Player Matchup

Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Awaitez
Sol
Gold V
Level 158
God Stats
1W - 3L
1,343 SR
Queue Stats
221W - 228L
1,419 MMR
Solo
Artemis
Artemis
Platinum V
Mythicss
Artemis
Platinum V
Level 157
God Stats
10W - 6L
1,735 SR
Queue Stats
524W - 509L
1,329 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Time2pk
Kuzenbo
Silver III
Level 127
God Stats
15W - 13L
1,509 SR
Queue Stats
218W - 247L
902 MMR
Solo
Shiva
Shiva
Silver III
WooFzi
Shiva
Silver III
Level 57
God Stats
59W - 48L
1,651 SR
Queue Stats
515W - 521L
840 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,548 SR
1,198 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,438 SR
1,229 MMR
Agni
Agni
Bronze II
 
Agni
Bronze II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
ClasifiedCinema
Medusa
Gold V
Level 126
God Stats
0W - 5L
1,180 SR
Queue Stats
272W - 285L
1,242 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Doe0
Kumbhakarna
Gold V
Level 50
God Stats
2W - 4L
1,480 SR
Queue Stats
50W - 58L
1,309 MMR
Solo
Chaac
Chaac
Silver III
U1221895460
Chaac
Silver III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 158L
831 MMR
Solo
Kali
Kali
Bronze III
YetiNQG
Kali
Bronze III
Level 43
God Stats
5W - 10L
1,528 SR
Queue Stats
165W - 189L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
2 / 0 / 1
3,798
760
1,866
4,442
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
7
1 / 0 / 0
4,047
809
1,735
2,698
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Mythicss
Artemis
5
1 / 0 / 1
3,474
695
2,016
2,730
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Time2pk
Kuzenbo
5
0 / 0 / 2
3,572
714
1,112
3,293
1,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
WooFzi
Shiva
7
2 / 0 / 0
4,335
867
2,615
3,061
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BakasuraCliodhnaAtlasScyllaLoki

VS

Bans
GebBastetArachneJing WeiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 0 / 0
3,067
613
678
1,489
581
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,160
632
2,306
2,598
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Doe0
Kumbhakarna
5
0 / 1 / 0
3,323
665
1,091
3,885
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,173
635
1,114
4,002
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
YetiNQG
Kali
4
0 / 2 / 0
2,873
575
1,251
3,131
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
L
Agni
 
Agni
0
0
0
0
W
Sol
1
0
0
1
L
0
1
0
0
L
Kumbhakarna
Doe0
Kumbhakarna
0
1
0
0
W
Artemis
Mythicss
Artemis
1
0
1
1.5
W
Kuzenbo
Time2pk
Kuzenbo
0
0
2
1
L
0
2
0
0
W
Shiva
WooFzi
Shiva
2
0
0
2
L
Kali
YetiNQG
Kali
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
6,440
16,224
Taken
15,105
6,069
Mitigated
5,602
8,007
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,866
880
0
1,562
4,442
1,587
0
470
3,972
12,481
3,929
L
Agni
 
Agni
678
181
0
655
1,489
581
0
1,134
355
11,592
0
W
Sol
1,735
555
0
2,342
2,698
602
1,446
241
2,457
24,693
0
L
2,306
1,179
0
955
2,598
618
0
892
1,706
0
17,568
L
Kumbhakarna
Doe0
Kumbhakarna
1,091
335
0
1,731
3,885
1,528
0
805
3,080
7,420
0
W
Artemis
Mythicss
Artemis
2,016
1,434
0
1,148
2,730
666
0
457
2,273
0
15,837
W
Kuzenbo
Time2pk
Kuzenbo
1,112
685
676
1,125
3,293
1,564
0
601
2,692
8,057
0
L
1,114
239
0
1,152
4,002
1,787
0
0
3,724
0
12,659
W
Shiva
WooFzi
Shiva
2,615
586
0
1,154
3,061
1,650
0
0
2,896
0
21,408
L
Kali
YetiNQG
Kali
1,251
493
0
548
3,131
1,088
0
1,577
1,554
0
7,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
15,596
161
Minions Killed
92
0
Camps Cleared
0
496,553
Distance Traveled
459,919
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,798
760
30
6
0
104,822
0
L
Agni
3,067
613
15
3
0
102,689
0
W
Sol
4,047
809
48
10
0
78,471
1
L
Medusa
3,160
632
32
6
0
88,579
0
L
Kumbhakarna
3,323
665
13
3
0
103,501
4
W
Artemis
3,474
695
33
7
0
85,250
1
W
Kuzenbo
3,572
714
16
3
0
106,715
3
L
Chaac
3,173
635
19
4
0
100,405
1
W
Shiva
4,335
867
34
7
0
121,295
2
L
Kali
2,873
575
13
3
0
64,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role