Player Matchup

Kali
Kali
 
Kali
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DaniorStonegate
Chaac
Level 36
God Stats
1W - 1L
1,838 SR
Queue Stats
52W - 47L
1,534 Elo+
Solo
Yemoja
Yemoja
IgorLyubek
Yemoja
Level 38
God Stats
2W - 1L
1,739 SR
Queue Stats
3W - 6L
1,690 Elo+
Solo
Yu Huang
Yu Huang
Orignalbeing619
Yu Huang
Level 16
God Stats
0W - 1L
1,258 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Hou Yi
Hou Yi
Veeloy
Hou Yi
Level 160
God Stats
3W - 7L
1,457 SR
Queue Stats
66W - 81L
1,550 Elo+
Party 1
Team Averages
Level 63
1,558 SR
1,592 Elo+

VS

Team Averages
Level 102
1,695 SR
1,444 Elo+
Izanami
Izanami
G59Marchi
Izanami
Level 149
God Stats
6W - 4L
1,789 SR
Queue Stats
372W - 351L
1,530 Elo+
Party 2
Osiris
Osiris
PathOfTheGamer
Osiris
Level 139
God Stats
14W - 9L
1,572 SR
Queue Stats
63W - 67L
1,419 Elo+
Solo
Artemis
Artemis
RareCandyLvl99
Artemis
Level 37
God Stats
5W - 0L
1,929 SR
Queue Stats
42W - 32L
1,564 Elo+
Solo
Merlin
Merlin
Raya_unknown
Merlin
Level 69
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Sun Wukong
Sun Wukong
Reavs40k
Sun Wukong
Level 115
God Stats
9W - 8L
1,501 SR
Queue Stats
173W - 170L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 6 / 2
9,514
476
7,940
21,262
10,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 1
9,854
493
13,726
22,441
27,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
IgorLyubek
Yemoja
14
1 / 5 / 4
8,812
441
4,931
18,178
11,783
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
15
0 / 3 / 0
9,258
463
4,513
16,867
9,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Veeloy
Hou Yi
16
2 / 7 / 2
10,010
501
7,330
21,182
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G59Marchi
Izanami
19
9 / 2 / 2
12,794
640
16,905
14,730
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 6
11,103
555
15,394
19,708
18,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 4 / 4
12,737
637
22,514
21,309
9,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
3
0 / 0 / 0
6,111
306
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Reavs40k
Sun Wukong
17
4 / 0 / 8
10,397
520
10,476
15,060
16,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
26
27
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
6
2
0.5
L
3
6
1
0.58
W
Izanami
G59Marchi
Izanami
9
2
2
5
L
Yemoja
IgorLyubek
Yemoja
1
5
4
0.6
L
Yu Huang
0
3
0
0
W
6
2
6
4.5
W
7
4
4
2.25
W
Merlin
0
0
0
0
W
Sun Wukong
Reavs40k
Sun Wukong
4
0
8
8
L
Hou Yi
Veeloy
Hou Yi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,440
Damage
65,289
99,930
Taken
70,807
66,703
Mitigated
51,118
27,316
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,940
4,228
0
4,242
21,262
10,090
370
0
21,262
0
62,805
L
13,726
3,453
0
4,829
22,441
27,441
312
0
22,441
0
63,298
W
Izanami
G59Marchi
Izanami
16,905
13,816
0
3,634
14,730
5,891
5,023
2,702
12,028
0
134,712
L
Yemoja
IgorLyubek
Yemoja
4,931
1,570
2,859
3,364
18,178
11,783
0
0
18,178
38,887
0
L
Yu Huang
4,513
504
0
4,899
16,867
9,047
255
0
16,867
84,065
0
W
15,394
5,332
0
5,029
19,708
18,831
882
4,144
15,564
0
84,608
W
22,514
13,087
0
11,608
21,309
9,921
3,899
879
20,430
0
97,579
W
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Reavs40k
Sun Wukong
10,476
1,466
0
5,315
15,060
16,475
478
2,303
12,757
0
58,932
L
Hou Yi
Veeloy
Hou Yi
7,330
2,345
0
7,123
21,182
8,342
285
0
21,182
0
84,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
53,142
504
Minions Killed
542
0
Camps Cleared
0
1,719,895
Distance Traveled
1,548,734
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,514
476
97
5
0
391,806
8
L
Chaac
9,854
493
107
5
0
328,910
3
W
Izanami
12,794
640
191
10
0
348,787
1
L
Yemoja
8,812
441
58
3
0
346,087
5
L
Yu Huang
9,258
463
125
6
0
327,504
4
W
Osiris
11,103
555
101
5
0
440,330
4
W
Artemis
12,737
637
157
8
0
324,682
6
W
Merlin
6,111
306
0
0
0
7,854
0
W
Sun Wukong
10,397
520
93
5
0
427,081
4
L
Hou Yi
10,010
501
117
6
0
325,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role