Player Matchup

Khepri
Khepri
Gold III
Muzzayyy
Khepri
Gold III
Level 122
God Stats
2W - 1L
1,651 SR
Queue Stats
33W - 33L
1,704 MMR
Solo
Yu Huang
Yu Huang
Platinum III
NothinToLose
Yu Huang
Platinum III
Level 156
God Stats
0W - 1L
1,303 SR
Queue Stats
543W - 543L
1,740 MMR
Solo
Jing Wei
Jing Wei
Gold I
Shxnzee
Jing Wei
Gold I
Level 83
God Stats
4W - 4L
1,903 SR
Queue Stats
196W - 206L
1,765 MMR
Party 1
Hercules
Hercules
Gold V
bxNoSkillxd
Hercules
Gold V
Level 37
God Stats
1W - 2L
1,796 SR
Queue Stats
16W - 22L
1,551 MMR
Party 1
Arachne
Arachne
Platinum V
husoofazeroth
Arachne
Platinum V
Level 80
God Stats
7W - 7L
1,606 SR
Queue Stats
98W - 84L
1,708 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 96
1,652 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,691 SR
1,693 MMR
Bakasura
Bakasura
Platinum III
Bilelx
Bakasura
Platinum III
Level 160
God Stats
4W - 3L
2,057 SR
Queue Stats
82W - 70L
1,751 MMR
Party 2
Ullr
Ullr
Gold II
Chestercules
Ullr
Gold II
Level 127
God Stats
5W - 4L
1,613 SR
Queue Stats
76W - 66L
1,637 MMR
Solo
Sol
Sol
Platinum V
MrFlobbles
Sol
Platinum V
Level 160
God Stats
22W - 18L
1,595 SR
Queue Stats
330W - 334L
1,670 MMR
Solo
Geb
Geb
Platinum II
Pattedevelours
Geb
Platinum II
Level 160
God Stats
118W - 75L
1,693 SR
Queue Stats
576W - 566L
1,768 MMR
Party 2
Osiris
Osiris
Gold V
drqgoneer
Osiris
Gold V
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Muzzayyy
Khepri
12
0 / 8 / 2
8,803
352
3,523
24,212
27,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
NothinToLose
Yu Huang
17
1 / 4 / 4
10,272
411
19,195
18,869
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Shxnzee
Jing Wei
18
0 / 4 / 2
11,462
458
14,765
21,740
10,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
bxNoSkillxd
Hercules
18
1 / 5 / 2
12,001
480
7,169
31,786
37,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
18
4 / 9 / 1
11,065
443
13,265
31,378
18,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Hou YiFenrirTiamatCliodhna

VS

Bans
BastetAgniBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bilelx
Bakasura
20
20 / 0 / 6
17,838
714
43,363
28,667
20,267
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 0 / 2
15,279
611
10,202
11,743
6,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 10
13,901
556
19,639
20,985
10,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 2 / 17
12,764
511
7,295
21,351
27,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
drqgoneer
Osiris
20
3 / 1 / 6
15,741
630
24,199
23,540
29,993
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
6
Kills
30
30
Deaths
6
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bilelx
Bakasura
20
0
6
23
W
4
0
2
5
W
3
3
10
2.67
L
Khepri
Muzzayyy
Khepri
0
8
2
0.13
L
Yu Huang
NothinToLose
Yu Huang
1
4
4
0.75
W
0
2
17
4.25
L
Jing Wei
Shxnzee
Jing Wei
0
4
2
0.25
L
Hercules
bxNoSkillxd
Hercules
1
5
2
0.4
W
Osiris
drqgoneer
Osiris
3
1
6
6
L
Arachne
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,917
Damage
104,698
127,985
Taken
106,286
103,736
Mitigated
95,293
38,560
Healing
33,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bilelx
Bakasura
43,363
24,417
0
9,760
28,667
20,267
1,883
4,578
24,089
0
219,428
W
10,202
4,411
0
1,336
11,743
6,772
6,145
1,473
10,270
0
155,137
W
19,639
9,117
0
11,106
20,985
10,359
7,294
11,032
9,953
145,235
0
L
Khepri
Muzzayyy
Khepri
3,523
324
2,987
2,514
24,212
27,078
0
9,539
13,666
16,045
0
L
Yu Huang
NothinToLose
Yu Huang
19,195
1,672
62
5,023
18,869
10,356
827
6,417
11,593
105,809
0
W
7,295
342
0
2,985
21,351
27,902
33
5,552
15,799
23,356
0
L
Jing Wei
Shxnzee
Jing Wei
14,765
9,286
0
7,213
21,740
10,990
0
3,442
17,539
0
130,624
L
Hercules
bxNoSkillxd
Hercules
7,169
3,497
0
8,991
31,786
37,122
0
3,373
26,173
0
99,126
W
Osiris
drqgoneer
Osiris
24,199
6,518
0
8,459
23,540
29,993
1,027
1,985
21,555
25,183
124,740
L
Arachne
13,265
7,113
0
11,770
31,378
18,190
216
8,442
20,839
0
102,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,603
Gold Earned
75,523
723
Minions Killed
1,028
0
Camps Cleared
0
2,279,699
Distance Traveled
2,631,370
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,838
714
291
12
0
638,960
8
W
Ullr
15,279
611
246
10
0
481,552
7
W
Sol
13,901
556
207
8
0
458,913
4
L
Khepri
8,803
352
19
1
0
456,187
13
L
Yu Huang
10,272
411
160
6
0
418,863
6
W
Geb
12,764
511
29
1
0
532,277
9
L
Jing Wei
11,462
458
208
8
0
469,135
9
L
Hercules
12,001
480
201
8
0
458,843
1
W
Osiris
15,741
630
255
10
0
519,668
8
L
Arachne
11,065
443
135
5
0
476,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role