Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Stabzzy
Merlin
Level 67
God Stats
6W - 5L
1,544 SR
Queue Stats
30W - 21L
1,540 Elo+
Solo
Fenrir
Fenrir
Vuldo
Fenrir
Level 107
God Stats
5W - 11L
1,500 SR
Queue Stats
378W - 402L
1,511 Elo+
Solo
Cupid
Cupid
rekhelan
Cupid
Level 52
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 99L
1,610 Elo+
Solo
Ne Zha
Ne Zha
samusaran01
Ne Zha
Level 124
God Stats
30W - 39L
1,304 SR
Queue Stats
222W - 220L
1,420 Elo+
Solo
Team Averages
Level 98
1,470 SR
1,516 Elo+

VS

Team Averages
Level 99
1,662 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Tohu97
Ravana
Level 99
God Stats
4W - 4L
1,629 SR
Queue Stats
7W - 6L
1,551 Elo+
Solo
Ne Zha
Ne Zha
UnSavoryRice
Ne Zha
Level 121
God Stats
1W - 1L
1,688 SR
Queue Stats
180W - 193L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
ZepH295
Nu Wa
Level 125
God Stats
5W - 2L
1,567 SR
Queue Stats
176W - 179L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
bbxen3rgie
Sun Wukong
Level 67
God Stats
7W - 2L
1,927 SR
Queue Stats
62W - 46L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 2 / 1
10,691
594
10,337
20,198
19,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Stabzzy
Merlin
16
2 / 2 / 3
9,723
540
5,364
9,835
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Vuldo
Fenrir
14
7 / 1 / 2
9,388
522
12,367
16,613
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
rekhelan
Cupid
14
1 / 0 / 1
8,611
478
9,043
11,101
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
13
0 / 2 / 5
8,268
459
5,324
16,663
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 2
7,306
406
3,368
10,769
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Tohu97
Ravana
15
3 / 3 / 0
8,890
494
10,409
15,744
7,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
13
1 / 4 / 2
7,901
439
4,610
13,036
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
ZepH295
Nu Wa
14
2 / 2 / 1
8,593
477
13,914
7,331
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
bbxen3rgie
Sun Wukong
13
1 / 2 / 3
7,541
419
9,161
14,259
8,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
7
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
1
1.25
L
Geb
 
Geb
0
1
2
1
W
Merlin
Stabzzy
Merlin
2
2
3
1.75
L
Ravana
Tohu97
Ravana
3
3
0
1
L
Ne Zha
1
4
2
0.5
W
Fenrir
Vuldo
Fenrir
7
1
2
8
L
Nu Wa
ZepH295
Nu Wa
2
2
1
1.25
L
Sun Wukong
bbxen3rgie
Sun Wukong
1
2
3
1.25
W
Cupid
rekhelan
Cupid
1
0
1
1.5
W
Ne Zha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
41,462
74,410
Taken
61,139
45,851
Mitigated
33,202
30,705
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,337
4,582
0
9,205
20,198
19,649
924
1,330
18,868
0
93,575
L
Geb
 
Geb
3,368
577
0
3,016
10,769
9,047
0
167
10,602
20,094
0
W
Merlin
Stabzzy
Merlin
5,364
227
0
2,573
9,835
3,095
0
6,358
3,477
99,822
0
L
Ravana
Tohu97
Ravana
10,409
2,355
0
4,439
15,744
7,678
1,015
0
15,744
0
62,211
L
Ne Zha
4,610
690
0
3,964
13,036
5,086
0
1,489
11,547
0
55,006
W
Fenrir
Vuldo
Fenrir
12,367
3,525
0
5,820
16,613
7,533
0
2,610
14,003
0
61,426
L
Nu Wa
ZepH295
Nu Wa
13,914
4,850
0
775
7,331
2,911
12
3,426
3,905
71,513
0
L
Sun Wukong
bbxen3rgie
Sun Wukong
9,161
2,639
0
3,726
14,259
8,480
536
282
13,977
0
50,262
W
Cupid
rekhelan
Cupid
9,043
4,879
1,518
7,036
11,101
4,361
651
2,833
8,268
0
63,055
W
Ne Zha
5,324
1,332
0
4,553
16,663
11,213
0
4,151
12,512
0
52,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
40,231
614
Minions Killed
423
0
Camps Cleared
0
1,752,863
Distance Traveled
1,782,256
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,691
594
194
11
0
297,075
10
L
Geb
7,306
406
20
1
0
352,954
2
W
Merlin
9,723
540
167
9
0
331,732
4
L
Ravana
8,890
494
116
6
0
340,566
4
L
Ne Zha
7,901
439
85
5
0
371,625
6
W
Fenrir
9,388
522
89
5
0
382,069
7
L
Nu Wa
8,593
477
106
6
0
339,877
7
L
Sun Wukong
7,541
419
96
5
0
377,234
4
W
Cupid
8,611
478
105
6
0
345,039
4
W
Ne Zha
8,268
459
59
3
0
396,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role