Player Matchup

Neith
Neith
Platinum IV
Delclink
Neith
Platinum IV
Level 62
God Stats
3W - 2L
1,817 SR
Queue Stats
265W - 242L
1,901 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Electrolightz
Cthulhu
Platinum II
Level 68
God Stats
1W - 2L
1,587 SR
Queue Stats
379W - 362L
1,947 MMR
Solo
Apollo
Apollo
Platinum I
McfreiiCk
Apollo
Platinum I
Level 160
God Stats
8W - 10L
1,516 SR
Queue Stats
196W - 187L
1,957 MMR
Solo
Vulcan
Vulcan
Diamond V
Minatour65
Vulcan
Diamond V
Level 159
God Stats
3W - 2L
1,627 SR
Queue Stats
103W - 87L
2,100 MMR
Solo
Thanatos
Thanatos
Platinum II
opboy5
Thanatos
Platinum II
Level 146
God Stats
98W - 69L
1,599 SR
Queue Stats
520W - 519L
1,907 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,629 SR
1,962 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,541 SR
1,962 MMR
Rama
Rama
Platinum III
FullCDR
Rama
Platinum III
Level 158
God Stats
5W - 8L
1,501 SR
Queue Stats
241W - 247L
1,930 MMR
Solo
Xing Tian
Xing Tian
Platinum II
HairySovietBear
Xing Tian
Platinum II
Level 158
God Stats
18W - 17L
1,530 SR
Queue Stats
782W - 793L
1,749 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Hushaby3
Baron Samedi
Diamond V
Level 157
God Stats
3W - 2L
1,598 SR
Queue Stats
127W - 119L
2,141 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
MoneySyn
Ne Zha
Platinum III
Level 82
God Stats
19W - 12L
1,700 SR
Queue Stats
284W - 272L
1,856 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
Switchey
Baba Yaga
Diamond V
Level 159
God Stats
0W - 2L
1,378 SR
Queue Stats
69W - 59L
2,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Delclink
Neith
11
4 / 0 / 2
6,812
681
4,541
4,860
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
9
0 / 1 / 5
5,559
556
4,797
6,635
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
McfreiiCk
Apollo
11
2 / 1 / 1
6,862
686
5,695
6,163
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Minatour65
Vulcan
10
2 / 1 / 4
5,890
589
4,546
4,113
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
opboy5
Thanatos
11
4 / 0 / 3
6,251
625
4,206
7,408
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetRaAtlasKali

VS

Bans
UllrMercuryGaneshaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FullCDR
Rama
10
1 / 2 / 0
5,575
558
3,521
6,479
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
HairySovietBear
Xing Tian
8
1 / 2 / 2
5,135
514
2,586
9,738
5,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Hushaby3
Baron Samedi
8
0 / 2 / 0
4,687
469
2,907
6,577
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
MoneySyn
Ne Zha
8
0 / 5 / 2
4,626
463
2,202
9,684
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
Switchey
Baba Yaga
8
1 / 1 / 0
4,727
473
3,370
4,517
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
3
3
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Delclink
Neith
4
0
2
5
W
Cthulhu
0
1
5
2.5
L
Rama
FullCDR
Rama
1
2
0
0.5
L
Xing Tian
HairySovietBear
Xing Tian
1
2
2
1
L
Baron Samedi
Hushaby3
Baron Samedi
0
2
0
0
W
Apollo
McfreiiCk
Apollo
2
1
1
2.5
W
Vulcan
Minatour65
Vulcan
2
1
4
4
L
Ne Zha
MoneySyn
Ne Zha
0
5
2
0.2
L
Baba Yaga
Switchey
Baba Yaga
1
1
0
1
W
Thanatos
opboy5
Thanatos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
14,586
29,179
Taken
36,995
12,697
Mitigated
14,729
17,805
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Delclink
Neith
4,541
1,515
0
2,928
4,860
2,164
50
2,738
2,122
0
49,080
W
Cthulhu
4,797
1,000
319
1,886
6,635
4,214
0
2,809
3,826
14,302
0
L
Rama
FullCDR
Rama
3,521
3,100
0
2,524
6,479
2,112
0
1,504
4,975
0
41,748
L
Xing Tian
HairySovietBear
Xing Tian
2,586
377
1,201
2,807
9,738
5,196
0
3,825
5,913
15,921
0
L
Baron Samedi
Hushaby3
Baron Samedi
2,907
660
0
2,183
6,577
2,810
0
0
6,577
31,596
0
W
Apollo
McfreiiCk
Apollo
5,695
4,211
0
4,133
6,163
2,060
0
847
5,316
0
55,174
W
Vulcan
Minatour65
Vulcan
4,546
1,677
0
1,027
4,113
1,724
527
1,867
2,246
41,971
0
L
Ne Zha
MoneySyn
Ne Zha
2,202
1,447
0
2,785
9,684
3,196
0
2,475
7,209
0
25,247
L
Baba Yaga
Switchey
Baba Yaga
3,370
110
0
1,280
4,517
1,415
0
1,539
2,978
35,792
0
W
Thanatos
opboy5
Thanatos
4,206
1,209
0
7,512
7,408
2,535
0
602
6,806
0
49,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
24,750
375
Minions Killed
269
0
Camps Cleared
0
962,006
Distance Traveled
902,769
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,812
681
80
8
0
176,434
2
W
Cthulhu
5,559
556
30
3
0
195,496
0
L
Rama
5,575
558
80
8
0
163,043
3
L
Xing Tian
5,135
514
16
2
0
193,741
2
L
Baron Samedi
4,687
469
55
6
0
171,971
2
W
Apollo
6,862
686
105
11
0
166,993
2
W
Vulcan
5,890
589
65
7
0
195,391
2
L
Ne Zha
4,626
463
47
5
0
189,538
3
L
Baba Yaga
4,727
473
71
7
0
184,476
4
W
Thanatos
6,251
625
95
10
0
227,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role