Player Matchup

Anubis
Anubis
M3WZ7PWAW4HZ
Anubis
Level 89
God Stats
14W - 7L
1,598 SR
Queue Stats
49W - 57L
1,376 Elo+
Party 2
Loki
Loki
WeeHairyBanjo
Loki
Level 29
God Stats
2W - 1L
1,456 SR
Queue Stats
69W - 76L
1,361 Elo+
Party 2
Izanami
Izanami
zDeclxn
Izanami
Level 88
God Stats
12W - 8L
1,855 SR
Queue Stats
68W - 67L
1,426 Elo+
Party 2
Team Averages
Level 69
1,636 SR
1,388 Elo+

VS

Team Averages
Level 27
1,451 SR
1,125 Elo+
Anubis
Anubis
GoldEight795149
Anubis
Level 42
God Stats
1W - 2L
1,381 SR
Queue Stats
27W - 50L
1,313 Elo+
Party 1
Janus
Janus
WildRage661
Janus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 17L
937 Elo+
Party 1
Shiva
Shiva
robkor2004
Shiva
Level 19
God Stats
1W - 7L
1,471 SR
Queue Stats
2W - 20L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 4 / 7
10,672
821
13,160
12,150
5,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 4 / 14
9,826
756
7,288
9,081
3,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
zDeclxn
Izanami
16
7 / 3 / 9
11,308
870
15,075
13,801
5,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
10,716
824
11,552
14,066
5,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 8
8,823
679
8,286
11,012
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
12
2 / 7 / 3
8,440
649
5,055
14,691
3,955
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
18
Kills
11
11
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Anubis
8
4
7
2.88
W
3
4
14
2.5
L
1
5
8
1
L
Shiva
2
7
3
0.5
W
Izanami
zDeclxn
Izanami
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
24,893
35,032
Taken
39,769
14,212
Mitigated
11,924
7,302
Healing
667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,552
734
0
0
14,066
5,212
0
5,190
8,876
34,095
0
W
Anubis
13,160
407
0
3,381
12,150
5,375
813
6,911
5,239
39,749
0
W
7,288
1,147
0
0
9,081
3,498
410
6,120
2,961
0
14,963
L
8,286
855
0
350
11,012
2,757
0
1,648
9,364
20,092
0
L
Shiva
5,055
2,333
0
317
14,691
3,955
0
6,436
8,255
0
16,580
W
Izanami
zDeclxn
Izanami
15,075
9,148
0
3,921
13,801
5,339
1,354
7,400
6,401
0
55,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
27,979
159
Minions Killed
98
8
Camps Cleared
2
640,546
Distance Traveled
599,782
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,716
824
52
4
0
216,783
2
W
Anubis
10,672
821
74
6
4
190,136
1
W
Loki
9,826
756
5
0
0
242,457
3
L
Janus
8,823
679
27
2
1
196,495
0
L
Shiva
8,440
649
19
1
1
186,504
3
W
Izanami
11,308
870
80
6
4
207,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role