Player Matchup

Nu Wa
Nu Wa
AC_339
Nu Wa
Level 88
God Stats
44W - 37L
1,511 SR
Queue Stats
481W - 506L
1,541 Elo+
Solo
Xing Tian
Xing Tian
EquinoxAmity
Xing Tian
Level 68
God Stats
10W - 7L
1,524 SR
Queue Stats
126W - 124L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
SenseiYakuma
Ah Puch
Level 102
God Stats
1W - 3L
1,383 SR
Queue Stats
141W - 167L
1,478 Elo+
Solo
Hercules
Hercules
emblemhero405
Hercules
Level 107
God Stats
1W - 1L
1,166 SR
Queue Stats
143W - 127L
1,519 Elo+
Solo
Neith
Neith
thereapersguitar
Neith
Level 116
God Stats
15W - 7L
1,687 SR
Queue Stats
54W - 38L
1,547 Elo+
Party 2
Team Averages
Level 96
1,454 SR
1,511 Elo+

VS

Team Averages
Level 50
1,521 SR
1,387 Elo+
Cthulhu
Cthulhu
AffectiveHawk
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,099 Elo+
Party 1
Tiamat
Tiamat
GiaThirds
Tiamat
Level 117
God Stats
13W - 15L
1,499 SR
Queue Stats
133W - 141L
1,359 Elo+
Solo
Artemis
Artemis
OkamiGin
Artemis
Level 47
God Stats
29W - 30L
1,608 SR
Queue Stats
143W - 168L
1,463 Elo+
Solo
Shiva
Shiva
SyntheticBoT
Shiva
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,551 Elo+
Party 1
Hades
Hades
ixautumn
Hades
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 81L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AC_339
Nu Wa
19
3 / 1 / 12
12,304
724
18,674
12,271
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
EquinoxAmity
Xing Tian
19
4 / 0 / 11
12,801
753
6,679
10,839
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SenseiYakuma
Ah Puch
19
2 / 1 / 6
12,188
717
15,554
8,508
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
emblemhero405
Hercules
20
2 / 0 / 9
12,462
733
7,067
21,812
22,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 1 / 5
13,191
776
25,032
15,806
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 6 / 0
9,817
577
4,849
21,256
15,120
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
GiaThirds
Tiamat
19
2 / 3 / 1
11,463
674
18,830
19,556
12,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OkamiGin
Artemis
18
0 / 3 / 0
11,150
656
9,160
15,470
7,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 0
10,147
597
7,654
17,291
16,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
ixautumn
Hades
19
1 / 5 / 2
11,394
670
12,391
21,003
13,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
19
Kills
3
3
Deaths
19
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AC_339
Nu Wa
3
1
12
9
L
Cthulhu
0
6
0
0
W
Xing Tian
EquinoxAmity
Xing Tian
4
0
11
9.5
L
Tiamat
GiaThirds
Tiamat
2
3
1
0.83
L
Artemis
OkamiGin
Artemis
0
3
0
0
W
Ah Puch
SenseiYakuma
Ah Puch
2
1
6
5
L
0
2
0
0
W
Hercules
emblemhero405
Hercules
2
0
9
6.5
L
Hades
ixautumn
Hades
1
5
2
0.4
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,006
Damage
52,884
69,236
Taken
94,576
55,486
Mitigated
65,628
21,934
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AC_339
Nu Wa
18,674
5,933
1,602
2,753
12,271
5,775
2,186
6,952
5,319
48,849
1,738
L
Cthulhu
4,849
147
42
834
21,256
15,120
20
9,821
11,435
26,703
0
W
Xing Tian
EquinoxAmity
Xing Tian
6,679
234
342
1,941
10,839
16,053
666
5,055
5,784
16,918
0
L
Tiamat
GiaThirds
Tiamat
18,830
1,863
0
3,177
19,556
12,702
76
8,855
10,701
49,314
0
L
Artemis
OkamiGin
Artemis
9,160
2,456
79
5,072
15,470
7,184
1,083
6,114
9,356
0
66,909
W
Ah Puch
SenseiYakuma
Ah Puch
15,554
349
0
633
8,508
3,716
1,096
4,687
3,821
67,338
0
L
7,654
2,014
1,432
1,058
17,291
16,981
0
7,211
10,080
0
31,031
W
Hercules
emblemhero405
Hercules
7,067
1,407
0
9,041
21,812
22,362
1,239
8,232
13,580
0
33,435
L
Hades
ixautumn
Hades
12,391
425
209
5,213
21,003
13,641
384
8,362
12,641
43,151
0
W
25,032
13,575
0
5,622
15,806
7,580
5,556
11,144
4,662
0
68,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,946
Gold Earned
53,971
336
Minions Killed
313
0
Camps Cleared
0
1,696,164
Distance Traveled
1,555,516
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,304
724
55
3
0
339,659
0
L
Cthulhu
9,817
577
32
2
0
259,489
2
W
Xing Tian
12,801
753
28
2
0
353,548
1
L
Tiamat
11,463
674
74
4
0
333,521
0
L
Artemis
11,150
656
87
5
0
290,424
2
W
Ah Puch
12,188
717
104
6
0
346,753
0
L
Shiva
10,147
597
44
3
0
355,132
2
W
Hercules
12,462
733
59
3
0
358,647
8
L
Hades
11,394
670
76
4
0
316,950
2
W
Neith
13,191
776
90
5
0
297,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role