Player Matchup

Bellona
Bellona
Helemina
Bellona
Level 28
God Stats
29W - 15L
1,634 SR
Queue Stats
177W - 162L
1,518 Elo+
Party 3
Hera
Hera
InsaneGeo
Hera
Level 29
God Stats
2W - 0L
1,855 SR
Queue Stats
68W - 63L
1,588 Elo+
Party 1
Mercury
Mercury
Silibrin
Mercury
Level 105
God Stats
21W - 10L
1,684 SR
Queue Stats
201W - 168L
1,520 Elo+
Party 3
Neith
Neith
shippuuden2
Neith
Level 160
God Stats
7W - 3L
1,553 SR
Queue Stats
14W - 6L
1,620 Elo+
Party 1
Yemoja
Yemoja
yuminil
Yemoja
Level 20
God Stats
13W - 8L
1,558 SR
Queue Stats
31W - 36L
1,419 Elo+
Party 3
Team Averages
Level 68
1,657 SR
1,533 Elo+

VS

Team Averages
Level 66
1,636 SR
1,546 Elo+
Camazotz
Camazotz
Kaskafi
Camazotz
Level 105
God Stats
11W - 15L
1,481 SR
Queue Stats
142W - 139L
1,550 Elo+
Party 2
Thor
Thor
Mir4ik15
Thor
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 42L
1,467 Elo+
Solo
Anhur
Anhur
OoByadigeoO
Anhur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
444W - 477L
1,458 Elo+
Solo
Cabrakan
Cabrakan
mrbaNzESP
Cabrakan
Level 42
God Stats
5W - 5L
1,836 SR
Queue Stats
23W - 22L
1,761 Elo+
Solo
Nu Wa
Nu Wa
snusredbull
Nu Wa
Level 27
God Stats
3W - 3L
1,864 SR
Queue Stats
18W - 26L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Helemina
Bellona
10
0 / 2 / 1
5,547
555
7,134
8,352
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
9
0 / 1 / 0
5,031
503
4,362
4,547
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Silibrin
Mercury
10
4 / 0 / 0
6,083
608
3,191
6,760
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
5,765
577
3,229
3,658
1,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
yuminil
Yemoja
7
1 / 0 / 2
4,995
500
2,315
6,716
2,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kaskafi
Camazotz
9
2 / 0 / 0
5,340
534
4,728
9,445
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
8
1 / 3 / 1
5,168
517
3,760
8,214
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 0 / 0
3,889
389
834
3,280
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
mrbaNzESP
Cabrakan
7
0 / 2 / 0
4,580
458
1,590
6,562
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 1
5,137
514
2,968
4,180
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Helemina
Bellona
0
2
1
0.25
W
Hera
0
1
0
0
L
Camazotz
Kaskafi
Camazotz
2
0
0
2
L
Thor
1
3
1
0.5
L
0
0
0
0
W
Mercury
Silibrin
Mercury
4
0
0
4
L
Cabrakan
mrbaNzESP
Cabrakan
0
2
0
0
W
1
0
2
2
L
0
1
1
0.5
W
Yemoja
yuminil
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
13,880
30,033
Taken
31,681
13,937
Mitigated
12,866
10,190
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Helemina
Bellona
7,134
3,176
0
3,743
8,352
6,107
52
281
8,071
0
37,111
W
Hera
4,362
930
0
632
4,547
1,449
0
1,239
3,308
39,343
0
L
Camazotz
Kaskafi
Camazotz
4,728
1,563
0
6,012
9,445
3,163
0
0
9,445
0
31,195
L
Thor
3,760
1,314
0
1,990
8,214
3,037
0
1,124
7,090
0
28,805
L
834
351
0
1,364
3,280
946
0
1,313
1,967
0
12,258
W
Mercury
Silibrin
Mercury
3,191
1,989
0
487
6,760
2,355
0
573
6,187
0
43,435
L
Cabrakan
mrbaNzESP
Cabrakan
1,590
300
0
604
6,562
4,200
0
1,944
4,618
12,449
0
W
3,229
2,140
0
1,838
3,658
1,271
50
643
3,015
0
47,287
L
2,968
552
0
750
4,180
1,520
0
2,296
1,884
36,552
0
W
Yemoja
yuminil
Yemoja
2,315
840
1,350
2,140
6,716
2,755
21
1,822
4,894
10,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
24,114
317
Minions Killed
201
0
Camps Cleared
0
974,698
Distance Traveled
833,044
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,547
555
68
7
0
207,405
4
W
Hera
5,031
503
55
6
0
185,409
2
L
Camazotz
5,340
534
52
5
0
209,827
5
L
Thor
5,168
517
61
6
0
189,442
0
L
Anhur
3,889
389
11
1
0
103,163
1
W
Mercury
6,083
608
85
9
0
238,139
2
L
Cabrakan
4,580
458
25
3
0
165,815
2
W
Neith
5,765
577
96
10
0
159,950
0
L
Nu Wa
5,137
514
52
5
0
164,797
3
W
Yemoja
4,995
500
13
1
0
183,795
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role