Player Matchup

Sol
Sol
Floki232
Sol
Level 143
God Stats
2W - 3L
1,445 SR
Queue Stats
166W - 155L
1,538 Elo+
Party 1
Osiris
Osiris
Sangedou
Osiris
Level 108
God Stats
0W - 1L
1,515 SR
Queue Stats
53W - 40L
1,528 Elo+
Party 1
Thanatos
Thanatos
Szityi
Thanatos
Level 147
God Stats
0W - 3L
1,481 SR
Queue Stats
239W - 220L
1,565 Elo+
Party 1
Team Averages
Level 133
1,480 SR
1,544 Elo+

VS

Team Averages
Level 78
1,466 SR
1,498 Elo+
Skadi
Skadi
Blasebluemchen
Skadi
Level 59
God Stats
1W - 0L
1,296 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 2
Achilles
Achilles
Oldhealdaking69
Achilles
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
VVerTT
Baron Samedi
Level 107
God Stats
3W - 0L
1,603 SR
Queue Stats
12W - 9L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,869
587
5,653
7,331
2,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Sangedou
Osiris
10
0 / 3 / 0
5,708
571
4,881
8,715
8,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Szityi
Thanatos
7
0 / 7 / 0
5,573
557
3,667
8,765
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,512
751
6,757
5,643
2,248
Mace

Mace

+10
Physical Power

Achilles
12
6 / 0 / 2
7,568
757
7,521
10,147
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VVerTT
Baron Samedi
11
2 / 0 / 9
6,990
699
7,002
6,171
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
1
0
0
W
Achilles
6
0
2
7
L
Osiris
Sangedou
Osiris
0
3
0
0
L
Thanatos
Szityi
Thanatos
0
7
0
0
W
Baron Samedi
VVerTT
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
21,280
24,811
Taken
21,961
14,997
Mitigated
10,772
6,698
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,757
2,542
0
1,149
5,643
2,248
172
1,717
3,926
0
25,780
L
5,653
1,738
0
2,796
7,331
2,608
0
1,886
5,050
24,216
0
W
Achilles
7,521
1,768
0
1,944
10,147
5,215
153
2,587
7,560
0
17,821
L
Osiris
Sangedou
Osiris
4,881
865
0
836
8,715
8,814
0
1,091
7,298
263
15,840
L
Thanatos
Szityi
Thanatos
3,667
367
0
3,066
8,765
3,575
0
3,799
4,452
0
9,118
W
Baron Samedi
VVerTT
Baron Samedi
7,002
170
1,691
2,267
6,171
3,309
488
1,928
4,243
18,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,150
Gold Earned
22,070
82
Minions Killed
103
2
Camps Cleared
6
455,610
Distance Traveled
576,592
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,512
751
62
6
1
174,956
4
L
Sol
5,869
587
44
4
1
169,020
3
W
Achilles
7,568
757
26
3
3
219,827
4
L
Osiris
5,708
571
22
2
0
156,394
3
L
Thanatos
5,573
557
16
2
1
130,196
3
W
Baron Samedi
6,990
699
15
2
2
181,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role