Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Adele2537
Zhong Kui
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 36L
1,596 Elo+
Solo
Apollo
Apollo
So Drip4550
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,097 Elo+
Solo
Bastet
Bastet
ulquiorracifer21
Bastet
Level 124
God Stats
2W - 0L
1,717 SR
Queue Stats
148W - 133L
1,492 Elo+
Solo
Ra
Ra
Абаддон
Ra
Level 135
God Stats
5W - 10L
1,273 SR
Queue Stats
306W - 300L
1,499 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,437 Elo+

VS

Team Averages
Level 85
1,552 SR
1,508 Elo+
Odin
Odin
EmmaAyaka
Odin
Level 18
God Stats
0W - 1L
1,372 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Bacchus
Bacchus
FlipityFlaps
Bacchus
Level 109
God Stats
9W - 15L
1,474 SR
Queue Stats
392W - 438L
1,560 Elo+
Solo
Terra
Terra
KillShok
Terra
Level 125
God Stats
8W - 5L
1,912 SR
Queue Stats
525W - 557L
1,425 Elo+
Solo
Yu Huang
Yu Huang
SixmileKae
Yu Huang
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
685W - 700L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
xKillerTechx
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 5 / 16
15,220
692
36,668
23,952
11,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Adele2537
Zhong Kui
20
11 / 4 / 15
16,062
730
25,744
28,778
44,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
5
0 / 1 / 0
9,062
412
0
1,281
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 4 / 22
15,334
697
29,843
29,317
16,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 19
14,990
681
23,398
22,627
15,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 8 / 10
11,730
533
9,175
29,989
39,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
FlipityFlaps
Bacchus
16
1 / 5 / 7
12,027
547
8,061
19,162
25,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
KillShok
Terra
20
3 / 7 / 11
12,803
582
16,500
31,594
40,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
SixmileKae
Yu Huang
20
7 / 5 / 5
15,042
684
28,550
24,190
16,302
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
xKillerTechx
Sun Wukong
20
5 / 8 / 8
13,906
632
22,252
35,301
40,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
33
Kills
17
17
Deaths
33
72
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
5
16
3.6
W
Zhong Kui
Adele2537
Zhong Kui
11
4
15
4.63
L
Odin
1
8
10
0.75
L
Bacchus
FlipityFlaps
Bacchus
1
5
7
0.9
L
Terra
KillShok
Terra
3
7
11
1.21
L
Yu Huang
SixmileKae
Yu Huang
7
5
5
1.9
W
Apollo
0
1
0
0
W
6
4
22
4.25
L
Sun Wukong
xKillerTechx
Sun Wukong
5
8
8
1.13
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,653
Damage
84,538
105,955
Taken
140,236
87,882
Mitigated
162,500
57,048
Healing
37,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
36,668
17,954
1,670
3,026
23,952
11,801
4,902
14,817
9,135
0
68,030
W
Zhong Kui
Adele2537
Zhong Kui
25,744
623
1,226
7,855
28,778
44,418
1,627
11,082
17,696
45,476
0
L
Odin
9,175
1,517
1,401
1,649
29,989
39,765
0
9,130
20,859
0
16,397
L
Bacchus
FlipityFlaps
Bacchus
8,061
878
1,906
2,433
19,162
25,073
359
5,427
13,735
16,664
0
L
Terra
KillShok
Terra
16,500
1,874
8,248
9,582
31,594
40,469
0
14,444
17,150
30,451
0
L
Yu Huang
SixmileKae
Yu Huang
28,550
1,692
2,796
3,419
24,190
16,302
1,204
7,110
17,080
81,227
0
W
Apollo
0
0
0
0
1,281
467
0
822
459
0
0
W
29,843
9,184
2,582
8,745
29,317
16,066
916
15,218
14,099
0
52,043
L
Sun Wukong
xKillerTechx
Sun Wukong
22,252
5,217
524
5,953
35,301
40,891
0
13,031
22,270
0
41,210
W
23,398
2,474
20,267
11,677
22,627
15,130
621
11,172
11,455
67,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,668
Gold Earned
65,508
227
Minions Killed
212
0
Camps Cleared
0
1,518,955
Distance Traveled
1,600,565
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,220
692
65
3
0
363,675
2
W
Zhong Kui
16,062
730
46
2
0
322,704
0
L
Odin
11,730
533
22
1
0
330,292
0
L
Bacchus
12,027
547
17
1
0
229,466
2
L
Terra
12,803
582
29
1
0
349,369
1
L
Yu Huang
15,042
684
103
5
0
373,877
0
W
Apollo
9,062
412
0
0
0
11,148
0
W
Bastet
15,334
697
42
2
0
415,058
0
L
Sun Wukong
13,906
632
41
2
0
317,561
0
W
Ra
14,990
681
74
3
0
406,370
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role