Player Matchup

Bastet
Bastet
Aligatorfirst1
Bastet
Level 48
God Stats
5W - 1L
1,613 SR
Queue Stats
240W - 238L
1,376 Elo+
Party 3
Jing Wei
Jing Wei
GoodFeatures
Jing Wei
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 10L
1,511 Elo+
Party 2
Geb
Geb
HeatxWave
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Interax
Nu Wa
Level 69
God Stats
3W - 4L
1,345 SR
Queue Stats
203W - 204L
1,373 Elo+
Party 3
Chiron
Chiron
KhazarIbadov
Chiron
Level 121
God Stats
2W - 2L
1,810 SR
Queue Stats
64W - 62L
1,469 Elo+
Party 3
Team Averages
Level 74
1,553 SR
1,448 Elo+

VS

Team Averages
Level 44
1,457 SR
1,454 Elo+
Loki
Loki
 
Loki
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DaggerDash
Nu Wa
Level 14
God Stats
1W - 3L
1,455 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 1
Achilles
Achilles
DeathStalker22
Achilles
Level 89
God Stats
1W - 3L
1,332 SR
Queue Stats
122W - 134L
1,456 Elo+
Party 1
Artemis
Artemis
shikamaru02
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,031
503
4,179
7,784
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
GoodFeatures
Jing Wei
10
4 / 0 / 1
6,423
535
7,888
6,235
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 6
6,089
507
2,916
6,436
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Interax
Nu Wa
11
2 / 0 / 6
6,350
529
5,544
3,203
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
12
0 / 0 / 0
6,519
543
1,961
4,406
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 0
5,274
440
2,104
8,900
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
8
0 / 2 / 0
5,259
438
2,293
10,429
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
7
0 / 3 / 0
5,058
422
2,847
4,626
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
12
0 / 0 / 0
6,780
565
1,413
5,625
4,259
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
shikamaru02
Artemis
8
0 / 2 / 0
4,811
401
5,025
5,653
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
Xing Tian
 
Xing Tian
0
2
0
0
W
4
0
3
5.5
L
Nu Wa
0
3
0
0
L
Achilles
0
0
0
0
W
Jing Wei
GoodFeatures
Jing Wei
4
0
1
4.5
W
0
0
6
3
W
Nu Wa
Interax
Nu Wa
2
0
6
5
W
Chiron
0
0
0
0
L
Artemis
shikamaru02
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
13,682
28,064
Taken
35,233
12,387
Mitigated
16,780
7,544
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,104
215
0
2,227
8,900
2,994
0
2,171
6,495
0
32,127
L
Xing Tian
 
Xing Tian
2,293
165
0
1,246
10,429
6,575
144
2,393
7,932
13,508
0
W
4,179
1,609
0
1,598
7,784
2,749
0
1,182
6,480
0
30,324
L
Nu Wa
2,847
1,364
0
500
4,626
1,603
0
2,206
2,150
24,585
0
L
Achilles
1,413
80
0
513
5,625
4,259
0
246
5,321
0
47,383
W
Jing Wei
GoodFeatures
Jing Wei
7,888
5,660
0
1,185
6,235
2,312
0
1,173
5,052
0
45,157
W
2,916
248
168
1,814
6,436
4,522
0
1,118
5,308
15,566
0
W
Nu Wa
Interax
Nu Wa
5,544
660
0
685
3,203
1,187
1,122
1,372
1,779
33,261
0
W
Chiron
1,961
520
0
2,094
4,406
1,617
0
91
4,305
0
42,090
L
Artemis
shikamaru02
Artemis
5,025
1,835
0
1,563
5,653
1,349
549
738
4,875
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
27,182
296
Minions Killed
261
0
Camps Cleared
0
1,119,124
Distance Traveled
995,347
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,274
440
60
5
0
245,471
0
L
Xing Tian
5,259
438
18
2
0
207,413
4
W
Bastet
6,031
503
54
5
0
268,181
5
L
Nu Wa
5,058
422
44
4
0
140,727
2
L
Achilles
6,780
565
100
8
0
211,473
6
W
Jing Wei
6,423
535
77
6
0
216,033
1
W
Geb
6,089
507
18
2
0
216,239
4
W
Nu Wa
6,350
529
62
5
0
218,834
3
W
Chiron
6,519
543
85
7
0
199,837
3
L
Artemis
4,811
401
39
3
0
190,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role