Player Matchup

Cernunnos
Cernunnos
Ajoulis
Cernunnos
Level 86
God Stats
17W - 8L
1,766 SR
Queue Stats
345W - 377L
1,469 Elo+
Solo
Loki
Loki
M0KK I ApoLLo
Loki
Level 98
God Stats
6W - 4L
1,500 SR
Queue Stats
282W - 279L
1,393 Elo+
Solo
Bastet
Bastet
kazekage77
Bastet
Level 126
God Stats
3W - 7L
1,417 SR
Queue Stats
212W - 229L
1,407 Elo+
Party 1
Thanatos
Thanatos
kelvir87
Thanatos
Level 65
God Stats
7W - 6L
1,256 SR
Queue Stats
415W - 493L
1,315 Elo+
Party 1
Agni
Agni
zbýňa
Agni
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
83W - 92L
1,435 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,404 Elo+

VS

Team Averages
Level 64
1,424 SR
1,502 Elo+
Hachiman
Hachiman
ItsMePokemon
Hachiman
Level 27
God Stats
0W - 5L
1,052 SR
Queue Stats
93W - 77L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
Kirikoe
Ne Zha
Level 84
God Stats
2W - 8L
1,181 SR
Queue Stats
408W - 281L
1,563 Elo+
Party 2
Fenrir
Fenrir
Mirydan
Fenrir
Level 37
God Stats
4W - 2L
1,858 SR
Queue Stats
575W - 413L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
ZakareLeBarbare
Kuzenbo
Level 107
God Stats
3W - 5L
1,313 SR
Queue Stats
395W - 428L
1,438 Elo+
Solo
Artio
Artio
tonimc5
Artio
Level 64
God Stats
2W - 2L
1,717 SR
Queue Stats
257W - 245L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ajoulis
Cernunnos
20
6 / 2 / 15
12,493
781
22,915
21,385
11,652
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 3 / 15
11,726
733
11,231
13,142
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
kazekage77
Bastet
18
5 / 5 / 11
11,641
728
12,488
18,287
10,986
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
kelvir87
Thanatos
19
5 / 3 / 13
11,921
745
10,933
14,358
8,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
zbýňa
Agni
18
4 / 3 / 11
11,501
719
13,901
10,400
4,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItsMePokemon
Hachiman
20
6 / 4 / 7
11,687
730
26,882
16,101
8,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Kirikoe
Ne Zha
11
2 / 3 / 4
8,382
524
6,145
6,448
3,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Mirydan
Fenrir
17
6 / 9 / 4
11,111
694
14,138
22,855
33,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 6
9,065
567
6,772
18,204
20,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
tonimc5
Artio
19
1 / 5 / 9
10,284
643
10,600
21,527
38,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
24
Kills
16
16
Deaths
24
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ajoulis
Cernunnos
6
2
15
6.75
L
Hachiman
ItsMePokemon
Hachiman
6
4
7
2.38
L
Ne Zha
Kirikoe
Ne Zha
2
3
4
1.33
W
4
3
15
3.83
L
Fenrir
Mirydan
Fenrir
6
9
4
0.89
L
1
3
6
1.33
W
Bastet
kazekage77
Bastet
5
5
11
2.1
W
Thanatos
kelvir87
Thanatos
5
3
13
3.83
L
Artio
tonimc5
Artio
1
5
9
1.1
W
Agni
zbýňa
Agni
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,468
Damage
64,537
77,572
Taken
85,135
42,564
Mitigated
104,089
39,385
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ajoulis
Cernunnos
22,915
15,148
3,210
10,233
21,385
11,652
3,934
4,416
16,969
0
57,409
L
Hachiman
ItsMePokemon
Hachiman
26,882
15,298
159
3,629
16,101
8,656
46
784
15,317
0
53,097
L
Ne Zha
Kirikoe
Ne Zha
6,145
362
233
380
6,448
3,225
0
1,396
5,052
0
10,515
W
11,231
2,430
1,796
1,436
13,142
6,388
294
2,962
10,180
0
33,479
L
Fenrir
Mirydan
Fenrir
14,138
3,041
302
2,146
22,855
33,497
0
5,069
17,786
0
17,886
L
6,772
2,542
1,077
6,437
18,204
20,304
0
2,052
16,152
12,653
0
W
Bastet
kazekage77
Bastet
12,488
3,353
4,459
3,864
18,287
10,986
1,255
4,496
13,791
0
21,033
W
Thanatos
kelvir87
Thanatos
10,933
1,795
3,186
11,201
14,358
8,897
1,548
3,862
10,496
0
15,071
L
Artio
tonimc5
Artio
10,600
1,520
1,818
3,173
21,527
38,407
0
4,600
16,927
29,465
0
W
Agni
zbýňa
Agni
13,901
3,114
0
0
10,400
4,641
1,302
1,636
8,764
31,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
50,529
169
Minions Killed
111
0
Camps Cleared
0
1,527,673
Distance Traveled
1,210,659
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,493
781
58
4
0
251,124
1
L
Hachiman
11,687
730
59
4
0
262,599
1
L
Ne Zha
8,382
524
10
1
0
136,546
0
W
Loki
11,726
733
29
2
0
320,439
0
L
Fenrir
11,111
694
4
0
0
250,340
0
L
Kuzenbo
9,065
567
4
0
0
259,310
1
W
Bastet
11,641
728
16
1
0
322,153
2
W
Thanatos
11,921
745
11
1
0
340,976
0
L
Artio
10,284
643
34
2
0
301,864
1
W
Agni
11,501
719
55
3
0
292,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role