Player Matchup

Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ColdKingisac
Bellona
Level 121
God Stats
0W - 2L
1,136 SR
Queue Stats
140W - 157L
1,434 Elo+
Solo
Medusa
Medusa
Epicpaigey
Medusa
Level 48
God Stats
12W - 10L
1,488 SR
Queue Stats
94W - 142L
1,372 Elo+
Solo
Team Averages
Level 102
1,375 SR
1,435 Elo+

VS

Team Averages
Level 127
1,465 SR
1,554 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BiPlop
Apollo
Level 127
God Stats
1W - 2L
1,616 SR
Queue Stats
32W - 32L
1,510 Elo+
Party 1
Hercules
Hercules
Goodwwin
Hercules
Level 117
God Stats
1W - 2L
1,280 SR
Queue Stats
14W - 9L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 7 / 3
8,639
617
10,902
13,593
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ColdKingisac
Bellona
13
1 / 5 / 4
8,903
636
9,119
17,644
18,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Epicpaigey
Medusa
14
4 / 4 / 0
10,463
747
8,335
14,639
5,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 9
10,354
740
15,193
11,148
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
BiPlop
Apollo
15
2 / 2 / 11
9,893
707
11,538
10,981
4,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Goodwwin
Hercules
15
9 / 2 / 7
11,779
841
13,733
20,698
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
16
16
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
3
0.36
W
Baron Samedi
 
Baron Samedi
5
2
9
4.75
W
Apollo
BiPlop
Apollo
2
2
11
3.75
L
Bellona
ColdKingisac
Bellona
1
5
4
0.6
L
Medusa
Epicpaigey
Medusa
4
4
0
1
W
Hercules
Goodwwin
Hercules
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
40,464
45,876
Taken
42,827
29,060
Mitigated
30,441
9,407
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,902
1,837
3,563
3,811
13,593
5,477
0
5,340
8,253
34,293
0
W
Baron Samedi
 
Baron Samedi
15,193
1,137
4,788
5,361
11,148
6,553
646
2,195
8,537
43,786
0
W
Apollo
BiPlop
Apollo
11,538
5,967
0
2,195
10,981
4,568
1,386
3,541
7,197
0
42,772
L
Bellona
ColdKingisac
Bellona
9,119
2,289
0
1,766
17,644
18,025
0
6,825
10,819
109
19,444
L
Medusa
Epicpaigey
Medusa
8,335
2,630
0
267
14,639
5,558
0
5,656
8,983
0
26,721
W
Hercules
Goodwwin
Hercules
13,733
2,619
0
7,450
20,698
19,320
272
4,809
14,964
7,337
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
32,026
119
Minions Killed
159
3
Camps Cleared
9
686,922
Distance Traveled
746,078
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,639
617
54
4
2
216,329
4
W
Baron Samedi
10,354
740
57
4
2
231,319
1
W
Apollo
9,893
707
79
6
7
254,537
6
L
Bellona
8,903
636
20
1
0
243,568
3
L
Medusa
10,463
747
45
3
1
227,025
0
W
Hercules
11,779
841
23
2
0
260,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role