Player Matchup

Cthulhu
Cthulhu
AfroGhidorah
Cthulhu
Level 18
God Stats
3W - 9L
1,329 SR
Queue Stats
3W - 9L
1,309 Elo+
Party 1
Izanami
Izanami
DazeDaGod420
Izanami
Level 101
God Stats
8W - 8L
1,516 SR
Queue Stats
88W - 82L
1,482 Elo+
Party 2
Nemesis
Nemesis
KroNos1911
Nemesis
Level 145
God Stats
35W - 47L
1,335 SR
Queue Stats
385W - 407L
1,460 Elo+
Solo
Cernunnos
Cernunnos
NEW GUY 407
Cernunnos
Level 157
God Stats
10W - 15L
1,443 SR
Queue Stats
865W - 874L
1,464 Elo+
Party 1
Zeus
Zeus
NeMoTheDon
Zeus
Level 138
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 112
1,393 SR
1,443 Elo+

VS

Team Averages
Level 112
1,579 SR
1,498 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DEE_QUEEN96
Bastet
Level 103
God Stats
6W - 2L
1,588 SR
Queue Stats
106W - 114L
1,483 Elo+
Solo
Ganesha
Ganesha
Silent_hangman
Ganesha
Level 121
God Stats
8W - 3L
1,553 SR
Queue Stats
148W - 146L
1,471 Elo+
Party 3
Artemis
Artemis
UROBOROS_U8
Artemis
Level 102
God Stats
23W - 12L
1,739 SR
Queue Stats
312W - 331L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
oGSi Solo
Nu Wa
Level 112
God Stats
10W - 4L
1,514 SR
Queue Stats
212W - 209L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfroGhidorah
Cthulhu
15
0 / 3 / 1
10,056
1,006
4,406
16,786
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DazeDaGod420
Izanami
15
0 / 4 / 2
9,304
930
3,385
13,024
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
KroNos1911
Nemesis
15
0 / 4 / 1
8,941
894
5,245
14,870
5,913
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
NEW GUY 407
Cernunnos
15
2 / 2 / 0
9,879
988
8,336
10,155
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 2
9,408
941
7,464
7,690
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

192

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 0 / 6
10,618
1,062
8,692
2,949
1,503
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
16
2 / 0 / 8
9,844
984
9,614
7,490
4,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 0 / 16
11,864
1,186
11,146
7,201
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
UROBOROS_U8
Artemis
16
6 / 0 / 4
11,091
1,109
13,528
5,806
3,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
oGSi Solo
Nu Wa
17
5 / 2 / 9
11,283
1,128
17,175
7,173
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
2
Kills
17
17
Deaths
2
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
6
7
L
Cthulhu
AfroGhidorah
Cthulhu
0
3
1
0.17
W
Bastet
2
0
8
6
L
Izanami
DazeDaGod420
Izanami
0
4
2
0.25
L
Nemesis
KroNos1911
Nemesis
0
4
1
0.13
L
Cernunnos
NEW GUY 407
Cernunnos
2
2
0
1
L
0
4
2
0.25
W
0
0
16
8
W
Artemis
UROBOROS_U8
Artemis
6
0
4
8
W
Nu Wa
oGSi Solo
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
60,155
62,525
Taken
30,619
37,246
Mitigated
23,150
6,323
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,692
143
0
0
2,949
1,503
0
1,662
1,287
27,532
0
L
Cthulhu
AfroGhidorah
Cthulhu
4,406
427
156
1,238
16,786
19,693
0
9,024
7,762
14,714
0
W
Bastet
9,614
1,693
397
3,265
7,490
4,519
0
3,175
4,315
0
16,544
L
Izanami
DazeDaGod420
Izanami
3,385
2,696
0
727
13,024
4,505
0
7,682
5,342
0
25,238
L
Nemesis
KroNos1911
Nemesis
5,245
1,761
0
1,811
14,870
5,913
0
8,182
6,688
0
15,310
L
Cernunnos
NEW GUY 407
Cernunnos
8,336
3,591
0
2,101
10,155
3,779
0
6,813
3,342
0
29,246
L
7,464
165
0
290
7,690
3,356
0
5,312
2,378
38,942
0
W
11,146
378
0
1,467
7,201
10,271
0
3,671
3,530
33,063
0
W
Artemis
UROBOROS_U8
Artemis
13,528
5,460
365
1,556
5,806
3,364
0
1,802
4,004
0
35,422
W
Nu Wa
oGSi Solo
Nu Wa
17,175
3,695
0
0
7,173
3,493
0
1,560
5,613
34,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
54,700
234
Minions Killed
200
3
Camps Cleared
13
882,083
Distance Traveled
993,629
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,618
1,062
65
7
1
199,875
1
L
Cthulhu
10,056
1,006
22
2
0
177,315
0
W
Bastet
9,844
984
29
3
0
226,917
0
L
Izanami
9,304
930
70
7
1
166,496
0
L
Nemesis
8,941
894
13
1
1
163,079
1
L
Cernunnos
9,879
988
53
5
0
188,475
1
L
Zeus
9,408
941
76
8
1
186,718
0
W
Ganesha
11,864
1,186
5
1
0
205,859
1
W
Artemis
11,091
1,109
59
6
7
180,182
0
W
Nu Wa
11,283
1,128
42
4
5
180,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role