Player Matchup

Ymir
Ymir
Hans8546
Ymir
Level 86
God Stats
2W - 1L
1,840 SR
Queue Stats
166W - 144L
1,521 Elo+
Solo
Scylla
Scylla
Im-Big-n-Chunky
Scylla
Level 114
God Stats
4W - 4L
1,820 SR
Queue Stats
254W - 224L
1,553 Elo+
Party 1
Bakasura
Bakasura
ariel___999
Bakasura
Level 124
God Stats
2W - 10L
1,254 SR
Queue Stats
236W - 223L
1,502 Elo+
Solo
Chiron
Chiron
mister_db
Chiron
Level 160
God Stats
6W - 3L
1,817 SR
Queue Stats
420W - 374L
1,620 Elo+
Party 1
Loki
Loki
tridot120
Loki
Level 127
God Stats
116W - 100L
1,650 SR
Queue Stats
251W - 265L
1,589 Elo+
Solo
Team Averages
Level 122
1,676 SR
1,557 Elo+

VS

Team Averages
Level 145
1,475 SR
1,544 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CHARLTON B37
Kukulkan
Level 158
God Stats
2W - 0L
1,647 SR
Queue Stats
402W - 399L
1,537 Elo+
Solo
Serqet
Serqet
Crab is BACK
Serqet
Level 160
God Stats
27W - 41L
1,413 SR
Queue Stats
288W - 304L
1,585 Elo+
Solo
Yemoja
Yemoja
Escobar_de_Moe
Yemoja
Level 129
God Stats
2W - 2L
1,524 SR
Queue Stats
114W - 93L
1,557 Elo+
Party 2
Loki
Loki
ruben_keled
Loki
Level 123
God Stats
3W - 5L
1,292 SR
Queue Stats
371W - 365L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 1
5,799
387
4,278
13,932
9,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 2
7,594
506
659
3,735
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ariel___999
Bakasura
10
1 / 4 / 1
6,586
439
3,840
9,235
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
mister_db
Chiron
13
3 / 5 / 0
7,419
495
9,407
12,547
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
3 / 0 / 0
8,421
561
4,269
9,425
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 3 / 4
7,857
524
12,146
12,581
4,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
CHARLTON B37
Kukulkan
14
3 / 2 / 0
8,129
542
3,511
5,298
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
3 / 1 / 3
9,288
619
7,363
8,222
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
7,416
494
4,024
8,355
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 3
8,415
561
4,017
10,827
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
3
4
1.33
W
Kukulkan
CHARLTON B37
Kukulkan
3
2
0
1.5
W
Serqet
3
1
3
4.5
W
1
0
4
3
L
Ymir
0
3
1
0.17
L
0
1
2
1
L
Bakasura
ariel___999
Bakasura
1
4
1
0.38
L
Chiron
mister_db
Chiron
3
5
0
0.6
W
4
1
3
5.5
L
Loki
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
31,061
48,874
Taken
45,283
22,861
Mitigated
21,949
13,084
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,146
7,703
0
2,693
12,581
4,886
991
1,071
11,510
0
70,244
W
Kukulkan
CHARLTON B37
Kukulkan
3,511
702
0
750
5,298
2,355
0
712
4,586
67,329
0
W
Serqet
7,363
2,072
0
3,446
8,222
5,558
0
375
7,272
0
64,591
W
4,024
1,780
3,264
2,799
8,355
4,983
0
3,234
5,121
20,560
0
L
Ymir
4,278
1,011
97
1,154
13,932
9,805
54
3,447
10,260
27,055
0
L
659
54
0
211
3,735
1,614
0
1,440
2,295
66,835
0
L
Bakasura
ariel___999
Bakasura
3,840
2,563
0
2,104
9,235
3,124
0
0
8,692
0
27,999
L
Chiron
mister_db
Chiron
9,407
4,853
367
4,394
12,547
4,672
918
1,273
11,274
0
62,530
W
4,017
817
0
5,739
10,827
4,167
0
395
10,388
0
65,914
L
Loki
4,269
998
0
4,757
9,425
3,646
0
1,375
8,050
0
63,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
41,105
445
Minions Killed
500
0
Camps Cleared
0
1,388,181
Distance Traveled
1,454,178
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,857
524
108
7
0
262,025
1
W
Kukulkan
8,129
542
120
8
0
268,056
4
W
Serqet
9,288
619
125
8
0
323,736
2
W
Yemoja
7,416
494
32
2
0
266,554
5
L
Ymir
5,799
387
43
3
0
313,254
4
L
Scylla
7,594
506
129
9
0
264,046
3
L
Bakasura
6,586
439
58
4
0
212,421
4
L
Chiron
7,419
495
98
7
0
253,565
1
W
Loki
8,415
561
115
8
0
333,807
4
L
Loki
8,421
561
117
8
0
344,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role