Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CelticRogue6
Poseidon
Level 157
God Stats
8W - 7L
1,448 SR
Queue Stats
992W - 1,001L
1,519 Elo+
Solo
Ra
Ra
Harmenak
Ra
Level 138
God Stats
2W - 0L
1,666 SR
Queue Stats
49W - 66L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Obersturmann
Cthulhu
Level 128
God Stats
28W - 16L
1,578 SR
Queue Stats
696W - 693L
1,492 Elo+
Party 2
Team Averages
Level 128
1,538 SR
1,490 Elo+

VS

Team Averages
Level 75
1,547 SR
1,498 Elo+
Freya
Freya
Iwaldi
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
NutellaKid
Sun Wukong
Level 92
God Stats
1W - 1L
1,696 SR
Queue Stats
24W - 24L
1,626 Elo+
Solo
Ares
Ares
PanSebaICieNieMa
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
ardiel15
Sylvanus
Level 99
God Stats
3W - 2L
1,539 SR
Queue Stats
141W - 126L
1,553 Elo+
Solo
Thoth
Thoth
roflanpominkin
Thoth
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
366W - 416L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 1 / 13
11,047
789
18,847
13,683
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
 
Xbalanque
17
6 / 2 / 16
10,616
758
19,377
13,528
7,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
CelticRogue6
Poseidon
19
9 / 3 / 12
11,612
829
13,379
9,786
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 18
10,968
783
10,211
13,092
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Obersturmann
Cthulhu
16
1 / 2 / 14
9,821
702
14,865
14,888
15,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Iwaldi
Freya
15
2 / 6 / 3
8,793
628
11,040
16,649
7,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NutellaKid
Sun Wukong
17
5 / 5 / 1
9,858
704
13,275
17,902
19,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 3
8,575
613
6,880
20,042
26,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
ardiel15
Sylvanus
16
2 / 5 / 6
8,672
619
8,111
16,575
20,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
1 / 4 / 5
8,646
618
8,956
10,739
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
26
Kills
10
11
Deaths
26
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
13
14.5
W
Xbalanque
 
Xbalanque
6
2
16
7
W
Poseidon
CelticRogue6
Poseidon
9
3
12
5
W
2
3
18
3.67
L
Freya
Iwaldi
Freya
2
6
3
0.58
L
Sun Wukong
NutellaKid
Sun Wukong
5
5
1
1.1
W
Cthulhu
Obersturmann
Cthulhu
1
2
14
4
L
0
6
3
0.25
L
Sylvanus
ardiel15
Sylvanus
2
5
6
1
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,679
Damage
48,262
64,977
Taken
81,907
41,528
Mitigated
79,048
32,585
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,847
12,574
202
3,805
13,683
7,354
2,570
8,675
5,008
0
30,252
W
Xbalanque
 
Xbalanque
19,377
3,915
0
0
13,528
7,398
2,444
6,756
6,772
0
30,036
W
Poseidon
CelticRogue6
Poseidon
13,379
1,669
0
0
9,786
4,887
2,204
4,961
4,825
32,526
0
W
10,211
1,339
14,046
7,471
13,092
6,638
1,099
6,854
6,238
35,579
0
L
Freya
Iwaldi
Freya
11,040
3,591
1,709
5,004
16,649
7,752
0
5,671
10,978
20,855
0
L
Sun Wukong
NutellaKid
Sun Wukong
13,275
1,874
1,049
2,473
17,902
19,699
0
9,166
8,736
232
27,867
W
Cthulhu
Obersturmann
Cthulhu
14,865
57
3,981
3,080
14,888
15,251
0
7,437
7,451
28,822
0
L
6,880
306
0
2,382
20,042
26,523
0
9,654
10,388
11,889
0
L
Sylvanus
ardiel15
Sylvanus
8,111
1,645
3,453
4,331
16,575
20,485
0
9,318
7,257
15,607
1,879
L
8,956
174
557
1,893
10,739
4,589
0
4,646
6,093
22,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,064
Gold Earned
44,544
170
Minions Killed
118
0
Camps Cleared
0
1,302,929
Distance Traveled
1,187,023
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,047
789
23
2
0
246,033
4
W
Xbalanque
10,616
758
25
2
0
268,973
1
W
Poseidon
11,612
829
41
3
0
259,666
0
W
Ra
10,968
783
53
4
0
226,714
1
L
Freya
8,793
628
29
2
0
245,127
0
L
Sun Wukong
9,858
704
41
3
0
264,730
2
W
Cthulhu
9,821
702
28
2
0
301,543
0
L
Ares
8,575
613
7
1
0
222,675
1
L
Sylvanus
8,672
619
17
1
0
217,959
0
L
Thoth
8,646
618
24
2
0
236,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role