Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Luedang
Baron Samedi
Masters
Level 160
God Stats
105W - 22L
1,939 SR
Queue Stats
408W - 98L
2,342 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,646 SR
1,781 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,588 SR
1,570 MMR
Erlang Shen
Erlang Shen
Silver II
Tio7331
Erlang Shen
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,516 MMR
Solo
Xing Tian
Xing Tian
Platinum III
fishermanjack
Xing Tian
Platinum III
Level 88
God Stats
6W - 4L
1,719 SR
Queue Stats
79W - 81L
1,865 MMR
Solo
Kukulkan
Kukulkan
Silver I
iMrRogerHS
Kukulkan
Silver I
Level 131
God Stats
6W - 6L
1,545 SR
Queue Stats
66W - 64L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 0 / 8
10,394
800
7,212
16,395
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
 
Hou Yi
15
4 / 0 / 7
9,937
764
11,698
9,905
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Luedang
Baron Samedi
15
4 / 1 / 7
9,702
746
10,068
8,947
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasThothSobekAh Muzen CabAchilles

VS

Bans
GilgameshScyllaGebSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Tio7331
Erlang Shen
11
0 / 5 / 1
7,684
591
6,687
12,060
8,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
fishermanjack
Xing Tian
12
0 / 1 / 1
7,631
587
6,140
12,610
15,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
iMrRogerHS
Kukulkan
13
1 / 5 / 0
8,584
660
11,179
8,362
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
8
7
W
Hou Yi
 
Hou Yi
4
0
7
7.5
W
Baron Samedi
Luedang
Baron Samedi
4
1
7
7.5
L
Erlang Shen
Tio7331
Erlang Shen
0
5
1
0.1
L
Xing Tian
fishermanjack
Xing Tian
0
1
1
0.5
L
Kukulkan
iMrRogerHS
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
24,006
35,247
Taken
33,032
28,565
Mitigated
28,050
16,153
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,212
1,571
0
6,550
16,395
18,046
364
8,734
7,313
0
22,123
W
Hou Yi
 
Hou Yi
11,698
6,925
0
2,803
9,905
4,644
1,916
4,580
5,197
0
48,439
W
Baron Samedi
Luedang
Baron Samedi
10,068
963
2,254
4,546
8,947
5,875
248
4,432
4,451
47,345
0
L
Erlang Shen
Tio7331
Erlang Shen
6,687
2,961
0
1,588
12,060
8,872
0
4,558
7,502
0
14,542
L
Xing Tian
fishermanjack
Xing Tian
6,140
419
0
1,181
12,610
15,091
0
4,470
8,140
13,899
0
L
Kukulkan
iMrRogerHS
Kukulkan
11,179
1,247
0
818
8,362
4,087
0
1,142
7,220
46,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
23,899
167
Minions Killed
132
9
Camps Cleared
2
754,138
Distance Traveled
757,606
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,394
800
14
1
1
266,390
6
W
Hou Yi
9,937
764
77
6
6
226,204
2
W
Baron Samedi
9,702
746
76
6
2
261,544
3
L
Erlang Shen
7,684
591
23
2
2
259,563
1
L
Xing Tian
7,631
587
13
1
0
270,062
4
L
Kukulkan
8,584
660
96
7
0
227,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role