Player Matchup

Pele
Pele
FTW_sunixe-co
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,569 Elo+
Party 2
Janus
Janus
HappyBuzzy
Janus
Level 80
God Stats
10W - 13L
1,467 SR
Queue Stats
88W - 114L
1,369 Elo+
Party 3
Artemis
Artemis
alexsnakes7
Artemis
Level 65
God Stats
4W - 3L
1,603 SR
Queue Stats
46W - 62L
1,419 Elo+
Party 3
Chaac
Chaac
roy x matt22
Chaac
Level 68
God Stats
1W - 3L
1,553 SR
Queue Stats
27W - 51L
1,319 Elo+
Party 3
Cerberus
Cerberus
xTEKKADANx
Cerberus
Level 41
God Stats
1W - 2L
1,445 SR
Queue Stats
16W - 36L
1,279 Elo+
Party 2
Team Averages
Level 54
1,514 SR
1,391 Elo+

VS

Team Averages
Level 86
1,587 SR
1,427 Elo+
Apollo
Apollo
J4YTV
Apollo
Level 119
God Stats
10W - 9L
1,563 SR
Queue Stats
131W - 138L
1,465 Elo+
Party 1
Poseidon
Poseidon
OptiCon1112
Poseidon
Level 96
God Stats
3W - 4L
1,829 SR
Queue Stats
83W - 91L
1,494 Elo+
Party 1
Awilix
Awilix
WKD7
Awilix
Level 66
God Stats
2W - 1L
1,484 SR
Queue Stats
173W - 166L
1,393 Elo+
Solo
Ymir
Ymir
danield2007
Ymir
Level 65
God Stats
3W - 1L
1,559 SR
Queue Stats
94W - 121L
1,328 Elo+
Solo
Izanami
Izanami
jack_l1ttle
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,832
435
3,273
14,853
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
1 / 5 / 0
8,224
457
2,460
11,905
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
alexsnakes7
Artemis
9
1 / 9 / 3
6,743
375
4,136
12,246
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 4 / 2
9,225
513
13,441
18,337
17,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
xTEKKADANx
Cerberus
12
3 / 4 / 1
8,071
448
5,278
22,119
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
J4YTV
Apollo
17
6 / 0 / 1
10,643
591
7,488
10,306
4,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
OptiCon1112
Poseidon
17
5 / 1 / 6
10,476
582
9,309
12,252
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
WKD7
Awilix
14
0 / 5 / 4
8,784
488
6,401
12,996
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 10
9,309
517
6,956
13,368
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
jack_l1ttle
Izanami
18
11 / 1 / 3
11,583
644
24,202
11,892
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
24
24
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Janus
1
5
0
0.2
W
Apollo
J4YTV
Apollo
6
0
1
6.5
W
Poseidon
OptiCon1112
Poseidon
5
1
6
8
W
Awilix
WKD7
Awilix
0
5
4
0.4
L
Artemis
alexsnakes7
Artemis
1
9
3
0.28
W
2
3
10
2.33
W
Izanami
jack_l1ttle
Izanami
11
1
3
12.5
L
4
4
2
1.25
L
Cerberus
xTEKKADANx
Cerberus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
54,356
79,460
Taken
60,814
46,658
Mitigated
41,375
15,634
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
907
0
4,184
14,853
5,702
455
2,555
12,187
14
63,174
L
Janus
2,460
261
0
439
11,905
4,210
0
2,322
9,543
53,578
0
W
Apollo
J4YTV
Apollo
7,488
4,987
0
2,958
10,306
4,744
2,136
1,906
8,400
0
93,371
W
Poseidon
OptiCon1112
Poseidon
9,309
2,480
0
5,602
12,252
4,880
1,179
607
11,645
89,976
0
W
Awilix
WKD7
Awilix
6,401
1,358
0
2,074
12,996
12,190
68
0
12,996
0
51,177
L
Artemis
alexsnakes7
Artemis
4,136
2,282
0
1,364
12,246
3,213
0
2,393
9,853
0
23,929
W
6,956
1,889
0
2,270
13,368
14,149
630
2,326
11,042
39,217
0
W
Izanami
jack_l1ttle
Izanami
24,202
16,555
0
4,091
11,892
5,412
2,843
3,532
8,237
0
116,960
L
13,441
3,722
0
5,267
18,337
17,474
457
6,470
11,128
0
61,015
L
Cerberus
xTEKKADANx
Cerberus
5,278
678
0
4,380
22,119
16,059
0
2,687
19,432
41,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
50,795
439
Minions Killed
600
0
Camps Cleared
0
1,494,379
Distance Traveled
1,705,639
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,832
435
105
6
0
373,378
5
L
Janus
8,224
457
100
6
0
298,883
1
W
Apollo
10,643
591
145
8
0
361,833
1
W
Poseidon
10,476
582
142
8
0
367,317
1
W
Awilix
8,784
488
89
5
0
349,444
4
L
Artemis
6,743
375
41
2
0
198,719
1
W
Ymir
9,309
517
57
3
0
322,080
1
W
Izanami
11,583
644
167
9
0
304,965
4
L
Chaac
9,225
513
96
5
0
319,825
0
L
Cerberus
8,071
448
97
5
0
303,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role