Player Matchup

Ganesha
Ganesha
Irishsoldier805
Ganesha
Level 48
God Stats
4W - 7L
1,351 SR
Queue Stats
122W - 203L
1,211 Elo+
Party 1
Jing Wei
Jing Wei
SniprsGetHed426
Jing Wei
Level 25
God Stats
5W - 12L
1,500 SR
Queue Stats
130W - 176L
1,243 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Steel Jello 68
Morgan Le Fay
Level 159
God Stats
4W - 10L
1,148 SR
Queue Stats
322W - 504L
1,205 Elo+
Party 1
Team Averages
Level 77
1,333 SR
1,220 Elo+

VS

Team Averages
Level 83
1,466 SR
1,330 Elo+
Ullr
Ullr
ApolloGaming711
Ullr
Level 74
God Stats
15W - 19L
1,476 SR
Queue Stats
109W - 105L
1,445 Elo+
Solo
Bacchus
Bacchus
Azazel589
Bacchus
Level 85
God Stats
4W - 1L
1,509 SR
Queue Stats
18W - 29L
1,267 Elo+
Solo
Ao Kuang
Ao Kuang
LordShadoeeeee
Ao Kuang
Level 89
God Stats
20W - 18L
1,413 SR
Queue Stats
118W - 184L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,641
617
5,059
14,364
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
13
0 / 5 / 0
8,818
630
7,166
12,236
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Steel Jello 68
Morgan Le Fay
12
0 / 4 / 0
8,250
589
12,153
10,060
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 4
11,516
823
19,600
11,296
5,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Azazel589
Bacchus
9
0 / 0 / 5
8,429
602
3,005
4,208
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
16
5 / 0 / 10
10,432
745
9,854
22,305
12,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
15
15
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Bacchus
Azazel589
Bacchus
0
0
5
2.5
L
0
6
0
0
W
Ao Kuang
5
0
10
10
L
Jing Wei
0
5
0
0
L
Morgan Le Fay
Steel Jello 68
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
32,459
36,660
Taken
37,809
22,698
Mitigated
22,331
5,243
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,600
7,854
0
1,467
11,296
5,319
1,117
6,469
4,827
0
58,012
W
Bacchus
Azazel589
Bacchus
3,005
495
0
732
4,208
4,452
0
1,742
2,466
5,743
0
L
5,059
788
0
2,334
14,364
14,675
0
4,771
9,593
13,117
0
W
Ao Kuang
9,854
2,973
0
10,771
22,305
12,560
360
9,907
12,398
26,638
0
L
Jing Wei
7,166
5,368
0
1,885
12,236
4,115
0
4,168
8,068
0
30,104
L
Morgan Le Fay
Steel Jello 68
Morgan Le Fay
12,153
1,026
0
1,024
10,060
3,908
0
4,540
5,520
42,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
30,377
136
Minions Killed
135
6
Camps Cleared
5
710,283
Distance Traveled
665,774
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,516
823
97
7
2
260,452
0
W
Bacchus
8,429
602
12
1
1
143,846
3
L
Ganesha
8,641
617
4
0
0
202,852
0
W
Ao Kuang
10,432
745
26
2
2
261,476
1
L
Jing Wei
8,818
630
63
5
3
261,624
3
L
Morgan Le Fay
8,250
589
69
5
3
245,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role