Player Matchup

Zhong Kui
Zhong Kui
Diablosbro
Zhong Kui
Level 98
God Stats
2W - 3L
1,275 SR
Queue Stats
244W - 269L
1,351 Elo+
Solo
Chang'e
Chang'e
Ghandi84
Chang'e
Level 108
God Stats
7W - 11L
1,356 SR
Queue Stats
714W - 719L
1,403 Elo+
Solo
Loki
Loki
davernoc
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
j_nel
Charybdis
Level 111
God Stats
12W - 3L
1,714 SR
Queue Stats
468W - 498L
1,305 Elo+
Solo
Khepri
Khepri
zGodzify
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,368 Elo+
Solo
Team Averages
Level 71
1,469 SR
1,385 Elo+

VS

Team Averages
Level 87
1,470 SR
1,393 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
erickvillar
Cerberus
Level 74
God Stats
1W - 0L
1,551 SR
Queue Stats
14W - 22L
1,198 Elo+
Party 1
Mulan
Mulan
guncel-fisek
Mulan
Level 59
God Stats
29W - 30L
1,334 SR
Queue Stats
2,163W - 2,555L
1,232 Elo+
Solo
Neith
Neith
kochen2100
Neith
Level 67
God Stats
5W - 8L
1,465 SR
Queue Stats
425W - 430L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diablosbro
Zhong Kui
14
0 / 9 / 3
8,577
536
15,218
19,715
13,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Ghandi84
Chang'e
20
3 / 5 / 4
11,515
720
15,073
21,830
17,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
0 / 9 / 2
8,009
501
5,709
16,075
7,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
j_nel
Charybdis
17
2 / 5 / 4
9,470
592
18,295
16,317
15,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
zGodzify
Khepri
17
2 / 7 / 4
9,865
617
7,876
26,179
28,452
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 1 / 19
12,643
790
28,663
14,277
10,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Terra
 
Terra
18
1 / 2 / 24
11,519
720
8,867
18,516
22,714
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
erickvillar
Cerberus
18
3 / 3 / 27
11,778
736
10,187
27,736
36,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 2 / 20
11,110
694
8,606
17,166
21,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Neith
20
16 / 2 / 17
13,143
821
37,486
13,324
8,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
142
7
Kills
35
35
Deaths
10
17
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
1
19
20.5
W
Terra
 
Terra
1
2
24
6.5
L
Zhong Kui
Diablosbro
Zhong Kui
0
9
3
0.17
L
Chang'e
Ghandi84
Chang'e
3
5
4
1
L
Loki
0
9
2
0.11
W
Cerberus
erickvillar
Cerberus
3
3
27
5.5
W
4
2
20
7
L
Charybdis
j_nel
Charybdis
2
5
4
0.8
W
Neith
16
2
17
12.25
L
Khepri
zGodzify
Khepri
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
93,809
100,116
Taken
91,019
83,476
Mitigated
99,523
26,691
Healing
52,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
28,663
12,703
3,874
4,517
14,277
10,163
1,167
6,795
7,482
0
62,395
W
Terra
 
Terra
8,867
751
10,011
7,648
18,516
22,714
538
7,637
10,879
14,028
0
L
Zhong Kui
Diablosbro
Zhong Kui
15,218
774
1,874
1,902
19,715
13,920
0
3,954
15,761
23,132
0
L
Chang'e
Ghandi84
Chang'e
15,073
739
8,646
7,790
21,830
17,341
0
3,794
18,036
39,917
0
L
Loki
5,709
675
0
1,032
16,075
7,795
0
2,009
14,066
0
12,943
W
Cerberus
erickvillar
Cerberus
10,187
280
910
8,451
27,736
36,667
1,223
11,434
16,205
24,015
0
W
8,606
860
3,056
4,595
17,166
21,835
254
7,196
9,970
0
16,370
L
Charybdis
j_nel
Charybdis
18,295
7,915
1,166
1,775
16,317
15,968
0
4,093
12,224
0
39,763
W
Neith
37,486
13,062
4,437
5,115
13,324
8,144
4,919
5,105
8,219
0
66,079
L
Khepri
zGodzify
Khepri
7,876
423
1,198
1,308
26,179
28,452
0
5,204
20,975
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
60,193
151
Minions Killed
179
0
Camps Cleared
0
1,230,594
Distance Traveled
1,487,385
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,643
790
69
4
0
323,380
5
W
Terra
11,519
720
9
1
0
329,314
1
L
Zhong Kui
8,577
536
17
1
0
216,807
1
L
Chang'e
11,515
720
62
4
0
277,620
0
L
Loki
8,009
501
16
1
0
241,446
2
W
Cerberus
11,778
736
34
2
0
259,491
0
W
Mulan
11,110
694
10
1
0
311,406
0
L
Charybdis
9,470
592
37
2
0
250,798
0
W
Neith
13,143
821
57
4
0
263,794
3
L
Khepri
9,865
617
19
1
0
243,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role