Player Matchup

Chang'e
Chang'e
FrostbitePhantom
Chang'e
Level 128
God Stats
3W - 6L
1,221 SR
Queue Stats
324W - 313L
1,587 Elo+
Solo
Anhur
Anhur
Jalins
Anhur
Level 159
God Stats
3W - 0L
2,043 SR
Queue Stats
233W - 151L
1,670 Elo+
Party 2
Kuzenbo
Kuzenbo
Maxcast8
Kuzenbo
Level 126
God Stats
3W - 0L
1,754 SR
Queue Stats
99W - 81L
1,409 Elo+
Party 2
Loki
Loki
Zalkarn
Loki
Level 140
God Stats
2W - 2L
1,916 SR
Queue Stats
156W - 150L
1,589 Elo+
Solo
Ymir
Ymir
mattlorah
Ymir
Level 145
God Stats
2W - 3L
1,379 SR
Queue Stats
109W - 110L
1,544 Elo+
Solo
Team Averages
Level 140
1,663 SR
1,560 Elo+

VS

Team Averages
Level 124
1,527 SR
1,586 Elo+
Nu Wa
Nu Wa
JAHgamer
Nu Wa
Level 158
God Stats
15W - 22L
1,524 SR
Queue Stats
526W - 527L
1,535 Elo+
Solo
Khepri
Khepri
MomsNewBoyfriend
Khepri
Level 105
God Stats
17W - 17L
1,655 SR
Queue Stats
304W - 266L
1,645 Elo+
Party 1
Chaac
Chaac
NoІan
Chaac
Level 158
God Stats
0W - 3L
1,229 SR
Queue Stats
26W - 26L
1,583 Elo+
Party 1
Rama
Rama
Sèventeen
Rama
Level 100
God Stats
1W - 2L
1,544 SR
Queue Stats
48W - 40L
1,608 Elo+
Solo
Awilix
Awilix
Łilac
Awilix
Level 101
God Stats
7W - 8L
1,684 SR
Queue Stats
64W - 73L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,303
547
7,216
11,113
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Jalins
Anhur
17
4 / 0 / 3
10,618
625
9,007
10,652
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Maxcast8
Kuzenbo
14
1 / 0 / 0
8,004
471
6,081
12,747
15,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Zalkarn
Loki
14
6 / 4 / 1
8,687
511
7,419
12,859
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
0 / 0 / 7
7,817
460
3,808
15,173
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JAHgamer
Nu Wa
14
1 / 5 / 2
8,568
504
12,441
8,557
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 0
7,667
451
4,284
8,019
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
NoІan
Chaac
16
2 / 1 / 0
9,933
584
10,947
20,616
16,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 0
9,073
534
4,381
11,027
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Łilac
Awilix
14
2 / 2 / 1
8,773
516
6,821
11,426
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Nu Wa
JAHgamer
Nu Wa
1
5
2
0.4
W
Anhur
Jalins
Anhur
4
0
3
5.5
W
Kuzenbo
Maxcast8
Kuzenbo
1
0
0
1
L
0
1
0
0
L
Chaac
NoІan
Chaac
2
1
0
2
L
0
4
0
0
W
Loki
Zalkarn
Loki
6
4
1
1.63
W
Ymir
0
0
7
3.5
L
Awilix
Łilac
Awilix
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,531
Damage
38,874
62,544
Taken
59,645
40,335
Mitigated
38,584
22,611
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,216
307
1,592
4,601
11,113
5,063
0
5,919
4,900
87,089
0
L
Nu Wa
JAHgamer
Nu Wa
12,441
2,290
0
664
8,557
4,055
27
4,592
3,965
87,703
0
W
Anhur
Jalins
Anhur
9,007
4,619
0
6,838
10,652
4,303
0
1,780
8,732
0
98,400
W
Kuzenbo
Maxcast8
Kuzenbo
6,081
1,298
0
3,796
12,747
15,289
121
753
11,870
53,902
0
L
4,284
692
0
1,018
8,019
8,936
0
2,371
5,648
23,810
0
L
Chaac
NoІan
Chaac
10,947
2,532
0
11,545
20,616
16,906
225
5,632
14,297
0
89,102
L
4,381
3,761
0
4,234
11,027
3,585
50
733
10,294
0
85,483
W
Loki
Zalkarn
Loki
7,419
2,814
0
40
12,859
4,788
0
1,824
10,851
0
67,467
W
Ymir
3,808
963
409
5,335
15,173
10,892
0
7,224
7,711
29,213
0
L
Awilix
Łilac
Awilix
6,821
3,011
0
5,028
11,426
5,102
0
3,090
8,336
0
79,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
44,014
539
Minions Killed
616
0
Camps Cleared
0
1,698,386
Distance Traveled
1,719,830
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,303
547
160
9
0
358,777
6
L
Nu Wa
8,568
504
137
8
0
308,261
4
W
Anhur
10,618
625
173
10
0
308,332
7
W
Kuzenbo
8,004
471
84
5
0
328,845
6
L
Khepri
7,667
451
29
2
0
339,932
9
L
Chaac
9,933
584
171
10
0
378,994
5
L
Rama
9,073
534
157
9
0
295,410
7
W
Loki
8,687
511
88
5
0
365,310
0
W
Ymir
7,817
460
34
2
0
337,122
5
L
Awilix
8,773
516
122
7
0
397,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role