Player Matchup

Pele
Pele
BunnyWalker
Pele
Level 76
God Stats
6W - 1L
1,843 SR
Queue Stats
261W - 231L
1,509 Elo+
Solo
Hel
Hel
Il-Kaii
Hel
Level 95
God Stats
1W - 1L
1,742 SR
Queue Stats
85W - 76L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rhagarson
Ah Muzen Cab
Level 95
God Stats
55W - 60L
1,308 SR
Queue Stats
555W - 557L
1,471 Elo+
Party 1
Loki
Loki
WearyColt54453
Loki
Level 136
God Stats
0W - 2L
1,371 SR
Queue Stats
173W - 155L
1,517 Elo+
Solo
Athena
Athena
xXCUDDLEbugXx
Athena
Level 69
God Stats
18W - 19L
1,635 SR
Queue Stats
410W - 422L
1,474 Elo+
Party 1
Team Averages
Level 94
1,580 SR
1,504 Elo+

VS

Team Averages
Level 120
1,431 SR
1,468 Elo+
Raijin
Raijin
AaronBanez
Raijin
Level 127
God Stats
3W - 1L
1,769 SR
Queue Stats
118W - 125L
1,451 Elo+
Solo
Bellona
Bellona
DoomsDayKilla13
Bellona
Level 97
God Stats
3W - 1L
1,251 SR
Queue Stats
147W - 149L
1,360 Elo+
Party 2
Hachiman
Hachiman
LaChuleta258
Hachiman
Level 139
God Stats
2W - 1L
1,320 SR
Queue Stats
311W - 311L
1,569 Elo+
Solo
Geb
Geb
SkyrimMaster779
Geb
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 259L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
thagoat69
Nu Wa
Level 127
God Stats
20W - 20L
1,314 SR
Queue Stats
150W - 160L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
5,264
752
4,478
6,510
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
4
0 / 2 / 1
3,515
502
1,595
3,103
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Rhagarson
Ah Muzen Cab
6
0 / 2 / 0
3,767
538
3,389
4,718
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,504
643
877
4,415
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
4,080
583
1,404
4,277
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AaronBanez
Raijin
8
2 / 1 / 0
4,579
654
1,279
3,428
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,019
574
3,264
4,325
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
LaChuleta258
Hachiman
7
1 / 0 / 1
3,989
570
2,750
3,727
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
4,090
584
2,314
4,621
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
thagoat69
Nu Wa
8
1 / 3 / 1
4,610
659
2,282
4,782
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
5
5
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
AaronBanez
Raijin
2
1
0
2
L
3
1
0
3
W
1
0
1
1.5
L
Hel
0
2
1
0.25
W
Hachiman
LaChuleta258
Hachiman
1
0
1
1.5
L
Ah Muzen Cab
Rhagarson
Ah Muzen Cab
0
2
0
0
W
0
0
2
1
L
1
0
0
1
W
Nu Wa
thagoat69
Nu Wa
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,743
Damage
11,889
23,023
Taken
20,883
7,832
Mitigated
7,758
12,189
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AaronBanez
Raijin
1,279
331
0
500
3,428
1,185
0
1,133
2,295
28,417
0
L
4,478
1,076
0
3,543
6,510
1,980
10
1,200
5,108
0
27,699
W
3,264
1,294
0
477
4,325
2,140
0
493
3,832
0
19,581
L
Hel
1,595
206
183
1,226
3,103
865
0
1,156
1,909
9,500
0
W
Hachiman
LaChuleta258
Hachiman
2,750
1,526
0
2,912
3,727
1,011
0
361
3,366
0
24,015
L
Ah Muzen Cab
Rhagarson
Ah Muzen Cab
3,389
1,501
144
1,912
4,718
1,480
0
1,152
3,538
0
21,702
W
2,314
383
69
2,184
4,621
2,030
0
1,012
3,609
12,545
0
L
877
0
0
2,786
4,415
1,306
0
570
3,783
0
23,476
W
Nu Wa
thagoat69
Nu Wa
2,282
437
0
500
4,782
1,392
0
0
4,782
25,904
0
L
1,404
604
69
2,326
4,277
2,201
0
1,429
2,810
10,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
21,287
177
Minions Killed
217
0
Camps Cleared
0
675,781
Distance Traveled
671,521
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,579
654
56
8
0
129,394
2
L
Pele
5,264
752
54
8
0
135,878
2
W
Bellona
4,019
574
43
6
0
156,829
3
L
Hel
3,515
502
8
1
0
77,775
0
W
Hachiman
3,989
570
46
7
0
113,359
0
L
Ah Muzen Cab
3,767
538
45
6
0
128,003
0
W
Geb
4,090
584
20
3
0
150,831
2
L
Loki
4,504
643
53
8
0
176,163
2
W
Nu Wa
4,610
659
52
7
0
121,108
3
L
Athena
4,080
583
17
2
0
157,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role