Player Matchup

Hades
Hades
Grandmaster
 
Hades
Grandmaster
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Alexeitor10
Scylla
Diamond II
Level 147
God Stats
5W - 2L
1,724 SR
Queue Stats
213W - 202L
2,203 MMR
Solo
Fenrir
Fenrir
Diamond V
GoldenTatar
Fenrir
Diamond V
Level 158
God Stats
3W - 2L
1,728 SR
Queue Stats
156W - 133L
2,209 MMR
Solo
Ullr
Ullr
Masters
NotDuduin
Ullr
Masters
Level 101
God Stats
9W - 5L
1,915 SR
Queue Stats
175W - 95L
2,650 MMR
Solo
Izanami
Izanami
Diamond II
Purdze
Izanami
Diamond II
Level 160
God Stats
6W - 1L
1,786 SR
Queue Stats
588W - 580L
2,206 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,731 SR
2,154 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,529 SR
1,634 MMR
Jormungandr
Jormungandr
Grandmaster
 
Jormungandr
Grandmaster
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
ZlovemyScope
Hercules
Diamond V
Level 88
God Stats
10W - 11L
1,647 SR
Queue Stats
287W - 289L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 0
6,299
630
5,430
8,098
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
10
1 / 1 / 6
5,792
579
6,242
4,907
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 1 / 2
5,407
541
4,551
8,085
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
5 / 1 / 4
7,069
707
5,760
5,583
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Purdze
Izanami
11
0 / 0 / 1
6,346
635
4,634
5,832
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NemesisBastetPersephone

VS

Bans
BellonaCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 0
6,025
603
2,418
4,142
2,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
 
Rama
10
0 / 1 / 1
5,861
586
4,761
7,323
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
8
1 / 2 / 2
5,447
545
4,214
10,749
6,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
8
0 / 4 / 0
4,722
472
2,587
7,496
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ZlovemyScope
Hercules
9
2 / 4 / 1
5,502
550
3,717
9,158
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
0
2
L
Jormungandr
 
Jormungandr
1
0
0
1
L
Rama
 
Rama
0
1
1
0.5
L
Geb
 
Geb
1
2
2
1
L
Ra
 
Ra
0
4
0
0
W
Scylla
1
1
6
4
W
Fenrir
3
1
2
4
W
Ullr
5
1
4
7
W
Izanami
Purdze
Izanami
0
0
1
0.5
L
Hercules
ZlovemyScope
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
17,697
32,505
Taken
38,868
14,412
Mitigated
17,865
14,635
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,430
904
31
4,512
8,098
4,278
0
2,882
5,216
51,890
0
L
Jormungandr
 
Jormungandr
2,418
807
0
1,850
4,142
2,659
0
830
3,312
45,911
0
L
Rama
 
Rama
4,761
4,025
0
2,807
7,323
2,026
0
0
7,323
0
52,076
L
Geb
 
Geb
4,214
965
1,486
2,185
10,749
6,027
0
3,452
7,297
17,401
0
L
Ra
 
Ra
2,587
0
348
948
7,496
2,737
0
2,661
4,835
34,084
0
W
Scylla
6,242
1,416
0
1,139
4,907
1,858
0
2,115
2,792
41,962
0
W
Fenrir
4,551
1,287
0
2,278
8,085
4,196
0
2,388
5,697
0
22,098
W
Ullr
5,760
2,631
0
3,490
5,583
2,089
0
1,350
4,233
0
53,485
W
Izanami
Purdze
Izanami
4,634
3,416
0
3,185
5,832
1,991
0
484
5,348
0
63,841
L
Hercules
ZlovemyScope
Hercules
3,717
1,690
0
1,713
9,158
4,416
0
4,729
4,429
0
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
27,557
422
Minions Killed
319
0
Camps Cleared
0
974,198
Distance Traveled
889,092
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,299
630
107
11
0
170,901
1
L
Jormungandr
6,025
603
81
8
0
117,584
1
L
Rama
5,861
586
107
11
0
180,683
4
L
Geb
5,447
545
19
2
0
201,030
3
L
Ra
4,722
472
64
6
0
192,588
1
W
Scylla
5,792
579
73
7
0
189,637
4
W
Fenrir
5,407
541
28
3
0
211,879
3
W
Ullr
7,069
707
100
10
0
211,955
5
W
Izanami
6,346
635
114
11
0
189,826
4
L
Hercules
5,502
550
48
5
0
197,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role