Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CUBEZZ
Neith
Level 141
God Stats
0W - 4L
1,473 SR
Queue Stats
53W - 39L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
D0nLegat0n
Erlang Shen
Level 123
God Stats
1W - 2L
1,434 SR
Queue Stats
83W - 79L
1,598 Elo+
Solo
Cernunnos
Cernunnos
Zotelo
Cernunnos
Level 149
God Stats
1W - 3L
1,291 SR
Queue Stats
93W - 92L
1,596 Elo+
Solo
Fafnir
Fafnir
shiboyk1738
Fafnir
Level 160
God Stats
3W - 2L
1,838 SR
Queue Stats
259W - 233L
1,559 Elo+
Solo
Team Averages
Level 146
1,507 SR
1,565 Elo+

VS

Team Averages
Level 125
1,613 SR
1,541 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Devilclard
Danzaburou
Level 109
God Stats
15W - 7L
1,806 SR
Queue Stats
433W - 448L
1,561 Elo+
Solo
Raijin
Raijin
HornyVampire
Raijin
Level 157
God Stats
3W - 0L
1,827 SR
Queue Stats
129W - 94L
1,626 Elo+
Solo
Cernunnos
Cernunnos
Tanathil
Cernunnos
Level 129
God Stats
6W - 12L
1,199 SR
Queue Stats
958W - 951L
1,484 Elo+
Solo
Ares
Ares
cj110299
Ares
Level 72
God Stats
2W - 0L
1,732 SR
Queue Stats
76W - 93L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 5 / 6
7,239
557
3,063
8,338
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
CUBEZZ
Neith
20
7 / 5 / 4
10,748
827
11,039
14,097
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
D0nLegat0n
Erlang Shen
17
5 / 5 / 7
9,894
761
13,671
23,625
29,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Zotelo
Cernunnos
15
0 / 6 / 9
8,362
643
12,286
15,389
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
16
2 / 7 / 8
9,723
748
7,939
26,529
37,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
5 / 1 / 20
10,797
831
16,087
9,673
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Devilclard
Danzaburou
18
7 / 3 / 14
11,361
874
14,334
11,769
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
7 / 4 / 14
10,747
827
16,459
11,816
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Tanathil
Cernunnos
15
5 / 4 / 17
9,979
768
15,982
15,288
7,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
4 / 4 / 19
11,396
877
18,508
19,376
29,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
14
Kills
28
28
Deaths
16
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
6
0.6
W
Yu Huang
 
Yu Huang
5
1
20
15
L
Neith
CUBEZZ
Neith
7
5
4
1.8
L
Erlang Shen
D0nLegat0n
Erlang Shen
5
5
7
1.7
W
Danzaburou
Devilclard
Danzaburou
7
3
14
4.67
W
Raijin
7
4
14
3.5
W
Cernunnos
Tanathil
Cernunnos
5
4
17
3.38
L
Cernunnos
Zotelo
Cernunnos
0
6
9
0.75
W
Ares
4
4
19
3.38
L
Fafnir
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
81,370
87,978
Taken
67,922
89,025
Mitigated
54,848
21,938
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,063
889
0
0
8,338
4,519
0
5,748
2,590
0
5,806
W
Yu Huang
 
Yu Huang
16,087
747
1,317
2,410
9,673
5,662
1,527
1,918
7,755
32,153
0
L
Neith
CUBEZZ
Neith
11,039
3,622
0
2,161
14,097
8,488
31
9,591
4,506
0
35,893
L
Erlang Shen
D0nLegat0n
Erlang Shen
13,671
3,666
3,000
8,780
23,625
29,636
0
13,253
10,372
2,525
17,450
W
Danzaburou
Devilclard
Danzaburou
14,334
7,127
1,828
2,346
11,769
6,007
1,765
2,285
9,484
0
32,854
W
Raijin
16,459
1,069
869
712
11,816
6,070
1,356
847
10,969
36,495
0
W
Cernunnos
Tanathil
Cernunnos
15,982
8,377
655
2,950
15,288
7,273
2,939
2,352
12,936
0
35,560
L
Cernunnos
Zotelo
Cernunnos
12,286
5,063
537
2,146
15,389
8,454
43
9,302
6,087
0
27,515
W
Ares
18,508
840
215
1,589
19,376
29,836
94
2,195
17,181
21,814
0
L
Fafnir
7,939
2,119
466
4,848
26,529
37,928
0
13,160
13,369
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
54,280
121
Minions Killed
141
0
Camps Cleared
0
976,426
Distance Traveled
1,196,596
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,239
557
7
1
0
134,782
0
W
Yu Huang
10,797
831
24
2
0
256,963
3
L
Neith
10,748
827
43
3
0
203,244
0
L
Erlang Shen
9,894
761
11
1
0
249,474
3
W
Danzaburou
11,361
874
37
3
0
217,009
1
W
Raijin
10,747
827
36
3
0
212,903
2
W
Cernunnos
9,979
768
40
3
0
242,270
2
L
Cernunnos
8,362
643
44
3
0
177,568
0
W
Ares
11,396
877
4
0
0
267,451
0
L
Fafnir
9,723
748
16
1
0
211,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role