Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GrandMaster2203
Bastet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
MyG00dvibess
Baron Samedi
Level 81
God Stats
1W - 0L
1,249 SR
Queue Stats
84W - 104L
1,369 Elo+
Solo
Rama
Rama
Nattfodd
Rama
Level 141
God Stats
4W - 4L
1,107 SR
Queue Stats
448W - 438L
1,442 Elo+
Solo
Cthulhu
Cthulhu
big__rob76
Cthulhu
Level 123
God Stats
4W - 3L
1,372 SR
Queue Stats
299W - 317L
1,515 Elo+
Solo
Team Averages
Level 122
1,346 SR
1,439 Elo+

VS

Team Averages
Level 120
1,563 SR
1,438 Elo+
Izanami
Izanami
ItsDragzz
Izanami
Level 106
God Stats
0W - 1L
1,545 SR
Queue Stats
44W - 34L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
KatWhitewolf
Baron Samedi
Level 159
God Stats
4W - 3L
1,664 SR
Queue Stats
708W - 755L
1,414 Elo+
Solo
Ganesha
Ganesha
MetalTrooper
Ganesha
Level 115
God Stats
4W - 2L
1,254 SR
Queue Stats
299W - 284L
1,420 Elo+
Solo
He Bo
He Bo
PingTheJungler
He Bo
Level 86
God Stats
2W - 6L
1,500 SR
Queue Stats
97W - 104L
1,390 Elo+
Solo
Hou Yi
Hou Yi
jessblasting
Hou Yi
Level 136
God Stats
3W - 1L
1,851 SR
Queue Stats
416W - 423L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
2 / 4 / 29
13,431
790
9,959
35,467
36,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 6 / 19
13,416
789
18,008
23,007
11,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MyG00dvibess
Baron Samedi
20
14 / 4 / 14
15,540
914
29,836
19,755
13,054
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
12 / 8 / 14
13,044
767
27,649
26,341
13,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
big__rob76
Cthulhu
17
2 / 9 / 22
12,077
710
8,549
32,012
37,029
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsDragzz
Izanami
20
11 / 7 / 13
14,686
864
37,186
22,654
13,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KatWhitewolf
Baron Samedi
20
3 / 10 / 16
11,939
702
21,854
26,214
17,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
MetalTrooper
Ganesha
19
2 / 5 / 20
11,161
657
14,663
21,369
34,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 8 / 10
11,366
669
9,889
13,611
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
20
7 / 9 / 11
12,453
733
18,861
24,667
15,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
99
39
Kills
29
31
Deaths
39
98
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
4
29
4.13
W
9
6
19
3.08
L
Izanami
ItsDragzz
Izanami
11
7
13
2.5
L
Baron Samedi
KatWhitewolf
Baron Samedi
3
10
16
1.1
L
Ganesha
MetalTrooper
Ganesha
2
5
20
2.4
W
Baron Samedi
MyG00dvibess
Baron Samedi
14
4
14
5.25
W
Rama
12
8
14
2.38
L
6
8
10
1.38
W
Cthulhu
big__rob76
Cthulhu
2
9
22
1.44
L
Hou Yi
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,001
Damage
102,453
136,582
Taken
108,515
111,744
Mitigated
86,915
48,945
Healing
31,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,959
2,610
4,142
12,498
35,467
36,333
2,570
12,047
23,420
2,371
25,001
W
18,008
5,577
2,308
5,380
23,007
11,521
2,752
6,859
16,148
0
36,993
L
Izanami
ItsDragzz
Izanami
37,186
23,271
1,910
6,388
22,654
13,324
1,814
6,864
15,790
0
76,600
L
Baron Samedi
KatWhitewolf
Baron Samedi
21,854
2,211
6,319
6,715
26,214
17,360
231
9,506
16,708
34,214
0
L
Ganesha
MetalTrooper
Ganesha
14,663
914
1,288
2,397
21,369
34,363
158
8,348
13,021
28,030
0
W
Baron Samedi
MyG00dvibess
Baron Samedi
29,836
1,138
9,178
6,221
19,755
13,054
3,130
7,627
12,128
64,196
0
W
Rama
27,649
22,947
112
5,514
26,341
13,807
1,438
11,914
14,427
0
39,941
L
9,889
1,071
675
774
13,611
6,534
0
4,055
9,556
14,844
0
W
Cthulhu
big__rob76
Cthulhu
8,549
517
2,564
1,028
32,012
37,029
854
7,959
23,839
20,384
0
L
Hou Yi
18,861
8,316
824
4,124
24,667
15,334
657
9,612
15,055
0
35,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,508
Gold Earned
61,605
162
Minions Killed
190
0
Camps Cleared
0
1,504,052
Distance Traveled
1,144,874
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,431
790
26
2
0
314,782
0
W
Bastet
13,416
789
31
2
0
360,882
0
L
Izanami
14,686
864
100
6
0
239,246
0
L
Baron Samedi
11,939
702
38
2
0
242,362
0
L
Ganesha
11,161
657
6
0
0
258,567
0
W
Baron Samedi
15,540
914
53
3
0
288,767
1
W
Rama
13,044
767
29
2
0
243,701
0
L
He Bo
11,366
669
7
0
0
185,581
0
W
Cthulhu
12,077
710
23
1
0
295,920
0
L
Hou Yi
12,453
733
39
2
0
219,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role