Player Matchup

Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BedBathNBougie
Anhur
Level 138
God Stats
5W - 13L
1,358 SR
Queue Stats
458W - 477L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Demonic Machine
Kukulkan
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 69L
1,212 Elo+
Party 1
Ymir
Ymir
GigabyteBat
Ymir
Level 123
God Stats
2W - 1L
1,287 SR
Queue Stats
279W - 258L
1,541 Elo+
Solo
Vulcan
Vulcan
SmugBOSS1521
Vulcan
Level 89
God Stats
2W - 2L
1,275 SR
Queue Stats
33W - 18L
1,517 Elo+
Party 1
Team Averages
Level 103
1,384 SR
1,442 Elo+

VS

Team Averages
Level 99
1,557 SR
1,470 Elo+
Merlin
Merlin
C0n3y1sl4ndK1ng
Merlin
Level 60
God Stats
38W - 33L
1,476 SR
Queue Stats
420W - 419L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Deacon Jones 75
Nu Wa
Level 160
God Stats
30W - 30L
1,609 SR
Queue Stats
798W - 803L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OsoNonchalant
Ah Muzen Cab
Level 101
God Stats
22W - 29L
1,393 SR
Queue Stats
307W - 299L
1,469 Elo+
Solo
Loki
Loki
TheJobe88
Loki
Level 106
God Stats
17W - 25L
1,448 SR
Queue Stats
639W - 673L
1,439 Elo+
Solo
Rama
Rama
kyr3e
Rama
Level 68
God Stats
3W - 1L
1,862 SR
Queue Stats
57W - 60L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 1 / 9
11,945
1,086
14,813
16,217
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 2 / 8
13,149
1,195
21,823
15,398
7,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
18
2 / 4 / 7
11,589
1,054
12,264
15,970
8,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 0 / 8
11,846
1,077
3,703
10,388
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
18
5 / 2 / 6
12,312
1,119
16,475
12,840
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,906
991
16,240
15,610
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 3
12,109
1,101
14,776
6,265
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OsoNonchalant
Ah Muzen Cab
17
2 / 5 / 4
11,640
1,058
16,912
15,670
6,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Loki
17
2 / 3 / 5
11,116
1,011
9,214
15,268
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
kyr3e
Rama
17
0 / 6 / 6
10,980
998
9,622
18,725
7,351
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
19
Kills
9
9
Deaths
19
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
9
8.5
W
8
2
8
6
L
2
4
4
1
L
3
1
3
4.5
W
Kukulkan
2
4
7
1.38
W
0
0
8
4
L
Ah Muzen Cab
OsoNonchalant
Ah Muzen Cab
2
5
4
0.8
W
Vulcan
5
2
6
4
L
Loki
2
3
5
1.5
L
Rama
kyr3e
Rama
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
66,764
70,813
Taken
71,538
44,495
Mitigated
30,281
8,848
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,813
3,754
1,197
1,207
16,217
8,172
0
7,384
8,833
0
31,892
W
21,823
15,278
441
3,860
15,398
7,550
0
5,653
9,745
0
37,848
L
16,240
396
0
0
15,610
7,201
0
9,156
6,454
31,446
0
L
14,776
3,756
0
0
6,265
2,640
0
1,452
4,813
41,252
0
W
Kukulkan
12,264
1,577
0
0
15,970
8,516
0
6,098
9,872
38,270
0
W
3,703
260
0
1,130
10,388
13,729
0
6,174
4,214
18,078
0
L
Ah Muzen Cab
OsoNonchalant
Ah Muzen Cab
16,912
8,011
0
1,991
15,670
6,469
0
8,381
7,289
0
46,428
W
Vulcan
16,475
4,583
223
790
12,840
6,528
0
5,707
7,133
55,987
0
L
Loki
9,214
1,012
0
412
15,268
6,620
0
4,989
10,279
0
23,072
L
Rama
kyr3e
Rama
9,622
8,374
0
1,397
18,725
7,351
0
8,464
10,261
0
31,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,841
Gold Earned
56,751
285
Minions Killed
230
8
Camps Cleared
8
1,126,542
Distance Traveled
1,049,678
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,945
1,086
24
2
1
246,469
0
W
Anhur
13,149
1,195
48
4
3
214,712
4
L
Merlin
10,906
991
42
4
1
213,213
3
L
Nu Wa
12,109
1,101
46
4
1
217,721
3
W
Kukulkan
11,589
1,054
81
7
1
223,164
0
W
Ymir
11,846
1,077
41
4
1
225,004
0
L
Ah Muzen Cab
11,640
1,058
69
6
4
198,602
0
W
Vulcan
12,312
1,119
91
8
2
217,193
0
L
Loki
11,116
1,011
25
2
1
242,374
0
L
Rama
10,980
998
48
4
1
177,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role