Player Matchup

Anubis
Anubis
Lustу
Anubis
Level 160
God Stats
7W - 4L
1,620 SR
Queue Stats
420W - 89L
1,895 Elo+
Party 1
Anhur
Anhur
Moemarrow
Anhur
Level 160
God Stats
22W - 5L
1,806 SR
Queue Stats
708W - 84L
2,101 Elo+
Party 1
Tiamat
Tiamat
SkorchedEarth
Tiamat
Level 160
God Stats
9W - 0L
2,086 SR
Queue Stats
1,282W - 139L
2,070 Elo+
Party 1
Team Averages
Level 160
1,837 SR
2,022 Elo+

VS

Team Averages
Level 86
1,433 SR
1,452 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nezkoz
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,356 Elo+
Party 2
Ra
Ra
UnhealthyTroll
Ra
Level 5
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lustу
Anubis
14
6 / 1 / 12
9,100
910
15,882
10,769
5,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Moemarrow
Anhur
13
7 / 1 / 9
8,903
890
11,135
7,476
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 0 / 9
8,563
856
5,938
8,582
10,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 2
6,240
624
4,679
13,538
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
Nezkoz
Skadi
10
2 / 8 / 0
7,027
703
4,943
13,114
3,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 9 / 2
6,095
610
4,034
9,619
2,858
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
20
Kills
2
2
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
W
Anubis
Lustу
Anubis
6
1
12
12
W
Anhur
Moemarrow
Anhur
7
1
9
11.5
L
Skadi
Nezkoz
Skadi
2
8
0
0.25
W
7
0
9
11.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,955
Damage
13,656
26,827
Taken
36,271
18,723
Mitigated
18,553
12,953
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,679
490
0
2,752
13,538
11,843
0
6,525
7,013
0
15,414
W
Anubis
Lustу
Anubis
15,882
909
0
6,639
10,769
5,715
890
1,671
8,909
44,858
0
W
Anhur
Moemarrow
Anhur
11,135
7,091
0
2,373
7,476
2,840
780
1,288
5,862
0
33,699
L
Skadi
Nezkoz
Skadi
4,943
2,722
0
0
13,114
3,852
0
9,895
3,219
0
12,082
W
5,938
956
283
3,658
8,582
10,168
322
1,585
6,332
17,576
0
L
4,034
1,067
47
0
9,619
2,858
0
5,400
4,219
11,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
19,362
133
Minions Killed
70
8
Camps Cleared
0
493,420
Distance Traveled
394,556
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,240
624
31
3
0
149,741
2
W
Anubis
9,100
910
59
6
1
151,361
2
W
Anhur
8,903
890
58
6
4
167,225
4
L
Skadi
7,027
703
21
2
0
123,753
0
W
Tiamat
8,563
856
16
2
3
174,834
0
L
Ra
6,095
610
18
2
0
121,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role