Player Matchup

Rama
Rama
Silver III
HULKYBAGEL5491
Rama
Silver III
Level 99
God Stats
3W - 3L
1,498 SR
Queue Stats
118W - 116L
895 MMR
Solo
Discordia
Discordia
Silver V
KaWaiilittle
Discordia
Silver V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 280L
504 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Lil Murkage
Kumbhakarna
Silver IV
Level 86
God Stats
1W - 0L
1,702 SR
Queue Stats
80W - 104L
592 MMR
Solo
Bellona
Bellona
Silver II
chukiuba
Bellona
Silver II
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
101W - 110L
944 MMR
Solo
Pele
Pele
Silver V
illanchu
Pele
Silver V
Level 120
God Stats
5W - 7L
1,484 SR
Queue Stats
200W - 225L
626 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,537 SR
712 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,328 SR
713 MMR
Medusa
Medusa
Silver II
AlmightySenKai
Medusa
Silver II
Level 96
God Stats
28W - 17L
1,590 SR
Queue Stats
99W - 116L
1,003 MMR
Party 1
Loki
Loki
Silver III
AtoMIc xANg3l
Loki
Silver III
Level 102
God Stats
0W - 2L
1,316 SR
Queue Stats
51W - 68L
835 MMR
Solo
Yu Huang
Yu Huang
Silver V
DustMaestro
Yu Huang
Silver V
Level 105
God Stats
0W - 1L
1,185 SR
Queue Stats
120W - 135L
661 MMR
Party 1
Ymir
Ymir
Bronze I
bran_dar666
Ymir
Bronze I
Level 129
God Stats
1W - 7L
1,237 SR
Queue Stats
66W - 107L
403 MMR
Solo
Vamana
Vamana
Silver V
gammavolt6423
Vamana
Silver V
Level 148
God Stats
0W - 2L
1,311 SR
Queue Stats
105W - 129L
664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 3
13,718
528
13,770
20,896
9,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
KaWaiilittle
Discordia
19
5 / 5 / 4
12,810
493
11,867
14,068
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Lil Murkage
Kumbhakarna
16
2 / 3 / 8
11,292
434
6,509
27,450
33,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
chukiuba
Bellona
18
1 / 2 / 6
12,066
464
12,464
21,778
23,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
20
7 / 5 / 4
13,349
513
18,803
24,472
11,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAwilixMorgan Le FayShiva

VS

Bans
CabrakanJormungandrArachneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 6
14,242
548
25,455
14,458
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 5
10,085
388
8,147
17,936
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
DustMaestro
Yu Huang
17
2 / 4 / 9
10,825
416
12,835
14,907
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 7
12,150
467
9,072
20,791
15,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 3
11,006
423
14,512
25,187
25,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
17
Kills
18
18
Deaths
17
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
1
6
12
L
1
5
5
0.7
L
Yu Huang
DustMaestro
Yu Huang
2
4
9
1.63
W
2
3
3
1.17
W
Discordia
KaWaiilittle
Discordia
5
5
4
1.4
W
Kumbhakarna
Lil Murkage
Kumbhakarna
2
3
8
2
L
5
3
7
2.83
W
Bellona
chukiuba
Bellona
1
2
6
2
L
1
4
3
0.63
W
Pele
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,413
Damage
70,021
108,664
Taken
93,279
83,241
Mitigated
62,464
39,033
Healing
31,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,455
12,469
0
6,719
14,458
7,230
2,188
2,142
12,316
0
130,449
L
8,147
2,326
0
6,595
17,936
6,739
1,578
2,230
15,706
0
72,546
L
Yu Huang
DustMaestro
Yu Huang
12,835
348
0
500
14,907
6,745
301
6,524
8,383
68,155
0
W
13,770
9,673
0
10,326
20,896
9,020
822
2,126
18,770
0
156,327
W
Discordia
KaWaiilittle
Discordia
11,867
881
0
3,427
14,068
6,048
1,738
6,173
7,895
95,604
0
W
Kumbhakarna
Lil Murkage
Kumbhakarna
6,509
795
629
8,188
27,450
33,740
0
7,872
19,578
38,652
0
L
9,072
1,354
3,893
6,829
20,791
15,954
666
5,043
15,748
40,112
0
W
Bellona
chukiuba
Bellona
12,464
3,485
217
7,720
21,778
23,423
221
4,237
17,541
0
88,582
L
14,512
4,508
0
7,103
25,187
25,796
842
2,575
22,612
139
90,664
W
Pele
18,803
5,541
0
8,526
24,472
11,010
0
3,112
21,360
0
114,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,235
Gold Earned
58,308
714
Minions Killed
595
0
Camps Cleared
0
2,280,272
Distance Traveled
2,208,464
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,242
548
187
7
0
457,143
9
L
Loki
10,085
388
107
4
0
469,451
6
L
Yu Huang
10,825
416
105
4
0
446,491
6
W
Rama
13,718
528
216
8
0
442,074
2
W
Discordia
12,810
493
171
7
0
453,595
5
W
Kumbhakarna
11,292
434
53
2
0
452,297
6
L
Ymir
12,150
467
55
2
0
370,100
4
W
Bellona
12,066
464
141
5
0
462,636
5
L
Vamana
11,006
423
141
5
0
465,279
0
W
Pele
13,349
513
133
5
0
469,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role