Player Matchup

Bastet
Bastet
OoZaru-FR-
Bastet
Level 128
God Stats
76W - 53L
1,636 SR
Queue Stats
183W - 186L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
fcbarcelona666
Cthulhu
Level 40
God Stats
1W - 3L
1,532 SR
Queue Stats
3W - 9L
1,474 Elo+
Solo
Anhur
Anhur
tricera93
Anhur
Level 89
God Stats
19W - 27L
1,440 SR
Queue Stats
221W - 256L
1,434 Elo+
Party 2
Team Averages
Level 86
1,536 SR
1,477 Elo+

VS

Team Averages
Level 113
1,597 SR
1,587 Elo+
Jormungandr
Jormungandr
KiriiKou--
Jormungandr
Level 130
God Stats
3W - 0L
1,706 SR
Queue Stats
112W - 77L
1,632 Elo+
Party 1
Chronos
Chronos
Rud9000
Chronos
Level 122
God Stats
3W - 0L
1,607 SR
Queue Stats
53W - 39L
1,614 Elo+
Party 1
Tyr
Tyr
TsP-_NoScOpX2
Tyr
Level 88
God Stats
8W - 12L
1,477 SR
Queue Stats
92W - 65L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
OoZaru-FR-
Bastet
18
6 / 8 / 7
15,096
656
24,456
28,739
15,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 4 / 14
15,360
668
16,225
35,023
55,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
tricera93
Anhur
19
9 / 9 / 6
15,512
674
24,232
22,446
11,982
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KiriiKou--
Jormungandr
20
11 / 3 / 8
17,308
753
27,053
38,912
58,658
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Rud9000
Chronos
20
7 / 7 / 11
16,713
727
31,728
27,076
14,500
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 6 / 12
14,153
615
14,275
26,785
39,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
15
Kills
20
21
Deaths
16
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KiriiKou--
Jormungandr
11
3
8
5
L
Bastet
OoZaru-FR-
Bastet
6
8
7
1.19
W
Chronos
Rud9000
Chronos
7
7
11
1.79
W
2
6
12
1.33
L
0
4
14
1.75
L
Anhur
tricera93
Anhur
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,913
Damage
73,056
86,208
Taken
92,773
82,189
Mitigated
112,682
14,647
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KiriiKou--
Jormungandr
27,053
5,409
735
1,275
38,912
58,658
348
5,548
33,364
79,045
0
L
Bastet
OoZaru-FR-
Bastet
24,456
5,533
0
6,459
28,739
15,204
1,173
18,317
10,422
0
46,745
W
Chronos
Rud9000
Chronos
31,728
12,892
0
8,008
27,076
14,500
2,042
6,888
20,188
86,391
8,972
W
14,275
1,676
0
4,468
26,785
39,524
277
4,466
22,319
0
45,066
L
16,225
546
2,211
5,977
35,023
55,003
108
22,331
11,546
47,982
0
L
Anhur
tricera93
Anhur
24,232
16,531
0
0
22,446
11,982
1,618
15,434
7,012
0
56,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
48,174
170
Minions Killed
241
5
Camps Cleared
8
1,171,898
Distance Traveled
1,210,578
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,308
753
69
3
1
415,395
3
L
Bastet
15,096
656
35
2
1
418,129
0
W
Chronos
16,713
727
116
5
4
381,880
3
W
Tyr
14,153
615
56
2
3
413,303
3
L
Cthulhu
15,360
668
66
3
1
423,945
2
L
Anhur
15,512
674
69
3
3
329,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role