
Khepri
MrMcStabin
Khepri
Level 69
God Stats
17W - 17L
1,576 SR
Queue Stats
126W - 130L
1,420 Elo+
Solo
Ah Puch
Ah Puch
StoneCold505
Ah Puch
Level 148
God Stats
4W - 5L
1,507 SR
Queue Stats
77W - 80L
1,397 Elo+
Solo
Neith
Neith
beanjuice88
Neith
Level 109
God Stats
11W - 11L
1,356 SR
Queue Stats
423W - 482L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlbatrxZ-
Cupid
17
5 / 0 / 5
10,153
483
12,411
10,897
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
D4RKT3AR_145
Heimdallr
17
6 / 2 / 1
10,761
512
18,063
19,512
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 0 / 1
11,453
545
7,213
9,437
5,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 0 / 5
10,200
486
4,274
14,338
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 8
9,794
466
10,453
14,734
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,329
444
7,989
17,551
16,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Kitsuu17
Nemesis
15
2 / 5 / 0
9,433
449
7,496
19,104
14,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
MrMcStabin
Khepri
11
0 / 5 / 1
7,064
336
5,940
17,189
17,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
StoneCold505
Ah Puch
17
0 / 1 / 0
9,777
466
5,323
8,755
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 0
7,998
381
8,319
11,720
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
3
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
AlbatrxZ-
Cupid
5
0
5
7.5
L
0
4
2
0.25
W
Heimdallr
D4RKT3AR_145
Heimdallr
6
2
1
3.25
W
5
0
1
5.5
L
Nemesis
Kitsuu17
Nemesis
2
5
0
0.4
L
Khepri
MrMcStabin
Khepri
0
5
1
0.1
L
Ah Puch
StoneCold505
Ah Puch
0
1
0
0
L
1
4
0
0.25
W
2
0
5
4.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,414
Damage
35,067
68,918
Taken
74,319
32,583
Mitigated
57,027
31,843
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AlbatrxZ-
Cupid
12,411
7,563
173
4,401
10,897
4,673
301
2,854
8,043
0
88,282
L
7,989
2,134
820
2,972
17,551
16,074
865
610
16,932
0
60,825
W
Heimdallr
D4RKT3AR_145
Heimdallr
18,063
8,518
0
8,217
19,512
9,204
2,970
1,063
18,369
0
85,431
W
7,213
202
0
7,154
9,437
5,213
522
3,308
5,911
94,053
0
L
Nemesis
Kitsuu17
Nemesis
7,496
3,330
0
2,097
19,104
14,650
0
3,203
15,901
0
78,342
L
Khepri
MrMcStabin
Khepri
5,940
1,410
380
2,742
17,189
17,497
60
5,914
11,275
21,005
0
L
Ah Puch
StoneCold505
Ah Puch
5,323
142
0
5,232
8,755
3,822
0
1,428
7,327
81,632
0
L
8,319
1,734
0
2,334
11,720
4,984
0
6,511
5,209
0
67,722
W
4,274
893
0
8,050
14,338
5,546
608
1,478
11,947
0
89,233
W
10,453
1,877
941
2,907
14,734
7,947
652
2,700
12,034
59,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
43,601
626
Minions Killed
494
0
Camps Cleared
0
1,888,532
Distance Traveled
2,063,228
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,153
483
131
6
0
369,789
2
L
Shiva
9,329
444
116
6
0
479,178
1
W
Heimdallr
10,761
512
117
6
0
358,407
2
W
Anubis
11,453
545
165
8
0
370,111
6
L
Nemesis
9,433
449
107
5
0
487,033
2
L
Khepri
7,064
336
28
1
0
378,750
8
L
Ah Puch
9,777
466
151
7
0
402,790
6
L
Neith
7,998
381
92
4
0
315,477
0
W
Loki
10,200
486
135
6
0
483,115
5
W
Yemoja
9,794
466
78
4
0
307,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role