Player Matchup

Cabrakan
Cabrakan
DarkSnaek114
Cabrakan
Level 127
God Stats
2W - 4L
1,329 SR
Queue Stats
122W - 146L
1,409 Elo+
Solo
Freya
Freya
I_CH22S2_I
Freya
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
603W - 665L
1,200 Elo+
Party 1
Hou Yi
Hou Yi
MrZarazA
Hou Yi
Level 47
God Stats
3W - 4L
1,663 SR
Queue Stats
28W - 43L
1,259 Elo+
Party 1
Achilles
Achilles
ZhopaTRAX
Achilles
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
93W - 125L
1,200 Elo+
Party 1
Thor
Thor
xKILLER-x-ELITEx
Thor
Level 122
God Stats
3W - 1L
1,681 SR
Queue Stats
58W - 56L
1,493 Elo+
Solo
Team Averages
Level 73
1,534 SR
1,312 Elo+

VS

Team Averages
Level 93
1,527 SR
1,393 Elo+
Danzaburou
Danzaburou
CaveGangsta21
Danzaburou
Level 69
God Stats
112W - 98L
1,454 SR
Queue Stats
129W - 125L
1,344 Elo+
Solo
Nox
Nox
IX-IGERM4NY-XI
Nox
Level 68
God Stats
1W - 1L
1,595 SR
Queue Stats
51W - 52L
1,463 Elo+
Solo
Arachne
Arachne
NiceJorgeXP
Arachne
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 283L
1,460 Elo+
Solo
Ganesha
Ganesha
WH1TEY0DA
Ganesha
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,162 Elo+
Solo
Vamana
Vamana
oAZ LEGACYo
Vamana
Level 107
God Stats
7W - 2L
1,585 SR
Queue Stats
87W - 64L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarkSnaek114
Cabrakan
5
0 / 5 / 0
6,367
277
839
9,304
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
13
0 / 8 / 1
8,729
380
4,328
19,303
8,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
MrZarazA
Hou Yi
16
0 / 3 / 0
9,629
419
4,472
13,987
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ZhopaTRAX
Achilles
14
1 / 5 / 0
8,598
374
6,327
18,821
18,441
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 7 / 1
10,976
477
15,282
27,504
13,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaveGangsta21
Danzaburou
18
13 / 3 / 5
13,687
595
21,083
13,997
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 6
12,804
557
9,546
13,111
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
NiceJorgeXP
Arachne
18
6 / 1 / 7
11,919
518
11,641
16,192
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
WH1TEY0DA
Ganesha
17
0 / 0 / 20
12,356
537
8,073
22,648
29,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
18
4 / 3 / 8
12,216
531
16,205
20,737
38,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
7
Kills
28
28
Deaths
8
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaveGangsta21
Danzaburou
13
3
5
5.17
L
Cabrakan
DarkSnaek114
Cabrakan
0
5
0
0
W
5
1
6
8
L
Freya
0
8
1
0.06
L
Hou Yi
MrZarazA
Hou Yi
0
3
0
0
W
Arachne
NiceJorgeXP
Arachne
6
1
7
9.5
W
Ganesha
WH1TEY0DA
Ganesha
0
0
20
10
L
Achilles
ZhopaTRAX
Achilles
1
5
0
0.2
W
Vamana
4
3
8
2.67
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
66,548
88,919
Taken
86,685
52,223
Mitigated
90,482
9,277
Healing
27,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaveGangsta21
Danzaburou
21,083
15,052
0
5,048
13,997
6,050
6,009
1,730
12,267
0
87,536
L
Cabrakan
DarkSnaek114
Cabrakan
839
306
0
332
9,304
5,708
0
1,027
8,277
5,322
0
W
9,546
1,291
681
4,005
13,111
7,085
2,236
3,414
9,697
100,075
0
L
Freya
4,328
1,858
0
2,492
19,303
8,099
340
6,442
12,603
42,257
0
L
Hou Yi
MrZarazA
Hou Yi
4,472
1,330
0
3,712
13,987
6,807
2,267
1,829
12,158
0
76,161
W
Arachne
NiceJorgeXP
Arachne
11,641
9,088
0
4,669
16,192
8,515
1,514
1,345
14,847
0
71,736
W
Ganesha
WH1TEY0DA
Ganesha
8,073
880
0
6,023
22,648
29,846
252
3,519
19,129
43,326
0
L
Achilles
ZhopaTRAX
Achilles
6,327
1,683
0
1,301
18,821
18,441
385
3,002
15,756
0
38,586
W
Vamana
16,205
8,200
0
6,652
20,737
38,986
1,613
1,541
18,044
0
94,232
L
15,282
3,788
0
1,440
27,504
13,168
224
4,868
22,506
0
99,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
62,982
428
Minions Killed
537
0
Camps Cleared
0
1,669,004
Distance Traveled
2,105,307
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,687
595
131
6
0
368,493
4
L
Cabrakan
6,367
277
10
0
0
127,563
0
W
Nox
12,804
557
192
8
0
415,358
4
L
Freya
8,729
380
77
3
0
384,392
0
L
Hou Yi
9,629
419
122
5
0
387,278
0
W
Arachne
11,919
518
83
4
0
500,707
3
W
Ganesha
12,356
537
4
0
0
440,814
5
L
Achilles
8,598
374
85
4
0
404,351
1
W
Vamana
12,216
531
127
6
0
379,935
3
L
Thor
10,976
477
134
6
0
365,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role