Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Il Hel lI
Hun Batz
Level 144
God Stats
6W - 1L
1,907 SR
Queue Stats
595W - 631L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UrakeTal
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,790 Elo+
Solo
Danzaburou
Danzaburou
couldyoudieplz
Danzaburou
Level 106
God Stats
3W - 1L
1,355 SR
Queue Stats
233W - 254L
1,585 Elo+
Solo
Mercury
Mercury
temp-631310
Mercury
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 171L
1,607 Elo+
Solo
Team Averages
Level 129
1,553 SR
1,588 Elo+

VS

Team Averages
Level 128
1,632 SR
1,544 Elo+
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Jiren_-0
Thoth
Level 160
God Stats
7W - 5L
1,751 SR
Queue Stats
702W - 737L
1,527 Elo+
Solo
Ne Zha
Ne Zha
ReaperKiller556
Ne Zha
Level 122
God Stats
3W - 4L
1,657 SR
Queue Stats
114W - 115L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
Shade5400
Sun Wukong
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 216L
1,557 Elo+
Solo
Odin
Odin
TRAGiiC3LiTE
Odin
Level 80
God Stats
1W - 1L
1,754 SR
Queue Stats
32W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 5 / 14
13,444
747
17,564
20,490
10,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Il Hel lI
Hun Batz
20
8 / 5 / 18
13,442
747
23,176
20,885
20,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
UrakeTal
Morgan Le Fay
20
11 / 6 / 11
13,833
769
22,703
16,507
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
couldyoudieplz
Danzaburou
20
5 / 5 / 17
13,472
748
24,002
23,490
11,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
temp-631310
Mercury
20
3 / 6 / 18
12,583
699
12,353
23,292
13,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
5 / 10 / 7
12,128
674
9,327
21,953
14,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Jiren_-0
Thoth
20
8 / 6 / 10
13,327
740
22,869
17,865
9,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 6 / 9
12,470
693
28,782
23,607
14,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Shade5400
Sun Wukong
20
4 / 6 / 14
12,330
685
17,015
31,747
44,674
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 18
12,198
678
10,364
23,447
36,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
85
33
Kills
27
27
Deaths
33
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
5
14
2.6
L
Osiris
 
Osiris
5
10
7
0.85
W
Hun Batz
Il Hel lI
Hun Batz
8
5
18
3.4
L
Thoth
Jiren_-0
Thoth
8
6
10
2.17
L
7
6
9
1.92
L
Sun Wukong
Shade5400
Sun Wukong
4
6
14
1.83
L
3
5
18
2.4
W
Morgan Le Fay
UrakeTal
Morgan Le Fay
11
6
11
2.75
W
Danzaburou
couldyoudieplz
Danzaburou
5
5
17
2.7
W
Mercury
temp-631310
Mercury
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,798
Damage
88,357
104,664
Taken
118,619
63,524
Mitigated
119,772
39,198
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,564
5,948
6,220
6,113
20,490
10,100
2,924
3,416
16,810
0
46,648
L
Osiris
 
Osiris
9,327
2,670
2,441
548
21,953
14,664
0
5,861
16,092
0
13,809
W
Hun Batz
Il Hel lI
Hun Batz
23,176
3,368
4,587
2,854
20,885
20,329
588
4,618
15,991
0
43,360
L
Thoth
Jiren_-0
Thoth
22,869
568
352
2,419
17,865
9,262
2,853
4,585
13,280
45,155
0
L
28,782
4,445
1,735
6,010
23,607
14,845
740
2,693
20,914
0
54,100
L
Sun Wukong
Shade5400
Sun Wukong
17,015
1,789
1,797
10,333
31,747
44,674
481
4,423
27,324
683
32,911
L
10,364
1,832
1,155
2,880
23,447
36,327
325
5,141
18,278
0
22,459
W
Morgan Le Fay
UrakeTal
Morgan Le Fay
22,703
1,300
2,717
1,994
16,507
7,855
775
5,734
10,738
41,012
0
W
Danzaburou
couldyoudieplz
Danzaburou
24,002
10,876
105
8,302
23,490
11,565
1,735
3,784
19,300
0
43,184
W
Mercury
temp-631310
Mercury
12,353
4,535
2,135
4,171
23,292
13,675
2,184
5,990
17,138
0
31,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,774
Gold Earned
62,453
202
Minions Killed
182
0
Camps Cleared
0
1,665,673
Distance Traveled
1,525,607
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,444
747
62
3
0
324,772
0
L
Osiris
12,128
674
10
1
0
214,196
0
W
Hun Batz
13,442
747
31
2
0
331,908
3
L
Thoth
13,327
740
53
3
0
300,726
0
L
Ne Zha
12,470
693
47
3
0
336,094
2
L
Sun Wukong
12,330
685
39
2
0
348,168
2
L
Odin
12,198
678
33
2
0
326,423
0
W
Morgan Le Fay
13,833
769
29
2
0
321,161
0
W
Danzaburou
13,472
748
43
2
0
319,056
1
W
Mercury
12,583
699
37
2
0
368,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role