Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IGT_juice
Chaac
Level 108
God Stats
4W - 3L
1,460 SR
Queue Stats
79W - 80L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Larcade96
Kukulkan
Level 106
God Stats
0W - 1L
1,266 SR
Queue Stats
27W - 26L
1,314 Elo+
Solo
Sylvanus
Sylvanus
Synesthesia7445
Sylvanus
Level 68
God Stats
0W - 2L
1,382 SR
Queue Stats
77W - 94L
1,271 Elo+
Solo
Thanatos
Thanatos
Zero6066
Thanatos
Level 49
God Stats
11W - 4L
1,768 SR
Queue Stats
134W - 165L
1,315 Elo+
Solo
Team Averages
Level 80
1,475 SR
1,353 Elo+

VS

Team Averages
Level 74
1,437 SR
1,375 Elo+
Zhong Kui
Zhong Kui
Ale-Blood-Angel
Zhong Kui
Level 91
God Stats
1W - 2L
1,001 SR
Queue Stats
36W - 17L
1,500 Elo+
Solo
Ymir
Ymir
MatteCasta_96
Ymir
Level 55
God Stats
9W - 6L
1,667 SR
Queue Stats
128W - 171L
1,347 Elo+
Party 1
Poseidon
Poseidon
PartiallyHuman
Poseidon
Level 79
God Stats
22W - 27L
1,223 SR
Queue Stats
310W - 318L
1,350 Elo+
Solo
Bastet
Bastet
kolsin04
Bastet
Level 99
God Stats
1W - 0L
1,422 SR
Queue Stats
11W - 13L
1,308 Elo+
Solo
Skadi
Skadi
ulisse7991
Skadi
Level 47
God Stats
4W - 0L
1,870 SR
Queue Stats
115W - 153L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 3
7,319
457
9,253
11,350
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
IGT_juice
Chaac
12
1 / 2 / 0
7,074
442
4,567
10,786
7,977
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Larcade96
Kukulkan
12
1 / 0 / 0
6,915
432
5,286
4,803
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
11
2 / 2 / 1
7,220
451
5,433
11,604
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Zero6066
Thanatos
11
1 / 6 / 1
7,172
448
8,135
17,745
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ale-Blood-Angel
Zhong Kui
13
2 / 2 / 1
8,103
506
5,225
11,006
7,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
6,934
433
4,448
11,376
10,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
13
3 / 0 / 2
8,342
521
3,841
5,379
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
kolsin04
Bastet
15
5 / 0 / 2
9,191
574
10,670
13,699
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
13
2 / 1 / 2
7,441
465
10,033
8,748
2,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
3
1.25
W
Zhong Kui
Ale-Blood-Angel
Zhong Kui
2
2
1
1.25
L
Chaac
IGT_juice
Chaac
1
2
0
0.5
L
Kukulkan
Larcade96
Kukulkan
1
0
0
1
W
0
3
4
0.67
W
Poseidon
3
0
2
4
L
Sylvanus
2
2
1
1.25
L
Thanatos
Zero6066
Thanatos
1
6
1
0.25
W
Bastet
kolsin04
Bastet
5
0
2
6
W
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,674
Damage
34,217
56,288
Taken
50,208
29,579
Mitigated
27,808
23,213
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,253
3,830
0
3,549
11,350
3,928
813
2,382
8,968
0
52,507
W
Zhong Kui
Ale-Blood-Angel
Zhong Kui
5,225
489
63
3,013
11,006
7,753
1,346
4,905
6,101
49,488
0
L
Chaac
IGT_juice
Chaac
4,567
610
0
2,382
10,786
7,977
0
2,250
8,261
0
42,654
L
Kukulkan
Larcade96
Kukulkan
5,286
223
0
959
4,803
1,670
0
1,879
2,879
42,709
0
W
4,448
1,435
431
2,688
11,376
10,121
300
3,104
8,272
27,301
0
W
Poseidon
3,841
710
0
1,288
5,379
1,562
294
0
5,379
51,521
0
L
Sylvanus
5,433
2,319
1,836
4,054
11,604
9,582
75
2,066
9,538
32,957
0
L
Thanatos
Zero6066
Thanatos
8,135
3,172
0
10,433
17,745
6,422
0
4,567
13,128
0
57,556
W
Bastet
kolsin04
Bastet
10,670
3,759
0
5,506
13,699
5,508
376
999
12,700
0
73,921
W
Skadi
10,033
4,962
947
2,335
8,748
2,864
1,128
1,711
7,037
0
58,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
40,011
371
Minions Killed
455
0
Camps Cleared
0
1,392,824
Distance Traveled
1,476,814
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,319
457
84
5
0
251,582
0
W
Zhong Kui
8,103
506
85
5
0
263,898
0
L
Chaac
7,074
442
66
4
0
281,169
2
L
Kukulkan
6,915
432
77
5
0
309,533
3
W
Ymir
6,934
433
49
3
0
276,146
1
W
Poseidon
8,342
521
99
6
0
300,695
6
L
Sylvanus
7,220
451
62
4
0
251,358
0
L
Thanatos
7,172
448
82
5
0
299,182
4
W
Bastet
9,191
574
118
7
0
328,914
4
W
Skadi
7,441
465
104
7
0
307,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role