Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
eithan007
Heimdallr
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 31L
1,474 Elo+
Solo
Ne Zha
Ne Zha
joaosinho
Ne Zha
Level 105
God Stats
9W - 13L
1,627 SR
Queue Stats
713W - 748L
1,446 Elo+
Solo
Freya
Freya
soicygod
Freya
Level 89
God Stats
55W - 68L
1,464 SR
Queue Stats
359W - 385L
1,516 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,487 Elo+

VS

Team Averages
Level 118
1,520 SR
1,451 Elo+
Tyr
Tyr
Giibbo
Tyr
Level 141
God Stats
11W - 4L
1,695 SR
Queue Stats
184W - 129L
1,524 Elo+
Solo
Izanami
Izanami
Kurodoodle
Izanami
Level 104
God Stats
4W - 7L
1,592 SR
Queue Stats
7W - 14L
1,399 Elo+
Party 1
Bakasura
Bakasura
MountainMаn
Bakasura
Level 144
God Stats
9W - 4L
1,559 SR
Queue Stats
30W - 28L
1,518 Elo+
Solo
Artio
Artio
Narkortis
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
khalisi233
Nu Wa
Level 101
God Stats
12W - 12L
1,255 SR
Queue Stats
281W - 347L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 2
8,747
515
10,253
13,457
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
 
Baron Samedi
13
1 / 1 / 3
8,300
488
5,531
10,681
8,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
eithan007
Heimdallr
14
3 / 7 / 1
8,602
506
9,896
17,487
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
joaosinho
Ne Zha
15
2 / 8 / 3
8,936
526
6,951
20,342
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
soicygod
Freya
14
4 / 5 / 5
9,019
531
8,327
18,108
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Giibbo
Tyr
16
6 / 2 / 4
10,338
608
12,625
19,473
19,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kurodoodle
Izanami
15
1 / 2 / 2
9,012
530
8,345
10,671
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
MountainMаn
Bakasura
15
8 / 6 / 7
9,812
577
16,554
19,157
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Narkortis
Artio
12
1 / 2 / 5
7,905
465
3,638
11,147
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
16
8 / 3 / 3
9,913
583
15,467
11,633
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
14
Kills
24
24
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
2
1.67
L
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Tyr
Giibbo
Tyr
6
2
4
4
W
Izanami
Kurodoodle
Izanami
1
2
2
1
W
Bakasura
MountainMаn
Bakasura
8
6
7
1.92
W
Artio
Narkortis
Artio
1
2
5
1.75
L
Heimdallr
eithan007
Heimdallr
3
7
1
0.5
L
Ne Zha
joaosinho
Ne Zha
2
8
3
0.44
W
Nu Wa
8
3
3
3.17
L
Freya
soicygod
Freya
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
56,629
80,075
Taken
72,081
36,798
Mitigated
47,244
28,728
Healing
19,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,253
4,837
0
3,474
13,457
5,381
222
2,719
10,454
0
51,200
L
Baron Samedi
 
Baron Samedi
5,531
997
2,793
4,075
10,681
8,495
573
2,822
7,394
37,268
0
W
Tyr
Giibbo
Tyr
12,625
1,557
0
6,149
19,473
19,511
0
1,019
18,454
0
69,110
W
Izanami
Kurodoodle
Izanami
8,345
6,271
0
4,985
10,671
4,232
84
2,183
8,488
0
89,542
W
Bakasura
MountainMаn
Bakasura
16,554
9,883
0
3,041
19,157
8,450
120
3,010
16,147
0
67,779
W
Artio
Narkortis
Artio
3,638
1,013
261
2,288
11,147
10,331
0
2,415
8,732
16,696
0
L
Heimdallr
eithan007
Heimdallr
9,896
4,837
0
4,041
17,487
7,877
0
1,571
15,093
0
53,900
L
Ne Zha
joaosinho
Ne Zha
6,951
3,743
0
7,642
20,342
7,848
0
3,969
14,906
0
69,773
W
Nu Wa
15,467
3,190
32
3,003
11,633
4,720
1,194
4,023
7,610
66,848
0
L
Freya
soicygod
Freya
8,327
3,033
0
6,703
18,108
7,197
135
6,824
9,412
51,712
8,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
46,980
418
Minions Killed
516
0
Camps Cleared
0
1,505,704
Distance Traveled
1,840,860
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,747
515
83
5
0
305,174
3
L
Baron Samedi
8,300
488
58
3
0
296,571
3
W
Tyr
10,338
608
119
7
0
479,989
1
W
Izanami
9,012
530
165
10
0
296,714
1
W
Bakasura
9,812
577
103
6
0
374,225
1
W
Artio
7,905
465
23
1
0
386,188
4
L
Heimdallr
8,602
506
76
4
0
281,653
0
L
Ne Zha
8,936
526
119
7
0
336,660
2
W
Nu Wa
9,913
583
106
6
0
303,744
2
L
Freya
9,019
531
82
5
0
285,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role