Player Matchup

Rama
Rama
CJ world
Rama
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 120L
1,645 Elo+
Party 2
Bacchus
Bacchus
LemmeZugZug
Bacchus
Level 23
God Stats
0W - 2L
1,356 SR
Queue Stats
147W - 87L
1,666 Elo+
Solo
Tyr
Tyr
MrxxKev
Tyr
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 22L
1,301 Elo+
Solo
Thanatos
Thanatos
Primal Kakarot
Thanatos
Level 108
God Stats
13W - 28L
1,483 SR
Queue Stats
186W - 192L
1,520 Elo+
Solo
Yu Huang
Yu Huang
gamewitSmoke
Yu Huang
Level 160
God Stats
7W - 5L
1,663 SR
Queue Stats
39W - 25L
1,579 Elo+
Party 2
Team Averages
Level 91
1,457 SR
1,542 Elo+

VS

Team Averages
Level 73
1,615 SR
1,491 Elo+
Thanatos
Thanatos
DankMustara
Thanatos
Level 39
God Stats
13W - 18L
1,444 SR
Queue Stats
140W - 205L
1,364 Elo+
Solo
Artemis
Artemis
GypsyLotus
Artemis
Level 123
God Stats
7W - 4L
1,637 SR
Queue Stats
229W - 260L
1,415 Elo+
Party 3
Ao Kuang
Ao Kuang
Metallicmosh
Ao Kuang
Level 107
God Stats
8W - 10L
1,556 SR
Queue Stats
136W - 171L
1,415 Elo+
Party 3
Chaac
Chaac
NateTheImmortal
Chaac
Level 46
God Stats
5W - 3L
1,713 SR
Queue Stats
107W - 52L
1,634 Elo+
Party 1
Ares
Ares
yaboizatch773
Ares
Level 48
God Stats
3W - 0L
1,724 SR
Queue Stats
145W - 92L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 3 / 3
9,936
710
8,487
12,421
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LemmeZugZug
Bacchus
17
3 / 6 / 2
9,833
702
12,495
17,938
23,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
15
2 / 4 / 3
9,085
649
4,024
11,910
13,063
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
16
1 / 3 / 4
9,378
670
4,941
9,337
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
gamewitSmoke
Yu Huang
15
2 / 5 / 3
9,407
672
9,153
10,176
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DankMustara
Thanatos
17
2 / 1 / 4
9,729
695
3,987
6,965
3,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
GypsyLotus
Artemis
17
4 / 3 / 9
10,388
742
10,768
11,029
6,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Metallicmosh
Ao Kuang
16
3 / 3 / 10
9,679
691
8,105
12,164
6,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 2 / 12
11,156
797
13,783
15,923
18,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 2 / 13
11,404
815
11,433
15,305
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
10
Kills
21
21
Deaths
11
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
2
3
3
1.17
W
Thanatos
DankMustara
Thanatos
2
1
4
4
W
Artemis
GypsyLotus
Artemis
4
3
9
2.83
L
Bacchus
LemmeZugZug
Bacchus
3
6
2
0.67
W
Ao Kuang
Metallicmosh
Ao Kuang
3
3
10
2.67
L
Tyr
2
4
3
0.88
W
7
2
12
6.5
L
Thanatos
1
3
4
1
L
Yu Huang
gamewitSmoke
Yu Huang
2
5
3
0.7
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,100
Damage
48,076
61,782
Taken
61,386
53,858
Mitigated
53,652
12,251
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,487
6,278
0
2,447
12,421
6,378
0
3,913
8,508
0
38,858
W
Thanatos
DankMustara
Thanatos
3,987
624
678
5,131
6,965
3,129
2,580
2,385
4,580
0
22,058
W
Artemis
GypsyLotus
Artemis
10,768
5,438
422
2,621
11,029
6,017
402
4,582
6,447
0
39,328
L
Bacchus
LemmeZugZug
Bacchus
12,495
772
0
1,286
17,938
23,310
0
5,158
12,780
38,579
0
W
Ao Kuang
Metallicmosh
Ao Kuang
8,105
2,319
805
2,755
12,164
6,792
198
5,543
6,621
25,610
0
L
Tyr
4,024
552
0
1,000
11,910
13,063
54
4,595
7,315
0
11,249
W
13,783
4,322
0
2,640
15,923
18,335
0
4,206
11,717
0
49,530
L
Thanatos
4,941
712
0
6,404
9,337
5,217
0
3,209
6,128
0
31,226
L
Yu Huang
gamewitSmoke
Yu Huang
9,153
1,278
251
863
10,176
5,890
1,109
2,663
7,513
27,469
1,994
W
11,433
961
0
1,938
15,305
19,379
0
4,516
10,789
31,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
52,356
238
Minions Killed
249
0
Camps Cleared
0
1,240,187
Distance Traveled
1,407,418
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,936
710
70
5
0
237,803
2
W
Thanatos
9,729
695
46
3
0
292,928
1
W
Artemis
10,388
742
67
5
0
247,775
1
L
Bacchus
9,833
702
45
3
0
278,246
3
W
Ao Kuang
9,679
691
29
2
0
305,981
1
L
Tyr
9,085
649
30
2
0
247,085
0
W
Chaac
11,156
797
84
6
0
273,274
1
L
Thanatos
9,378
670
41
3
0
288,529
3
L
Yu Huang
9,407
672
52
4
0
188,524
2
W
Ares
11,404
815
23
2
0
287,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role