Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElCazadoor
Nu Wa
Level 65
God Stats
15W - 12L
1,653 SR
Queue Stats
210W - 213L
1,476 Elo+
Party 2
Ra
Ra
Hiperpollo
Ra
Level 137
God Stats
3W - 4L
1,682 SR
Queue Stats
154W - 164L
1,445 Elo+
Solo
Thanatos
Thanatos
KingofEvo6X6
Thanatos
Level 121
God Stats
11W - 3L
1,500 SR
Queue Stats
159W - 130L
1,547 Elo+
Solo
Geb
Geb
maalivahti30
Geb
Level 85
God Stats
41W - 37L
1,505 SR
Queue Stats
146W - 135L
1,493 Elo+
Party 2
Team Averages
Level 99
1,568 SR
1,492 Elo+

VS

Team Averages
Level 96
1,496 SR
1,481 Elo+
Poseidon
Poseidon
AresCVR
Poseidon
Level 69
God Stats
3W - 1L
1,438 SR
Queue Stats
152W - 155L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
GodsAtMyWill
Sylvanus
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 76L
1,328 Elo+
Solo
Skadi
Skadi
Lukinos28
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,534 Elo+
Solo
Horus
Horus
Vigilized
Horus
Level 104
God Stats
23W - 16L
1,544 SR
Queue Stats
170W - 173L
1,493 Elo+
Party 1
Mercury
Mercury
pi99y114
Mercury
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 1 / 8
9,047
452
4,257
10,639
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
5 / 3 / 11
10,302
515
21,616
10,205
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 10
10,547
527
9,859
14,147
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
KingofEvo6X6
Thanatos
18
16 / 5 / 4
11,684
584
17,027
22,584
12,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 11
8,644
432
6,231
18,758
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AresCVR
Poseidon
14
3 / 5 / 1
8,852
443
7,547
12,194
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GodsAtMyWill
Sylvanus
14
2 / 3 / 5
8,931
447
8,836
17,756
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Lukinos28
Skadi
14
4 / 3 / 3
9,286
464
11,351
15,536
6,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Vigilized
Horus
16
6 / 4 / 4
11,072
554
12,177
16,299
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
pi99y114
Mercury
13
0 / 8 / 4
8,188
409
7,210
18,036
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
23
Kills
15
15
Deaths
23
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
8
4
L
Poseidon
AresCVR
Poseidon
3
5
1
0.7
W
Nu Wa
5
3
11
3.5
L
Sylvanus
GodsAtMyWill
Sylvanus
2
3
5
1.5
W
2
4
10
1.75
W
Thanatos
KingofEvo6X6
Thanatos
16
5
4
3.6
L
Skadi
Lukinos28
Skadi
4
3
3
1.83
L
Horus
Vigilized
Horus
6
4
4
2
W
0
2
11
2.75
L
Mercury
pi99y114
Mercury
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,990
Damage
47,121
76,333
Taken
79,821
45,381
Mitigated
44,260
38,643
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,257
1,280
0
4,335
10,639
4,654
544
1,630
9,009
0
67,914
L
Poseidon
AresCVR
Poseidon
7,547
938
0
4,144
12,194
4,241
536
6,622
5,145
63,019
0
W
Nu Wa
21,616
5,525
0
2,111
10,205
4,208
290
2,591
7,495
86,980
0
L
Sylvanus
GodsAtMyWill
Sylvanus
8,836
3,123
2,720
4,628
17,756
12,633
420
10,100
7,127
32,896
10,601
W
9,859
624
3,393
4,787
14,147
5,836
2,462
2,872
10,838
89,609
0
W
Thanatos
KingofEvo6X6
Thanatos
17,027
5,594
0
18,664
22,584
12,204
0
2,887
19,471
0
84,245
L
Skadi
Lukinos28
Skadi
11,351
4,865
0
4,118
15,536
6,393
882
7,843
7,417
0
66,320
L
Horus
Vigilized
Horus
12,177
4,012
1,010
4,280
16,299
14,375
856
6,366
9,666
0
74,911
W
6,231
32
707
4,646
18,758
18,479
244
5,232
13,405
25,044
0
L
Mercury
pi99y114
Mercury
7,210
2,705
0
1,556
18,036
6,618
0
5,796
12,020
0
55,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
46,329
517
Minions Killed
455
0
Camps Cleared
0
1,848,995
Distance Traveled
1,750,062
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,047
452
100
5
0
356,996
7
L
Poseidon
8,852
443
96
5
0
356,640
3
W
Nu Wa
10,302
515
120
6
0
345,963
3
L
Sylvanus
8,931
447
58
3
0
313,629
6
W
Ra
10,547
527
176
9
0
370,009
4
W
Thanatos
11,684
584
96
5
0
416,005
3
L
Skadi
9,286
464
107
5
0
329,018
2
L
Horus
11,072
554
127
6
0
372,977
2
W
Geb
8,644
432
25
1
0
360,022
3
L
Mercury
8,188
409
67
3
0
377,798
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role