Player Matchup

Chaac
Chaac
Gold II
A7x_NiGhTmArE_64
Chaac
Gold II
Level 108
God Stats
10W - 11L
1,600 SR
Queue Stats
56W - 53L
1,877 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,600 SR
1,877 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,726 SR
1,725 MMR
Atlas
Atlas
Gold V
LittleTeethX
Atlas
Gold V
Level 156
God Stats
3W - 1L
1,726 SR
Queue Stats
21W - 13L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 0
17,375
869
25,166
36,126
37,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetKaliChronosBellonaOlorun

VS

Bans
UllrBakasuraSkadiTsukuyomiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
18,283
914
27,629
31,269
51,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
27,629
36,126
Taken
31,269
37,010
Mitigated
51,008
16,993
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,166
9,715
0
16,993
36,126
37,010
2,932
28,723
7,403
0
130,869
W
27,629
8,227
0
9,508
31,269
51,008
2,324
204
31,065
116,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,375
Gold Earned
18,283
208
Minions Killed
177
9
Camps Cleared
2
375,687
Distance Traveled
359,479
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,375
869
208
10
9
375,687
1
W
Atlas
18,283
914
177
9
2
359,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role