Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DrSerwanteS
Baron Samedi
Level 72
God Stats
2W - 0L
1,757 SR
Queue Stats
63W - 72L
1,372 Elo+
Party 1
Ares
Ares
LORDALWYDES
Ares
Level 83
God Stats
6W - 3L
1,919 SR
Queue Stats
120W - 110L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Xurxetta
Erlang Shen
Level 69
God Stats
1W - 0L
1,691 SR
Queue Stats
8W - 7L
1,672 Elo+
Solo
Kali
Kali
stanistafsky
Kali
Level 63
God Stats
2W - 2L
1,399 SR
Queue Stats
66W - 76L
1,385 Elo+
Party 1
Team Averages
Level 82
1,653 SR
1,471 Elo+

VS

Team Averages
Level 93
1,514 SR
1,423 Elo+
Shiva
Shiva
 
Shiva
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DEADSKIN MASK2
Kali
Level 45
God Stats
0W - 3L
1,336 SR
Queue Stats
218W - 222L
1,349 Elo+
Solo
Set
Set
HubaHuba94
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 119L
1,362 Elo+
Party 2
Achilles
Achilles
Melet-General
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 144L
1,465 Elo+
Solo
Chiron
Chiron
OUZOS
Chiron
Level 106
God Stats
1W - 1L
1,734 SR
Queue Stats
91W - 90L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
10 / 1 / 14
10,154
1,015
17,748
6,111
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DrSerwanteS
Baron Samedi
16
2 / 0 / 22
8,720
872
11,316
8,193
4,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 17
8,501
850
5,364
11,526
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Xurxetta
Erlang Shen
16
8 / 2 / 15
9,948
995
11,079
12,777
8,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 4 / 10
8,278
828
4,763
10,035
4,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 5 / 3
7,340
734
8,723
13,066
14,418
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 1
7,056
706
4,981
12,559
5,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
6,264
626
1,812
9,431
9,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Melet-General
Achilles
11
0 / 5 / 2
6,300
630
6,398
11,067
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
OUZOS
Chiron
13
2 / 4 / 2
7,472
747
7,795
8,468
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
26
Kills
7
9
Deaths
26
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
14
17
L
Shiva
 
Shiva
2
5
3
0.7
L
2
7
1
0.36
W
Baron Samedi
DrSerwanteS
Baron Samedi
2
0
22
13
L
1
5
2
0.4
W
2
2
17
5.25
L
Achilles
Melet-General
Achilles
0
5
2
0.2
L
Chiron
OUZOS
Chiron
2
4
2
0.75
W
Erlang Shen
Xurxetta
Erlang Shen
8
2
15
7.75
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,270
Damage
29,709
48,642
Taken
54,591
26,871
Mitigated
49,078
27,402
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,748
1,229
1,224
1,305
6,111
3,074
1,019
0
6,011
39,848
0
L
Shiva
 
Shiva
8,723
667
1,591
1,286
13,066
14,418
0
6,937
6,129
0
20,485
L
4,981
2,016
0
2,097
12,559
5,918
0
8,347
4,212
0
11,059
W
Baron Samedi
DrSerwanteS
Baron Samedi
11,316
1,178
6,013
4,764
8,193
4,516
1,343
0
8,193
23,405
0
L
1,812
507
32
513
9,431
9,726
0
6,303
3,128
0
2,773
W
5,364
352
1,099
2,234
11,526
6,971
291
0
11,243
6,396
0
L
Achilles
Melet-General
Achilles
6,398
907
356
1,250
11,067
14,919
0
6,457
4,610
0
11,668
L
Chiron
OUZOS
Chiron
7,795
2,862
1,045
1,484
8,468
4,097
0
6,384
2,084
0
15,298
W
Erlang Shen
Xurxetta
Erlang Shen
11,079
5,545
2,216
5,024
12,777
8,294
1,553
0
12,649
0
18,580
W
4,763
2,215
560
2,963
10,035
4,016
1,497
0
9,918
0
7,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
34,432
105
Minions Killed
85
0
Camps Cleared
0
960,756
Distance Traveled
827,448
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,154
1,015
65
7
0
200,492
0
L
Shiva
7,340
734
25
3
0
179,697
0
L
Kali
7,056
706
21
2
0
164,436
0
W
Baron Samedi
8,720
872
21
2
0
182,471
0
L
Set
6,264
626
6
1
0
145,794
0
W
Ares
8,501
850
1
0
0
198,712
0
L
Achilles
6,300
630
10
1
0
165,214
0
L
Chiron
7,472
747
23
2
0
172,307
1
W
Erlang Shen
9,948
995
16
2
0
214,432
0
W
Kali
8,278
828
2
0
0
164,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role