Player Matchup

Ra
Ra
GTJ Fire
Ra
Level 147
God Stats
3W - 3L
1,604 SR
Queue Stats
426W - 215L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmiteToMax
Ah Muzen Cab
Level 118
God Stats
5W - 1L
1,903 SR
Queue Stats
31W - 26L
1,598 Elo+
Party 2
Terra
Terra
The B1G Salami
Terra
Level 157
God Stats
8W - 3L
1,571 SR
Queue Stats
115W - 76L
1,650 Elo+
Party 2
Team Averages
Level 141
1,693 SR
1,622 Elo+

VS

Team Averages
Level 106
1,626 SR
1,493 Elo+
Nox
Nox
DJmickyB
Nox
Level 126
God Stats
1W - 4L
1,680 SR
Queue Stats
102W - 118L
1,593 Elo+
Party 1
Hades
Hades
FullmetalRuin
Hades
Level 85
God Stats
4W - 5L
1,698 SR
Queue Stats
130W - 135L
1,572 Elo+
Party 1
Chaac
Chaac
NoseGamerHd
Chaac
Level 108
God Stats
6W - 9L
1,500 SR
Queue Stats
156W - 173L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,224
822
7,242
6,299
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SmiteToMax
Ah Muzen Cab
14
7 / 1 / 5
8,883
888
15,009
8,531
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 10
7,878
788
6,192
9,171
9,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,363
736
1,943
8,555
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,826
683
8,516
11,753
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
6,183
618
6,435
11,906
7,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
4
1
0.38
W
3
1
8
7
L
0
5
1
0.1
W
Ah Muzen Cab
SmiteToMax
Ah Muzen Cab
7
1
5
9.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
16,894
24,001
Taken
32,214
15,003
Mitigated
19,379
10,910
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,943
544
457
2,551
8,555
5,254
0
3,820
4,735
24,350
0
L
8,516
519
324
1,600
11,753
6,614
0
5,050
6,703
23,860
0
W
7,242
599
1,967
1,914
6,299
2,641
843
3,366
2,933
41,046
0
L
6,435
749
0
1,931
11,906
7,511
0
5,021
6,885
0
15,508
W
Ah Muzen Cab
SmiteToMax
Ah Muzen Cab
15,009
5,882
0
2,570
8,531
3,323
1,299
4,023
4,508
0
36,382
W
6,192
884
1,419
3,040
9,171
9,039
287
3,638
5,533
11,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
20,372
139
Minions Killed
115
6
Camps Cleared
4
631,360
Distance Traveled
509,173
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,363
736
51
5
1
150,428
1
L
Hades
6,826
683
42
4
3
176,273
3
W
Ra
8,224
822
68
7
3
204,773
3
L
Chaac
6,183
618
22
2
0
182,472
6
W
Ah Muzen Cab
8,883
888
53
5
2
219,923
1
W
Terra
7,878
788
18
2
1
206,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role