Player Matchup

Arachne
Arachne
Masters
FurriousFeret
Arachne
Masters
Level 158
God Stats
25W - 13L
1,785 SR
Queue Stats
187W - 178L
2,583 MMR
Solo
Serqet
Serqet
Platinum I
ScampTrophy
Serqet
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 122L
1,996 MMR
Solo
Sol
Sol
Diamond III
The Wild Meshaw
Sol
Diamond III
Level 159
God Stats
1W - 2L
1,487 SR
Queue Stats
213W - 197L
2,159 MMR
Solo
Merlin
Merlin
Masters
eightytwolac
Merlin
Masters
Level 97
God Stats
0W - 7L
1,315 SR
Queue Stats
473W - 444L
2,577 MMR
Solo
Cabrakan
Cabrakan
Diamond III
l Don ViTo l
Cabrakan
Diamond III
Level 155
God Stats
18W - 16L
1,670 SR
Queue Stats
834W - 831L
2,085 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,551 SR
2,280 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,673 SR
2,268 MMR
Gilgamesh
Gilgamesh
Platinum III
DumbZu
Gilgamesh
Platinum III
Level 158
God Stats
14W - 5L
1,776 SR
Queue Stats
91W - 79L
1,891 MMR
Party 1
Rama
Rama
Masters
Grubē
Rama
Masters
Level 158
God Stats
23W - 18L
1,639 SR
Queue Stats
530W - 481L
2,546 MMR
Solo
Raijin
Raijin
Grandmaster
JulioElMatador32
Raijin
Grandmaster
Level 116
God Stats
2W - 1L
1,715 SR
Queue Stats
109W - 99L
2,812 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Juubox
Ne Zha
Diamond V
Level 160
God Stats
10W - 10L
1,634 SR
Queue Stats
299W - 284L
2,046 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
Stuaart96
Xing Tian
Diamond V
Level 160
God Stats
24W - 26L
1,601 SR
Queue Stats
297W - 297L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
18 / 5 / 8
18,944
541
37,749
41,864
27,697
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
20
1 / 6 / 5
15,543
444
18,148
36,978
39,664
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 8
18,210
520
35,162
40,039
22,729
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
20
5 / 9 / 14
16,780
479
36,568
27,310
13,631
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
l Don ViTo l
Cabrakan
19
2 / 6 / 17
14,676
419
12,364
39,793
76,871
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiCliodhnaBastetAtlas

VS

Bans
ThothGebBakasuraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DumbZu
Gilgamesh
20
8 / 9 / 7
17,938
513
20,742
37,396
31,624
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Grubē
Rama
20
13 / 3 / 4
22,764
650
34,984
34,959
16,856
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 12 / 9
18,763
536
40,101
38,628
25,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Juubox
Ne Zha
20
3 / 6 / 18
16,168
462
14,112
41,677
51,349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Stuaart96
Xing Tian
20
0 / 4 / 20
17,262
493
22,303
47,591
52,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
89
34
Kills
31
31
Deaths
34
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DumbZu
Gilgamesh
8
9
7
1.28
L
Arachne
18
5
8
4.4
W
Rama
Grubē
Rama
13
3
4
5
W
7
12
9
0.96
W
Ne Zha
Juubox
Ne Zha
3
6
18
2
L
Serqet
1
6
5
0.58
W
Xing Tian
Stuaart96
Xing Tian
0
4
20
2.5
L
8
5
8
2.4
L
Merlin
5
9
14
1.33
L
Cabrakan
l Don ViTo l
Cabrakan
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,991
Damage
132,242
185,984
Taken
200,251
180,592
Mitigated
178,209
54,145
Healing
62,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DumbZu
Gilgamesh
20,742
6,838
0
4,118
37,396
31,624
4,198
15,766
20,988
45
138,758
L
Arachne
37,749
24,575
0
20,066
41,864
27,697
0
13,466
28,398
243
186,710
W
Rama
Grubē
Rama
34,984
31,645
0
23,370
34,959
16,856
16,529
17,837
17,122
0
262,419
W
40,101
2,136
0
11,146
38,628
25,501
0
20,826
17,226
191,574
0
W
Ne Zha
Juubox
Ne Zha
14,112
3,256
381
10,866
41,677
51,349
1,302
16,786
24,342
224
70,841
L
Serqet
18,148
3,640
0
3,536
36,978
39,664
494
13,841
23,137
0
118,615
W
Xing Tian
Stuaart96
Xing Tian
22,303
1,515
0
12,301
47,591
52,879
939
13,401
31,899
118,507
0
L
35,162
15,771
0
21,276
40,039
22,729
2,713
16,174
23,865
196,721
28,682
L
Merlin
36,568
1,633
0
6,186
27,310
13,631
693
10,820
16,490
146,161
0
L
Cabrakan
l Don ViTo l
Cabrakan
12,364
1,841
0
3,081
39,793
76,871
0
10,873
28,920
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,153
Gold Earned
92,895
930
Minions Killed
952
0
Camps Cleared
0
3,113,829
Distance Traveled
3,162,860
43
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,938
513
160
5
0
690,729
5
L
Arachne
18,944
541
216
6
0
722,560
5
W
Rama
22,764
650
333
10
0
660,827
17
W
Raijin
18,763
536
236
7
0
530,020
5
W
Ne Zha
16,168
462
86
2
0
623,829
15
L
Serqet
15,543
444
189
5
0
630,098
7
W
Xing Tian
17,262
493
137
4
0
657,455
14
L
Sol
18,210
520
288
8
0
568,262
5
L
Merlin
16,780
479
191
5
0
587,844
8
L
Cabrakan
14,676
419
46
1
0
605,065
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role